/usr/include/gecode/support/thread.hpp is in libgecode-dev 5.1.0-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 | /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2009
*
* Bugfixes provided by:
* David Rijsman <david.rijsman@quintiq.com>
*
* Last modified:
* $Date: 2016-04-19 17:19:45 +0200 (Tue, 19 Apr 2016) $ by $Author: schulte $
* $Revision: 14967 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <cstddef>
#ifdef GECODE_THREADS_WINDOWS
#ifndef NOMINMAX
# define NOMINMAX
#endif
#ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x400
#endif
#ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#endif
#ifdef GECODE_THREADS_PTHREADS
#include <pthread.h>
#ifdef GECODE_THREADS_OSX
#include <libkern/OSAtomic.h>
#endif
#endif
/**
* \defgroup FuncSupportThread Simple thread and synchronization support
*
* This is very simplistic, just enough for parallel search engines. Do
* not mistake it for a full-fledged thread package.
*
* If the platform supports threads, the macro GECODE_HAS_THREADS is
* defined. If threads are not supported, all classes are
* still available, but are noops with the exception of trying to
* create a new thread which will throw an exception.
*
*
* \ingroup FuncSupport
*/
namespace Gecode { namespace Support {
/**
* \brief A mutex for mutual exclausion among several threads
*
* It is not specified whether the mutex is recursive or not.
* Likewise, there is no guarantee of fairness among the
* blocking threads.
*
* \ingroup FuncSupportThread
*/
class Mutex {
private:
#ifdef GECODE_THREADS_WINDOWS
/// Use a simple but more efficient critical section on Windows
CRITICAL_SECTION w_cs;
#endif
#ifdef GECODE_THREADS_PTHREADS
/// The Pthread mutex
pthread_mutex_t p_m;
#endif
public:
/// Initialize mutex
Mutex(void);
/// Acquire the mutex and possibly block
void acquire(void);
/// Try to acquire the mutex, return true if succesful
bool tryacquire(void);
/// Release the mutex
void release(void);
/// Delete mutex
~Mutex(void);
/// Allocate memory from heap
static void* operator new(size_t s);
/// Free memory allocated from heap
static void operator delete(void* p);
private:
/// A mutex cannot be copied
Mutex(const Mutex&) {}
/// A mutex cannot be assigned
void operator=(const Mutex&) {}
};
#if defined(GECODE_THREADS_WINDOWS) || !defined(GECODE_THREADS_PTHREADS)
typedef Mutex FastMutex;
#endif
#ifdef GECODE_THREADS_PTHREADS
#if defined(GECODE_THREADS_OSX) || defined(GECODE_THREADS_PTHREADS_SPINLOCK)
/**
* \brief A fast mutex for mutual exclausion among several threads
*
* This mutex is implemeneted using spin locks on some platforms
* and is not guaranteed to be compatible with events. It should be used
* for low-contention locks that are only acquired for short periods of
* time.
*
* It is not specified whether the mutex is recursive or not.
* Likewise, there is no guarantee of fairness among the
* blocking threads.
*
* \ingroup FuncSupportThread
*/
class FastMutex {
private:
#ifdef GECODE_THREADS_OSX
/// The OSX spin lock
OSSpinLock lck;
#else
/// The Pthread spinlock
pthread_spinlock_t p_s;
#endif
public:
/// Initialize mutex
FastMutex(void);
/// Acquire the mutex and possibly block
void acquire(void);
/// Try to acquire the mutex, return true if succesful
bool tryacquire(void);
/// Release the mutex
void release(void);
/// Delete mutex
~FastMutex(void);
/// Allocate memory from heap
static void* operator new(size_t s);
/// Free memory allocated from heap
static void operator delete(void* p);
private:
/// A mutex cannot be copied
FastMutex(const FastMutex&) {}
/// A mutex cannot be assigned
void operator=(const FastMutex&) {}
};
#else
typedef Mutex FastMutex;
#endif
#endif
/**
* \brief A lock as a scoped frontend for a mutex
*
* \ingroup FuncSupportThread
*/
class Lock {
private:
/// The mutex used for the lock
Mutex& m;
public:
/// Enter lock
Lock(Mutex& m0);
/// Leave lock
~Lock(void);
private:
/// A lock cannot be copied
Lock(const Lock& l) : m(l.m) {}
/// A lock cannot be assigned
void operator=(const Lock&) {}
};
/**
* \brief An event for synchronization
*
* An event can be waited on by a single thread until the event is
* signalled.
*
* \ingroup FuncSupportThread
*/
class Event {
private:
#ifdef GECODE_THREADS_WINDOWS
/// The Windows specific handle to an event
HANDLE w_h;
#endif
#ifdef GECODE_THREADS_PTHREADS
/// The Pthread mutex
pthread_mutex_t p_m;
/// The Pthread condition variable
pthread_cond_t p_c;
/// Whether the event is signalled
bool p_s;
#endif
public:
/// Initialize event
Event(void);
/// Signal the event
void signal(void);
/// Wait until the event becomes signalled
void wait(void);
/// Delete event
~Event(void);
private:
/// An event cannot be copied
Event(const Event&) {}
/// An event cannot be assigned
void operator=(const Event&) {}
};
/**
* \brief An interface for objects that can be run by a thread
*
* \ingroup FuncSupportThread
*/
class Runnable {
private:
/// Whether to delete the object when terminated
bool d;
public:
/// Initialize, \a d defines whether object is deleted when terminated
Runnable(bool d=true);
/// Set whether to delete upon termination
void todelete(bool d);
/// Return whether to be deleted upon termination
bool todelete(void) const;
/// The function that is executed when the thread starts
virtual void run(void) = 0;
/// Destructor
virtual ~Runnable(void) {}
/// Allocate memory from heap
static void* operator new(size_t s);
/// Free memory allocated from heap
static void operator delete(void* p);
};
/**
* \brief Simple threads
*
* Threads cannot be created, only runnable objects can be submitted
* for execution by a thread. Threads are pooled to avoid
* creation/destruction of threads as much as possible.
*
* \ingroup FuncSupportThread
*/
class Thread {
public:
/// A real thread
class Run {
public:
/// Next idle thread
Run* n;
/// Runnable object to execute
Runnable* r;
/// Event to wait for next runnable object to execute
Event e;
/// Mutex for synchronization
Mutex m;
/// Create a new thread
GECODE_SUPPORT_EXPORT Run(Runnable* r);
/// Infinite loop for execution
GECODE_SUPPORT_EXPORT void exec(void);
/// Run a runnable object
void run(Runnable* r);
/// Allocate memory from heap
static void* operator new(size_t s);
/// Free memory allocated from heap
static void operator delete(void* p);
};
/// Mutex for synchronization
GECODE_SUPPORT_EXPORT static Mutex* m(void);
/// Idle runners
GECODE_SUPPORT_EXPORT static Run* idle;
public:
/**
* \brief Construct a new thread and run \a r
*
* After \a r terminates, \a r is deleted. After that, the thread
* terminates.
*
* If the operating system does not support any threads, throws an
* exception of type Support::OperatingSystemError.
*/
static void run(Runnable* r);
/// Put current thread to sleep for \a ms milliseconds
static void sleep(unsigned int ms);
/// Return number of processing units (1 if information not available)
static unsigned int npu(void);
private:
/// A thread cannot be copied
Thread(const Thread&) {}
/// A thread cannot be assigned
void operator=(const Thread&) {}
};
}}
// STATISTICS: support-any
|