This file is indexed.

/usr/include/glbinding/gl/boolean.h is in libglbinding-dev 2.1.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
#pragma once

#include <functional>

#include <glbinding/glbinding_api.h>
#include <glbinding/nogl.h>


namespace gl
{


class GLBINDING_API GLboolean
{
public:
    using underlying_type = unsigned char;

public:
    GLboolean();
    GLboolean(bool on);
    GLboolean(char on);
    GLboolean(unsigned char on);
    GLboolean(int on);
    GLboolean(unsigned int on);

    explicit operator bool() const;
    explicit operator char() const;
    explicit operator unsigned char() const;
    explicit operator int() const;
    explicit operator unsigned int() const;

    GLboolean & operator=(const GLboolean & other);
    bool operator<(const GLboolean & other) const;
    bool operator>(const GLboolean & other) const;
    bool operator<=(const GLboolean & other) const;
    bool operator>=(const GLboolean & other) const;

    bool operator==(const GLboolean & other) const;
    bool operator!=(const GLboolean & other) const;

public:
    underlying_type m_value;
};


// import booleans to namespace

static const GLboolean GL_FALSE = GLboolean(0);
static const GLboolean GL_TRUE = GLboolean(1);


} // namespace gl


namespace std
{


template<>
struct hash<gl::GLboolean>
{
    hash<char>::result_type operator()(const gl::GLboolean & boolean) const
    {
        return hash<gl::GLboolean::underlying_type>()(static_cast<gl::GLboolean::underlying_type>(boolean));
    }
};


} // namespace std