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/usr/include/globjects/AbstractUniform.inl is in libglobjects-dev 1.1.0-2.

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#pragma once


namespace globjects 
{


template<typename T>
Uniform<T> * AbstractUniform::as()
{
    return dynamic_cast<Uniform<T>*>(this);
}

template<typename T>
const Uniform<T> * AbstractUniform::as() const
{
    return dynamic_cast<const Uniform<T>*>(this);
}

template <typename T, std::size_t Count>
void AbstractUniform::setValue(const Program * program, const gl::GLint location, const std::array<T, Count> & value) const
{
    setValue(program, location, std::vector<T>(value.data(), value.data()+Count));
}


} // namespace globjects