/usr/include/globjects/Error.h is in libglobjects-dev 1.1.0-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | #pragma once
#include <string>
#include <glbinding/gl/types.h>
#include <globjects/globjects_api.h>
namespace globjects
{
/** \brief Wrapper for OpenGL errors.
To access the current Error (which can be none), call get().
To discard any current error, call clear().
*/
class GLOBJECTS_API Error
{
public:
Error();
Error(gl::GLenum errorCode);
static Error get();
static void clear();
gl::GLenum code() const;
std::string name() const;
bool isError() const;
operator bool() const;
protected:
gl::GLenum m_errorCode;
};
} // namespace globjects
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