/usr/include/globjects/base/AbstractStringSource.h is in libglobjects-dev 1.1.0-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 | #pragma once
#include <string>
#include <vector>
#include <globjects/globjects_api.h>
#include <globjects/base/Referenced.h>
#include <globjects/base/Changeable.h>
namespace globjects
{
class CompositeStringSource;
/** \brief Superclass for all types of static and dynamic strings, e.g. for the use as Shader code.
*
* The current string can be queried using string().
*
* \see Shader
*/
class GLOBJECTS_API AbstractStringSource : public Referenced, public Changeable
{
public:
virtual std::string string() const = 0;
virtual std::vector<std::string> strings() const;
std::vector<const AbstractStringSource*> flatten() const;
virtual void flattenInto(std::vector<const AbstractStringSource*> & vector) const;
virtual std::string shortInfo() const;
};
} // namespace globjects
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