/usr/include/gmsh/GmshSocket.h is in libgmsh-dev 3.0.6+dfsg1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use, copy,
// modify, merge, publish, distribute, and/or sell copies of the
// Software, and to permit persons to whom the Software is furnished
// to do so, provided that the above copyright notice(s) and this
// permission notice appear in all copies of the Software and that
// both the above copyright notice(s) and this permission notice
// appear in supporting documentation.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE
// COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR
// ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY
// DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
// WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
// ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
// OF THIS SOFTWARE.
//
// Please report all bugs and problems to the public mailing list
// <gmsh@onelab.info>.
#ifndef _GMSH_SOCKET_H_
#define _GMSH_SOCKET_H_
#include "GmshConfig.h"
#include <string>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if defined(_AIX)
#include <strings.h>
#endif
#if !defined(WIN32) || defined(__CYGWIN__)
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <netdb.h>
#if defined(HAVE_NO_SOCKLEN_T)
typedef int socklen_t;
#endif
#else
#include <winsock.h>
#include <process.h>
typedef int socklen_t;
#endif
class GmshSocket{
public:
// types of messages that can be exchanged (never use values greater
// that 65535: if we receive a type > 65535 we assume that we
// receive data from a machine with a different byte ordering, and
// we swap the bytes in the payload)
enum MessageType{
GMSH_START = 1,
GMSH_STOP = 2,
GMSH_INFO = 10,
GMSH_WARNING = 11,
GMSH_ERROR = 12,
GMSH_PROGRESS = 13,
GMSH_MERGE_FILE = 20,
GMSH_PARSE_STRING = 21,
GMSH_VERTEX_ARRAY = 22,
GMSH_PARAMETER = 23,
GMSH_PARAMETER_QUERY = 24,
GMSH_PARAMETER_QUERY_ALL = 25,
GMSH_PARAMETER_QUERY_END = 26,
GMSH_CONNECT = 27,
GMSH_OLPARSE = 28,
GMSH_PARAMETER_NOT_FOUND = 29,
GMSH_SPEED_TEST = 30,
GMSH_PARAMETER_CLEAR = 31,
GMSH_PARAMETER_UPDATE = 32,
GMSH_OPEN_PROJECT = 33,
GMSH_CLIENT_CHANGED = 34,
GMSH_PARAMETER_WITHOUT_CHOICES = 35,
GMSH_PARAMETER_QUERY_WITHOUT_CHOICES = 36,
GMSH_OPTION_1 = 100,
GMSH_OPTION_2 = 101,
GMSH_OPTION_3 = 102,
GMSH_OPTION_4 = 103,
GMSH_OPTION_5 = 104};
protected:
// the socket descriptor
int _sock;
// the socket name
std::string _sockname;
// statistics
unsigned long int _sent, _received;
// send some data over the socket
int _SendData(const void *buffer, int bytes)
{
const char *buf = (const char *)buffer;
long int sofar = 0;
long int remaining = bytes;
do {
long int len = send(_sock, buf + sofar, remaining, 0);
if(len < 0) return -1; // error
sofar += len;
remaining -= len;
} while(remaining > 0);
_sent += bytes;
return bytes;
}
// receive some data over the socket
int _ReceiveData(void *buffer, int bytes)
{
char *buf = (char *)buffer;
long int sofar = 0;
long int remaining = bytes;
do {
long int len = recv(_sock, buf + sofar, remaining, 0);
if(len == 0) break; // we're done!
if(len < 0) return -1; // error
sofar += len;
remaining -= len;
} while(remaining > 0);
_received += bytes;
return bytes;
}
// utility function to swap bytes in an array
void _SwapBytes(char *array, int size, int n)
{
char *x = new char[size];
for(int i = 0; i < n; i++) {
char *a = &array[i * size];
memcpy(x, a, size);
for(int c = 0; c < size; c++)
a[size - 1 - c] = x[c];
}
delete [] x;
}
// sleep for some milliseconds
void _Sleep(int ms)
{
#if !defined(WIN32) || defined(__CYGWIN__)
usleep(1000 * ms);
#else
Sleep(ms);
#endif
}
public:
GmshSocket() : _sock(0), _sent(0), _received(0)
{
#if defined(WIN32) && !defined(__CYGWIN__)
WSADATA wsaData;
WSAStartup(MAKEWORD(2, 2), &wsaData);
#endif
}
~GmshSocket()
{
#if defined(WIN32) && !defined(__CYGWIN__)
WSACleanup();
#endif
}
// Wait for some data to read on the socket (if seconds and microseconds == 0
// we check for available data and return immediately, i.e., we do
// polling). Returns 1 when data is available, 0 when nothing happened before
// the time delay, -1 on error.
int Select(int seconds, int microseconds, int socket=-1)
{
int s = (socket < 0) ? _sock : socket;
struct timeval tv;
tv.tv_sec = seconds;
tv.tv_usec = microseconds;
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(s, &rfds);
// select checks all IO descriptors between 0 and its first arg, minus 1;
// hence the +1 below
return select(s + 1, &rfds, NULL, NULL, &tv);
}
void SendMessage(int type, int length, const void *msg)
{
// send header (type + length)
_SendData(&type, sizeof(int));
_SendData(&length, sizeof(int));
// send body
_SendData(msg, length);
}
void SendString(int type, const char *str)
{
SendMessage(type, strlen(str), str);
}
void Info(const char *str){ SendString(GMSH_INFO, str); }
void Warning(const char *str){ SendString(GMSH_WARNING, str); }
void Error(const char *str){ SendString(GMSH_ERROR, str); }
void Progress(const char *str){ SendString(GMSH_PROGRESS, str); }
void MergeFile(const char *str){ SendString(GMSH_MERGE_FILE, str); }
void OpenProject(const char *str){ SendString(GMSH_OPEN_PROJECT, str); }
void ParseString(const char *str){ SendString(GMSH_PARSE_STRING, str); }
void SpeedTest(const char *str){ SendString(GMSH_SPEED_TEST, str); }
void Option(int num, const char *str)
{
if(num < 1) num = 1;
if(num > 5) num = 5;
SendString(GMSH_OPTION_1 + num - 1, str);
}
int ReceiveHeader(int *type, int *len, int *swap)
{
*swap = 0;
if(_ReceiveData(type, sizeof(int)) > 0){
if(*type > 65535){
// the data comes from a machine with different endianness and
// we must swap the bytes
*swap = 1;
_SwapBytes((char*)type, sizeof(int), 1);
}
if(_ReceiveData(len, sizeof(int)) > 0){
if(*swap) _SwapBytes((char*)len, sizeof(int), 1);
return 1;
}
}
return 0;
}
int ReceiveMessage(int len, void *buffer)
{
if(_ReceiveData(buffer, len) == len) return 1;
return 0;
}
// str should be allocated with size (len+1)
int ReceiveString(int len, char *str)
{
if(_ReceiveData(str, len) == len) {
str[len] = '\0';
return 1;
}
return 0;
}
void CloseSocket(int s)
{
#if !defined(WIN32) || defined(__CYGWIN__)
close(s);
#else
closesocket(s);
#endif
}
void ShutdownSocket(int s)
{
#if !defined(WIN32) || defined(__CYGWIN__)
shutdown(s, SHUT_RDWR);
#endif
}
unsigned long int SentBytes(){ return _sent; }
unsigned long int ReceivedBytes(){ return _received; }
};
class GmshClient : public GmshSocket {
public:
GmshClient() : GmshSocket() {}
~GmshClient(){}
int Connect(const char *sockname)
{
if(strstr(sockname, "/") || strstr(sockname, "\\") || !strstr(sockname, ":")){
#if !defined(WIN32) || defined(__CYGWIN__)
// UNIX socket (testing ":" is not enough with Windows paths)
_sock = socket(PF_UNIX, SOCK_STREAM, 0);
if(_sock < 0) return -1;
// try to connect socket to given name
struct sockaddr_un addr_un;
memset((char *) &addr_un, 0, sizeof(addr_un));
addr_un.sun_family = AF_UNIX;
strcpy(addr_un.sun_path, sockname);
for(int tries = 0; tries < 5; tries++) {
if(connect(_sock, (struct sockaddr *)&addr_un, sizeof(addr_un)) >= 0)
return _sock;
_Sleep(100);
}
#else
return -1; // Unix sockets are not available on Windows
#endif
}
else{
// TCP/IP socket
_sock = socket(AF_INET, SOCK_STREAM, 0);
if(_sock < 0) return -1;
char one = 1;
// disable Nagle's algorithm (very slow for many small messages)
setsockopt(_sock, IPPROTO_TCP, TCP_NODELAY, &one, sizeof(one));
// try to connect socket to host:port
const char *port = strstr(sockname, ":");
int portno = atoi(port + 1);
int remotelen = strlen(sockname) - strlen(port);
char remote[256];
if(remotelen > 0)
strncpy(remote, sockname, remotelen);
remote[remotelen] = '\0';
struct hostent *server;
if(!(server = gethostbyname(remote))){
CloseSocket(_sock);
return -3; // no such host
}
struct sockaddr_in addr_in;
memset((char *) &addr_in, 0, sizeof(addr_in));
addr_in.sin_family = AF_INET;
memcpy((char *)&addr_in.sin_addr.s_addr, (char *)server->h_addr, server->h_length);
addr_in.sin_port = htons(portno);
for(int tries = 0; tries < 5; tries++) {
if(connect(_sock, (struct sockaddr *)&addr_in, sizeof(addr_in)) >= 0){
return _sock;
}
_Sleep(100);
}
}
CloseSocket(_sock);
return -2; // couldn't connect
}
void Start()
{
char tmp[256];
#if !defined(WIN32) || defined(__CYGWIN__)
sprintf(tmp, "%d", getpid());
#else
sprintf(tmp, "%d", _getpid());
#endif
SendString(GMSH_START, tmp);
}
void Stop(){ SendString(GMSH_STOP, "Goodbye!"); }
void Disconnect(){ CloseSocket(_sock); }
};
class GmshServer : public GmshSocket{
private:
int _portno;
public:
GmshServer() : GmshSocket(), _portno(-1) {}
virtual ~GmshServer(){}
virtual int NonBlockingSystemCall(const std::string &exe, const std::string &args) = 0;
virtual int NonBlockingWait(double waitint, double timeout, int socket=-1) = 0;
// start the client by launching "exe args" (args is supposed to contain
// '%s' where the socket name should appear)
int Start(const std::string &exe, const std::string &args, const std::string &sockname,
double timeout)
{
_sockname = sockname;
int tmpsock;
if(strstr(_sockname.c_str(), "/") || strstr(_sockname.c_str(), "\\") ||
!strstr(_sockname.c_str(), ":")){
// UNIX socket (testing ":" is not enough with Windows paths)
_portno = -1;
#if !defined(WIN32) || defined(__CYGWIN__)
// delete the file if it already exists
unlink(_sockname.c_str());
// create a socket
tmpsock = socket(PF_UNIX, SOCK_STREAM, 0);
if(tmpsock < 0) throw "Couldn't create socket";
// bind the socket to its name
struct sockaddr_un addr_un;
memset((char *) &addr_un, 0, sizeof(addr_un));
strcpy(addr_un.sun_path, _sockname.c_str());
addr_un.sun_family = AF_UNIX;
if(bind(tmpsock, (struct sockaddr *)&addr_un, sizeof(addr_un)) < 0){
CloseSocket(tmpsock);
throw "Couldn't bind socket to name";
}
// change permissions on the socket name in case it has to be rm'd later
chmod(_sockname.c_str(), 0666);
#else
throw "Unix sockets not available on Windows";
#endif
}
else{
// TCP/IP socket: valid names are either explicit ("hostname:12345")
// or implicit ("hostname:", "hostname: ", "hostname:0") in which case
// the system attributes at random an available port
const char *port = strstr(_sockname.c_str(), ":");
_portno = atoi(port + 1);
// create a socket
tmpsock = socket(AF_INET, SOCK_STREAM, 0);
char one = 1;
setsockopt(tmpsock, IPPROTO_TCP, TCP_NODELAY, &one, sizeof(one));
#if !defined(WIN32) || defined(__CYGWIN__)
if(tmpsock < 0)
#else
if(tmpsock == (int)INVALID_SOCKET)
#endif
throw "Couldn't create socket";
// bind the socket to its name
struct sockaddr_in addr_in;
memset((char *) &addr_in, 0, sizeof(addr_in));
addr_in.sin_family = AF_INET;
addr_in.sin_addr.s_addr = INADDR_ANY;
addr_in.sin_port = htons(_portno); // random assign if _portno == 0
if(bind(tmpsock, (struct sockaddr *)&addr_in, sizeof(addr_in)) < 0){
CloseSocket(tmpsock);
throw "Couldn't bind socket to name";
}
if(!_portno){ // retrieve name if randomly assigned port
socklen_t addrlen = sizeof(addr_in);
getsockname(tmpsock, (struct sockaddr *)&addr_in, &addrlen);
_portno = ntohs(addr_in.sin_port);
int pos = _sockname.find(':'); // remove trailing ' ' or '0'
char tmp[256];
sprintf(tmp, "%s:%d", _sockname.substr(0, pos).c_str(), _portno);
_sockname.assign(tmp);
}
}
if(exe.size() || args.size()){
char s[1024];
sprintf(s, args.c_str(), _sockname.c_str());
NonBlockingSystemCall(exe, s); // starts the solver
}
else{
timeout = 0.; // no command launched: don't set a timeout
}
// listen on socket (queue up to 20 connections before having
// them automatically rejected)
if(listen(tmpsock, 20)){
CloseSocket(tmpsock);
throw "Socket listen failed";
}
// wait until we get data
int ret = NonBlockingWait(0.001, timeout, tmpsock);
if(ret){
CloseSocket(tmpsock);
if(ret == 2){
throw "Socket listening timeout";
}
else{
return -1; // stopped listening
}
}
// accept connection request
if(_portno < 0){
#if !defined(WIN32) || defined(__CYGWIN__)
struct sockaddr_un from_un;
socklen_t len = sizeof(from_un);
_sock = accept(tmpsock, (struct sockaddr *)&from_un, &len);
#endif
}
else{
struct sockaddr_in from_in;
socklen_t len = sizeof(from_in);
_sock = accept(tmpsock, (struct sockaddr *)&from_in, &len);
char one = 1;
setsockopt(_sock, IPPROTO_TCP, TCP_NODELAY, &one, sizeof(one));
}
CloseSocket(tmpsock);
if(_sock < 0)
throw "Socket accept failed";
return _sock;
}
int Shutdown()
{
#if !defined(WIN32) || defined(__CYGWIN__)
if(_portno < 0)
unlink(_sockname.c_str());
#endif
ShutdownSocket(_sock);
CloseSocket(_sock);
return 0;
}
};
#endif
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