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/usr/include/d/gtkd-3/gstreamer/SystemClock.d is in libgstreamerd-3-dev 3.7.5-2build1.

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/*
 * This file is part of gtkD.
 *
 * gtkD is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3
 * of the License, or (at your option) any later version, with
 * some exceptions, please read the COPYING file.
 *
 * gtkD is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with gtkD; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
 */

// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage


module gstreamer.SystemClock;

private import gobject.ObjectG;
private import gstreamer.Clock;
private import gstreamer.c.functions;
public  import gstreamer.c.types;
public  import gstreamerc.gstreamertypes;


/**
 * The GStreamer core provides a GstSystemClock based on the system time.
 * Asynchronous callbacks are scheduled from an internal thread.
 * 
 * Clock implementors are encouraged to subclass this systemclock as it
 * implements the async notification.
 * 
 * Subclasses can however override all of the important methods for sync and
 * async notifications to implement their own callback methods or blocking
 * wait operations.
 */
public class SystemClock : Clock
{
	/** the main Gtk struct */
	protected GstSystemClock* gstSystemClock;

	/** Get the main Gtk struct */
	public GstSystemClock* getSystemClockStruct(bool transferOwnership = false)
	{
		if (transferOwnership)
			ownedRef = false;
		return gstSystemClock;
	}

	/** the main Gtk struct as a void* */
	protected override void* getStruct()
	{
		return cast(void*)gstSystemClock;
	}

	protected override void setStruct(GObject* obj)
	{
		gstSystemClock = cast(GstSystemClock*)obj;
		super.setStruct(obj);
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GstSystemClock* gstSystemClock, bool ownedRef = false)
	{
		this.gstSystemClock = gstSystemClock;
		super(cast(GstClock*)gstSystemClock, ownedRef);
	}


	/** */
	public static GType getType()
	{
		return gst_system_clock_get_type();
	}

	/**
	 * Get a handle to the default system clock. The refcount of the
	 * clock will be increased so you need to unref the clock after
	 * usage.
	 *
	 * Returns: the default clock.
	 *
	 *     MT safe.
	 */
	public static Clock obtain()
	{
		auto p = gst_system_clock_obtain();

		if(p is null)
		{
			return null;
		}

		return ObjectG.getDObject!(Clock)(cast(GstClock*) p, true);
	}

	/**
	 * Sets the default system clock that can be obtained with
	 * gst_system_clock_obtain().
	 *
	 * This is mostly used for testing and debugging purposes when you
	 * want to have control over the time reported by the default system
	 * clock.
	 *
	 * MT safe.
	 *
	 * Params:
	 *     newClock = a #GstClock
	 *
	 * Since: 1.4
	 */
	public static void setDefault(Clock newClock)
	{
		gst_system_clock_set_default((newClock is null) ? null : newClock.getClockStruct());
	}
}