/usr/include/d/gtkd-3/atk/ComponentIF.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module atk.ComponentIF;
private import atk.ObjectAtk;
private import atk.Rectangle;
private import atk.c.functions;
public import atk.c.types;
private import gobject.ObjectG;
private import gobject.Signals;
public import gtkc.atktypes;
private import std.algorithm;
/**
* #AtkComponent should be implemented by most if not all UI elements
* with an actual on-screen presence, i.e. components which can be
* said to have a screen-coordinate bounding box. Virtually all
* widgets will need to have #AtkComponent implementations provided
* for their corresponding #AtkObject class. In short, only UI
* elements which are *not* GUI elements will omit this ATK interface.
*
* A possible exception might be textual information with a
* transparent background, in which case text glyph bounding box
* information is provided by #AtkText.
*/
public interface ComponentIF{
/** Get the main Gtk struct */
public AtkComponent* getComponentStruct(bool transferOwnership = false);
/** the main Gtk struct as a void* */
protected void* getStruct();
/** */
public static GType getType()
{
return atk_component_get_type();
}
/**
* Add the specified handler to the set of functions to be called
* when this object receives focus events (in or out). If the handler is
* already added it is not added again
*
* Deprecated: If you need to track when an object gains or
* lose the focus, use the #AtkObject::state-change "focused" notification instead.
*
* Params:
* handler = The #AtkFocusHandler to be attached to @component
*
* Returns: a handler id which can be used in atk_component_remove_focus_handler()
* or zero if the handler was already added.
*/
public uint addFocusHandler(AtkFocusHandler handler);
/**
* Checks whether the specified point is within the extent of the @component.
*
* Toolkit implementor note: ATK provides a default implementation for
* this virtual method. In general there are little reason to
* re-implement it.
*
* Params:
* x = x coordinate
* y = y coordinate
* coordType = specifies whether the coordinates are relative to the screen
* or to the components top level window
*
* Returns: %TRUE or %FALSE indicating whether the specified point is within
* the extent of the @component or not
*/
public bool contains(int x, int y, AtkCoordType coordType);
/**
* Returns the alpha value (i.e. the opacity) for this
* @component, on a scale from 0 (fully transparent) to 1.0
* (fully opaque).
*
* Returns: An alpha value from 0 to 1.0, inclusive.
*
* Since: 1.12
*/
public double getAlpha();
/**
* Gets the rectangle which gives the extent of the @component.
*
* Params:
* x = address of #gint to put x coordinate
* y = address of #gint to put y coordinate
* width = address of #gint to put width
* height = address of #gint to put height
* coordType = specifies whether the coordinates are relative to the screen
* or to the components top level window
*/
public void getExtents(out int x, out int y, out int width, out int height, AtkCoordType coordType);
/**
* Gets the layer of the component.
*
* Returns: an #AtkLayer which is the layer of the component
*/
public AtkLayer getLayer();
/**
* Gets the zorder of the component. The value G_MININT will be returned
* if the layer of the component is not ATK_LAYER_MDI or ATK_LAYER_WINDOW.
*
* Returns: a gint which is the zorder of the component, i.e. the depth at
* which the component is shown in relation to other components in the same
* container.
*/
public int getMdiZorder();
/**
* Gets the position of @component in the form of
* a point specifying @component's top-left corner.
*
* Deprecated: Since 2.12. Use atk_component_get_extents() instead.
*
* Params:
* x = address of #gint to put x coordinate position
* y = address of #gint to put y coordinate position
* coordType = specifies whether the coordinates are relative to the screen
* or to the components top level window
*/
public void getPosition(out int x, out int y, AtkCoordType coordType);
/**
* Gets the size of the @component in terms of width and height.
*
* Deprecated: Since 2.12. Use atk_component_get_extents() instead.
*
* Params:
* width = address of #gint to put width of @component
* height = address of #gint to put height of @component
*/
public void getSize(out int width, out int height);
/**
* Grabs focus for this @component.
*
* Returns: %TRUE if successful, %FALSE otherwise.
*/
public bool grabFocus();
/**
* Gets a reference to the accessible child, if one exists, at the
* coordinate point specified by @x and @y.
*
* Params:
* x = x coordinate
* y = y coordinate
* coordType = specifies whether the coordinates are relative to the screen
* or to the components top level window
*
* Returns: a reference to the accessible
* child, if one exists
*/
public ObjectAtk refAccessibleAtPoint(int x, int y, AtkCoordType coordType);
/**
* Remove the handler specified by @handler_id from the list of
* functions to be executed when this object receives focus events
* (in or out).
*
* Deprecated: If you need to track when an object gains or
* lose the focus, use the #AtkObject::state-change "focused" notification instead.
*
* Params:
* handlerId = the handler id of the focus handler to be removed
* from @component
*/
public void removeFocusHandler(uint handlerId);
/**
* Sets the extents of @component.
*
* Params:
* x = x coordinate
* y = y coordinate
* width = width to set for @component
* height = height to set for @component
* coordType = specifies whether the coordinates are relative to the screen
* or to the components top level window
*
* Returns: %TRUE or %FALSE whether the extents were set or not
*/
public bool setExtents(int x, int y, int width, int height, AtkCoordType coordType);
/**
* Sets the postition of @component.
*
* Params:
* x = x coordinate
* y = y coordinate
* coordType = specifies whether the coordinates are relative to the screen
* or to the components top level window
*
* Returns: %TRUE or %FALSE whether or not the position was set or not
*/
public bool setPosition(int x, int y, AtkCoordType coordType);
/**
* Set the size of the @component in terms of width and height.
*
* Params:
* width = width to set for @component
* height = height to set for @component
*
* Returns: %TRUE or %FALSE whether the size was set or not
*/
public bool setSize(int width, int height);
/**
* The 'bounds-changed" signal is emitted when the bposition or
* size of the component changes.
*
* Params:
* arg1 = The AtkRectangle giving the new position and size.
*/
gulong addOnBoundsChanged(void delegate(Rectangle, ComponentIF) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0);
}
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