/usr/include/d/gtkd-3/gdk/FrameTimings.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module gdk.FrameTimings;
private import gdk.c.functions;
public import gdk.c.types;
private import gobject.ObjectG;
public import gtkc.gdktypes;
private import gtkd.Loader;
/**
* A #GdkFrameTimings object holds timing information for a single frame
* of the application’s displays. To retrieve #GdkFrameTimings objects,
* use gdk_frame_clock_get_timings() or gdk_frame_clock_get_current_timings().
* The information in #GdkFrameTimings is useful for precise synchronization
* of video with the event or audio streams, and for measuring
* quality metrics for the application’s display, such as latency and jitter.
*/
public class FrameTimings
{
/** the main Gtk struct */
protected GdkFrameTimings* gdkFrameTimings;
protected bool ownedRef;
/** Get the main Gtk struct */
public GdkFrameTimings* getFrameTimingsStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gdkFrameTimings;
}
/** the main Gtk struct as a void* */
protected void* getStruct()
{
return cast(void*)gdkFrameTimings;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GdkFrameTimings* gdkFrameTimings, bool ownedRef = false)
{
this.gdkFrameTimings = gdkFrameTimings;
this.ownedRef = ownedRef;
}
~this ()
{
if ( Linker.isLoaded(LIBRARY_GDK) && ownedRef )
gdk_frame_timings_unref(gdkFrameTimings);
}
/** */
public static GType getType()
{
return gdk_frame_timings_get_type();
}
/**
* The timing information in a #GdkFrameTimings is filled in
* incrementally as the frame as drawn and passed off to the
* window system for processing and display to the user. The
* accessor functions for #GdkFrameTimings can return 0 to
* indicate an unavailable value for two reasons: either because
* the information is not yet available, or because it isn't
* available at all. Once gdk_frame_timings_get_complete() returns
* %TRUE for a frame, you can be certain that no further values
* will become available and be stored in the #GdkFrameTimings.
*
* Returns: %TRUE if all information that will be available
* for the frame has been filled in.
*
* Since: 3.8
*/
public bool getComplete()
{
return gdk_frame_timings_get_complete(gdkFrameTimings) != 0;
}
/**
* Gets the frame counter value of the #GdkFrameClock when this
* this frame was drawn.
*
* Returns: the frame counter value for this frame
*
* Since: 3.8
*/
public long getFrameCounter()
{
return gdk_frame_timings_get_frame_counter(gdkFrameTimings);
}
/**
* Returns the frame time for the frame. This is the time value
* that is typically used to time animations for the frame. See
* gdk_frame_clock_get_frame_time().
*
* Returns: the frame time for the frame, in the timescale
* of g_get_monotonic_time()
*/
public long getFrameTime()
{
return gdk_frame_timings_get_frame_time(gdkFrameTimings);
}
/**
* Gets the predicted time at which this frame will be displayed. Although
* no predicted time may be available, if one is available, it will
* be available while the frame is being generated, in contrast to
* gdk_frame_timings_get_presentation_time(), which is only available
* after the frame has been presented. In general, if you are simply
* animating, you should use gdk_frame_clock_get_frame_time() rather
* than this function, but this function is useful for applications
* that want exact control over latency. For example, a movie player
* may want this information for Audio/Video synchronization.
*
* Returns: The predicted time at which the frame will be presented,
* in the timescale of g_get_monotonic_time(), or 0 if no predicted
* presentation time is available.
*
* Since: 3.8
*/
public long getPredictedPresentationTime()
{
return gdk_frame_timings_get_predicted_presentation_time(gdkFrameTimings);
}
/**
* Reurns the presentation time. This is the time at which the frame
* became visible to the user.
*
* Returns: the time the frame was displayed to the user, in the
* timescale of g_get_monotonic_time(), or 0 if no presentation
* time is available. See gdk_frame_timings_get_complete()
*
* Since: 3.8
*/
public long getPresentationTime()
{
return gdk_frame_timings_get_presentation_time(gdkFrameTimings);
}
/**
* Gets the natural interval between presentation times for
* the display that this frame was displayed on. Frame presentation
* usually happens during the “vertical blanking interval”.
*
* Returns: the refresh interval of the display, in microseconds,
* or 0 if the refresh interval is not available.
* See gdk_frame_timings_get_complete().
*
* Since: 3.8
*/
public long getRefreshInterval()
{
return gdk_frame_timings_get_refresh_interval(gdkFrameTimings);
}
/**
* Increases the reference count of @timings.
*
* Returns: @timings
*
* Since: 3.8
*/
public FrameTimings doref()
{
auto p = gdk_frame_timings_ref(gdkFrameTimings);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(FrameTimings)(cast(GdkFrameTimings*) p, true);
}
/**
* Decreases the reference count of @timings. If @timings
* is no longer referenced, it will be freed.
*
* Since: 3.8
*/
public void unref()
{
gdk_frame_timings_unref(gdkFrameTimings);
}
}
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