/usr/include/d/gtkd-3/gio/IOStream.d is in libgtkd-3-dev 3.7.5-2build1.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module gio.IOStream;
private import gio.AsyncResultIF;
private import gio.Cancellable;
private import gio.InputStream;
private import gio.OutputStream;
private import gio.c.functions;
public import gio.c.types;
private import glib.ErrorG;
private import glib.GException;
private import gobject.ObjectG;
public import gtkc.giotypes;
/**
* GIOStream represents an object that has both read and write streams.
* Generally the two streams act as separate input and output streams,
* but they share some common resources and state. For instance, for
* seekable streams, both streams may use the same position.
*
* Examples of #GIOStream objects are #GSocketConnection, which represents
* a two-way network connection; and #GFileIOStream, which represents a
* file handle opened in read-write mode.
*
* To do the actual reading and writing you need to get the substreams
* with g_io_stream_get_input_stream() and g_io_stream_get_output_stream().
*
* The #GIOStream object owns the input and the output streams, not the other
* way around, so keeping the substreams alive will not keep the #GIOStream
* object alive. If the #GIOStream object is freed it will be closed, thus
* closing the substreams, so even if the substreams stay alive they will
* always return %G_IO_ERROR_CLOSED for all operations.
*
* To close a stream use g_io_stream_close() which will close the common
* stream object and also the individual substreams. You can also close
* the substreams themselves. In most cases this only marks the
* substream as closed, so further I/O on it fails but common state in the
* #GIOStream may still be open. However, some streams may support
* "half-closed" states where one direction of the stream is actually shut down.
*
* Operations on #GIOStreams cannot be started while another operation on the
* #GIOStream or its substreams is in progress. Specifically, an application can
* read from the #GInputStream and write to the #GOutputStream simultaneously
* (either in separate threads, or as asynchronous operations in the same
* thread), but an application cannot start any #GIOStream operation while there
* is a #GIOStream, #GInputStream or #GOutputStream operation in progress, and
* an application can’t start any #GInputStream or #GOutputStream operation
* while there is a #GIOStream operation in progress.
*
* This is a product of individual stream operations being associated with a
* given #GMainContext (the thread-default context at the time the operation was
* started), rather than entire streams being associated with a single
* #GMainContext.
*
* GIO may run operations on #GIOStreams from other (worker) threads, and this
* may be exposed to application code in the behaviour of wrapper streams, such
* as #GBufferedInputStream or #GTlsConnection. With such wrapper APIs,
* application code may only run operations on the base (wrapped) stream when
* the wrapper stream is idle. Note that the semantics of such operations may
* not be well-defined due to the state the wrapper stream leaves the base
* stream in (though they are guaranteed not to crash).
*/
public class IOStream : ObjectG
{
/** the main Gtk struct */
protected GIOStream* gIOStream;
/** Get the main Gtk struct */
public GIOStream* getIOStreamStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gIOStream;
}
/** the main Gtk struct as a void* */
protected override void* getStruct()
{
return cast(void*)gIOStream;
}
protected override void setStruct(GObject* obj)
{
gIOStream = cast(GIOStream*)obj;
super.setStruct(obj);
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GIOStream* gIOStream, bool ownedRef = false)
{
this.gIOStream = gIOStream;
super(cast(GObject*)gIOStream, ownedRef);
}
/** */
public static GType getType()
{
return g_io_stream_get_type();
}
/**
* Finishes an asynchronous io stream splice operation.
*
* Params:
* result = a #GAsyncResult.
*
* Returns: %TRUE on success, %FALSE otherwise.
*
* Since: 2.28
*
* Throws: GException on failure.
*/
public static bool spliceFinish(AsyncResultIF result)
{
GError* err = null;
auto p = g_io_stream_splice_finish((result is null) ? null : result.getAsyncResultStruct(), &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
/**
* Clears the pending flag on @stream.
*
* Since: 2.22
*/
public void clearPending()
{
g_io_stream_clear_pending(gIOStream);
}
/**
* Closes the stream, releasing resources related to it. This will also
* close the individual input and output streams, if they are not already
* closed.
*
* Once the stream is closed, all other operations will return
* %G_IO_ERROR_CLOSED. Closing a stream multiple times will not
* return an error.
*
* Closing a stream will automatically flush any outstanding buffers
* in the stream.
*
* Streams will be automatically closed when the last reference
* is dropped, but you might want to call this function to make sure
* resources are released as early as possible.
*
* Some streams might keep the backing store of the stream (e.g. a file
* descriptor) open after the stream is closed. See the documentation for
* the individual stream for details.
*
* On failure the first error that happened will be reported, but the
* close operation will finish as much as possible. A stream that failed
* to close will still return %G_IO_ERROR_CLOSED for all operations.
* Still, it is important to check and report the error to the user,
* otherwise there might be a loss of data as all data might not be written.
*
* If @cancellable is not NULL, then the operation can be cancelled by
* triggering the cancellable object from another thread. If the operation
* was cancelled, the error %G_IO_ERROR_CANCELLED will be returned.
* Cancelling a close will still leave the stream closed, but some streams
* can use a faster close that doesn't block to e.g. check errors.
*
* The default implementation of this method just calls close on the
* individual input/output streams.
*
* Params:
* cancellable = optional #GCancellable object, %NULL to ignore
*
* Returns: %TRUE on success, %FALSE on failure
*
* Since: 2.22
*
* Throws: GException on failure.
*/
public bool close(Cancellable cancellable)
{
GError* err = null;
auto p = g_io_stream_close(gIOStream, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
/**
* Requests an asynchronous close of the stream, releasing resources
* related to it. When the operation is finished @callback will be
* called. You can then call g_io_stream_close_finish() to get
* the result of the operation.
*
* For behaviour details see g_io_stream_close().
*
* The asynchronous methods have a default fallback that uses threads
* to implement asynchronicity, so they are optional for inheriting
* classes. However, if you override one you must override all.
*
* Params:
* ioPriority = the io priority of the request
* cancellable = optional cancellable object
* callback = callback to call when the request is satisfied
* userData = the data to pass to callback function
*
* Since: 2.22
*/
public void closeAsync(int ioPriority, Cancellable cancellable, GAsyncReadyCallback callback, void* userData)
{
g_io_stream_close_async(gIOStream, ioPriority, (cancellable is null) ? null : cancellable.getCancellableStruct(), callback, userData);
}
/**
* Closes a stream.
*
* Params:
* result = a #GAsyncResult
*
* Returns: %TRUE if stream was successfully closed, %FALSE otherwise.
*
* Since: 2.22
*
* Throws: GException on failure.
*/
public bool closeFinish(AsyncResultIF result)
{
GError* err = null;
auto p = g_io_stream_close_finish(gIOStream, (result is null) ? null : result.getAsyncResultStruct(), &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
/**
* Gets the input stream for this object. This is used
* for reading.
*
* Returns: a #GInputStream, owned by the #GIOStream.
* Do not free.
*
* Since: 2.22
*/
public InputStream getInputStream()
{
auto p = g_io_stream_get_input_stream(gIOStream);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(InputStream)(cast(GInputStream*) p);
}
/**
* Gets the output stream for this object. This is used for
* writing.
*
* Returns: a #GOutputStream, owned by the #GIOStream.
* Do not free.
*
* Since: 2.22
*/
public OutputStream getOutputStream()
{
auto p = g_io_stream_get_output_stream(gIOStream);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(OutputStream)(cast(GOutputStream*) p);
}
/**
* Checks if a stream has pending actions.
*
* Returns: %TRUE if @stream has pending actions.
*
* Since: 2.22
*/
public bool hasPending()
{
return g_io_stream_has_pending(gIOStream) != 0;
}
/**
* Checks if a stream is closed.
*
* Returns: %TRUE if the stream is closed.
*
* Since: 2.22
*/
public bool isClosed()
{
return g_io_stream_is_closed(gIOStream) != 0;
}
/**
* Sets @stream to have actions pending. If the pending flag is
* already set or @stream is closed, it will return %FALSE and set
* @error.
*
* Returns: %TRUE if pending was previously unset and is now set.
*
* Since: 2.22
*
* Throws: GException on failure.
*/
public bool setPending()
{
GError* err = null;
auto p = g_io_stream_set_pending(gIOStream, &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
/**
* Asyncronously splice the output stream of @stream1 to the input stream of
* @stream2, and splice the output stream of @stream2 to the input stream of
* @stream1.
*
* When the operation is finished @callback will be called.
* You can then call g_io_stream_splice_finish() to get the
* result of the operation.
*
* Params:
* stream2 = a #GIOStream.
* flags = a set of #GIOStreamSpliceFlags.
* ioPriority = the io priority of the request.
* cancellable = optional #GCancellable object, %NULL to ignore.
* callback = a #GAsyncReadyCallback.
* userData = user data passed to @callback.
*
* Since: 2.28
*/
public void spliceAsync(IOStream stream2, GIOStreamSpliceFlags flags, int ioPriority, Cancellable cancellable, GAsyncReadyCallback callback, void* userData)
{
g_io_stream_splice_async(gIOStream, (stream2 is null) ? null : stream2.getIOStreamStruct(), flags, ioPriority, (cancellable is null) ? null : cancellable.getCancellableStruct(), callback, userData);
}
}
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