/usr/include/d/gtkd-3/gio/Permission.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module gio.Permission;
private import gio.AsyncResultIF;
private import gio.Cancellable;
private import gio.c.functions;
public import gio.c.types;
private import glib.ErrorG;
private import glib.GException;
private import gobject.ObjectG;
public import gtkc.giotypes;
/**
* A #GPermission represents the status of the caller's permission to
* perform a certain action.
*
* You can query if the action is currently allowed and if it is
* possible to acquire the permission so that the action will be allowed
* in the future.
*
* There is also an API to actually acquire the permission and one to
* release it.
*
* As an example, a #GPermission might represent the ability for the
* user to write to a #GSettings object. This #GPermission object could
* then be used to decide if it is appropriate to show a "Click here to
* unlock" button in a dialog and to provide the mechanism to invoke
* when that button is clicked.
*/
public class Permission : ObjectG
{
/** the main Gtk struct */
protected GPermission* gPermission;
/** Get the main Gtk struct */
public GPermission* getPermissionStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gPermission;
}
/** the main Gtk struct as a void* */
protected override void* getStruct()
{
return cast(void*)gPermission;
}
protected override void setStruct(GObject* obj)
{
gPermission = cast(GPermission*)obj;
super.setStruct(obj);
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GPermission* gPermission, bool ownedRef = false)
{
this.gPermission = gPermission;
super(cast(GObject*)gPermission, ownedRef);
}
/** */
public static GType getType()
{
return g_permission_get_type();
}
/**
* Attempts to acquire the permission represented by @permission.
*
* The precise method by which this happens depends on the permission
* and the underlying authentication mechanism. A simple example is
* that a dialog may appear asking the user to enter their password.
*
* You should check with g_permission_get_can_acquire() before calling
* this function.
*
* If the permission is acquired then %TRUE is returned. Otherwise,
* %FALSE is returned and @error is set appropriately.
*
* This call is blocking, likely for a very long time (in the case that
* user interaction is required). See g_permission_acquire_async() for
* the non-blocking version.
*
* Params:
* cancellable = a #GCancellable, or %NULL
*
* Returns: %TRUE if the permission was successfully acquired
*
* Since: 2.26
*
* Throws: GException on failure.
*/
public bool acquire(Cancellable cancellable)
{
GError* err = null;
auto p = g_permission_acquire(gPermission, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
/**
* Attempts to acquire the permission represented by @permission.
*
* This is the first half of the asynchronous version of
* g_permission_acquire().
*
* Params:
* cancellable = a #GCancellable, or %NULL
* callback = the #GAsyncReadyCallback to call when done
* userData = the user data to pass to @callback
*
* Since: 2.26
*/
public void acquireAsync(Cancellable cancellable, GAsyncReadyCallback callback, void* userData)
{
g_permission_acquire_async(gPermission, (cancellable is null) ? null : cancellable.getCancellableStruct(), callback, userData);
}
/**
* Collects the result of attempting to acquire the permission
* represented by @permission.
*
* This is the second half of the asynchronous version of
* g_permission_acquire().
*
* Params:
* result = the #GAsyncResult given to the #GAsyncReadyCallback
*
* Returns: %TRUE if the permission was successfully acquired
*
* Since: 2.26
*
* Throws: GException on failure.
*/
public bool acquireFinish(AsyncResultIF result)
{
GError* err = null;
auto p = g_permission_acquire_finish(gPermission, (result is null) ? null : result.getAsyncResultStruct(), &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
/**
* Gets the value of the 'allowed' property. This property is %TRUE if
* the caller currently has permission to perform the action that
* @permission represents the permission to perform.
*
* Returns: the value of the 'allowed' property
*
* Since: 2.26
*/
public bool getAllowed()
{
return g_permission_get_allowed(gPermission) != 0;
}
/**
* Gets the value of the 'can-acquire' property. This property is %TRUE
* if it is generally possible to acquire the permission by calling
* g_permission_acquire().
*
* Returns: the value of the 'can-acquire' property
*
* Since: 2.26
*/
public bool getCanAcquire()
{
return g_permission_get_can_acquire(gPermission) != 0;
}
/**
* Gets the value of the 'can-release' property. This property is %TRUE
* if it is generally possible to release the permission by calling
* g_permission_release().
*
* Returns: the value of the 'can-release' property
*
* Since: 2.26
*/
public bool getCanRelease()
{
return g_permission_get_can_release(gPermission) != 0;
}
/**
* This function is called by the #GPermission implementation to update
* the properties of the permission. You should never call this
* function except from a #GPermission implementation.
*
* GObject notify signals are generated, as appropriate.
*
* Params:
* allowed = the new value for the 'allowed' property
* canAcquire = the new value for the 'can-acquire' property
* canRelease = the new value for the 'can-release' property
*
* Since: 2.26
*/
public void implUpdate(bool allowed, bool canAcquire, bool canRelease)
{
g_permission_impl_update(gPermission, allowed, canAcquire, canRelease);
}
/**
* Attempts to release the permission represented by @permission.
*
* The precise method by which this happens depends on the permission
* and the underlying authentication mechanism. In most cases the
* permission will be dropped immediately without further action.
*
* You should check with g_permission_get_can_release() before calling
* this function.
*
* If the permission is released then %TRUE is returned. Otherwise,
* %FALSE is returned and @error is set appropriately.
*
* This call is blocking, likely for a very long time (in the case that
* user interaction is required). See g_permission_release_async() for
* the non-blocking version.
*
* Params:
* cancellable = a #GCancellable, or %NULL
*
* Returns: %TRUE if the permission was successfully released
*
* Since: 2.26
*
* Throws: GException on failure.
*/
public bool release(Cancellable cancellable)
{
GError* err = null;
auto p = g_permission_release(gPermission, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
/**
* Attempts to release the permission represented by @permission.
*
* This is the first half of the asynchronous version of
* g_permission_release().
*
* Params:
* cancellable = a #GCancellable, or %NULL
* callback = the #GAsyncReadyCallback to call when done
* userData = the user data to pass to @callback
*
* Since: 2.26
*/
public void releaseAsync(Cancellable cancellable, GAsyncReadyCallback callback, void* userData)
{
g_permission_release_async(gPermission, (cancellable is null) ? null : cancellable.getCancellableStruct(), callback, userData);
}
/**
* Collects the result of attempting to release the permission
* represented by @permission.
*
* This is the second half of the asynchronous version of
* g_permission_release().
*
* Params:
* result = the #GAsyncResult given to the #GAsyncReadyCallback
*
* Returns: %TRUE if the permission was successfully released
*
* Since: 2.26
*
* Throws: GException on failure.
*/
public bool releaseFinish(AsyncResultIF result)
{
GError* err = null;
auto p = g_permission_release_finish(gPermission, (result is null) ? null : result.getAsyncResultStruct(), &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
}
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