/usr/include/d/gtkd-3/gio/SocketAddress.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module gio.SocketAddress;
private import gio.SocketConnectableIF;
private import gio.SocketConnectableT;
private import gio.c.functions;
public import gio.c.types;
private import glib.ConstructionException;
private import glib.ErrorG;
private import glib.GException;
private import gobject.ObjectG;
public import gtkc.giotypes;
/**
* #GSocketAddress is the equivalent of struct sockaddr in the BSD
* sockets API. This is an abstract class; use #GInetSocketAddress
* for internet sockets, or #GUnixSocketAddress for UNIX domain sockets.
*/
public class SocketAddress : ObjectG, SocketConnectableIF
{
/** the main Gtk struct */
protected GSocketAddress* gSocketAddress;
/** Get the main Gtk struct */
public GSocketAddress* getSocketAddressStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gSocketAddress;
}
/** the main Gtk struct as a void* */
protected override void* getStruct()
{
return cast(void*)gSocketAddress;
}
protected override void setStruct(GObject* obj)
{
gSocketAddress = cast(GSocketAddress*)obj;
super.setStruct(obj);
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GSocketAddress* gSocketAddress, bool ownedRef = false)
{
this.gSocketAddress = gSocketAddress;
super(cast(GObject*)gSocketAddress, ownedRef);
}
// add the SocketConnectable capabilities
mixin SocketConnectableT!(GSocketAddress);
/** */
public static GType getType()
{
return g_socket_address_get_type();
}
/**
* Creates a #GSocketAddress subclass corresponding to the native
* struct sockaddr @native.
*
* Params:
* native = a pointer to a struct sockaddr
* len = the size of the memory location pointed to by @native
*
* Returns: a new #GSocketAddress if @native could successfully
* be converted, otherwise %NULL
*
* Since: 2.22
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(void* native, size_t len)
{
auto p = g_socket_address_new_from_native(native, len);
if(p is null)
{
throw new ConstructionException("null returned by new_from_native");
}
this(cast(GSocketAddress*) p, true);
}
/**
* Gets the socket family type of @address.
*
* Returns: the socket family type of @address
*
* Since: 2.22
*/
public GSocketFamily getFamily()
{
return g_socket_address_get_family(gSocketAddress);
}
/**
* Gets the size of @address's native struct sockaddr.
* You can use this to allocate memory to pass to
* g_socket_address_to_native().
*
* Returns: the size of the native struct sockaddr that
* @address represents
*
* Since: 2.22
*/
public ptrdiff_t getNativeSize()
{
return g_socket_address_get_native_size(gSocketAddress);
}
/**
* Converts a #GSocketAddress to a native struct sockaddr, which can
* be passed to low-level functions like connect() or bind().
*
* If not enough space is available, a %G_IO_ERROR_NO_SPACE error
* is returned. If the address type is not known on the system
* then a %G_IO_ERROR_NOT_SUPPORTED error is returned.
*
* Params:
* dest = a pointer to a memory location that will contain the native
* struct sockaddr
* destlen = the size of @dest. Must be at least as large as
* g_socket_address_get_native_size()
*
* Returns: %TRUE if @dest was filled in, %FALSE on error
*
* Since: 2.22
*
* Throws: GException on failure.
*/
public bool toNative(void* dest, size_t destlen)
{
GError* err = null;
auto p = g_socket_address_to_native(gSocketAddress, dest, destlen, &err) != 0;
if (err !is null)
{
throw new GException( new ErrorG(err) );
}
return p;
}
}
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