This file is indexed.

/usr/include/d/gtkd-3/gio/SocketConnection.d is in libgtkd-3-dev 3.7.5-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
/*
 * This file is part of gtkD.
 *
 * gtkD is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3
 * of the License, or (at your option) any later version, with
 * some exceptions, please read the COPYING file.
 *
 * gtkD is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with gtkD; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
 */

// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage


module gio.SocketConnection;

private import gio.AsyncResultIF;
private import gio.Cancellable;
private import gio.IOStream;
private import gio.Socket;
private import gio.SocketAddress;
private import gio.c.functions;
public  import gio.c.types;
private import glib.ErrorG;
private import glib.GException;
private import gobject.ObjectG;
public  import gtkc.giotypes;


/**
 * #GSocketConnection is a #GIOStream for a connected socket. They
 * can be created either by #GSocketClient when connecting to a host,
 * or by #GSocketListener when accepting a new client.
 * 
 * The type of the #GSocketConnection object returned from these calls
 * depends on the type of the underlying socket that is in use. For
 * instance, for a TCP/IP connection it will be a #GTcpConnection.
 * 
 * Choosing what type of object to construct is done with the socket
 * connection factory, and it is possible for 3rd parties to register
 * custom socket connection types for specific combination of socket
 * family/type/protocol using g_socket_connection_factory_register_type().
 * 
 * To close a #GSocketConnection, use g_io_stream_close(). Closing both
 * substreams of the #GIOStream separately will not close the underlying
 * #GSocket.
 *
 * Since: 2.22
 */
public class SocketConnection : IOStream
{
	/** the main Gtk struct */
	protected GSocketConnection* gSocketConnection;

	/** Get the main Gtk struct */
	public GSocketConnection* getSocketConnectionStruct(bool transferOwnership = false)
	{
		if (transferOwnership)
			ownedRef = false;
		return gSocketConnection;
	}

	/** the main Gtk struct as a void* */
	protected override void* getStruct()
	{
		return cast(void*)gSocketConnection;
	}

	protected override void setStruct(GObject* obj)
	{
		gSocketConnection = cast(GSocketConnection*)obj;
		super.setStruct(obj);
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GSocketConnection* gSocketConnection, bool ownedRef = false)
	{
		this.gSocketConnection = gSocketConnection;
		super(cast(GIOStream*)gSocketConnection, ownedRef);
	}


	/** */
	public static GType getType()
	{
		return g_socket_connection_get_type();
	}

	/**
	 * Looks up the #GType to be used when creating socket connections on
	 * sockets with the specified @family, @type and @protocol_id.
	 *
	 * If no type is registered, the #GSocketConnection base type is returned.
	 *
	 * Params:
	 *     family = a #GSocketFamily
	 *     type = a #GSocketType
	 *     protocolId = a protocol id
	 *
	 * Returns: a #GType
	 *
	 * Since: 2.22
	 */
	public static GType factoryLookupType(GSocketFamily family, GSocketType type, int protocolId)
	{
		return g_socket_connection_factory_lookup_type(family, type, protocolId);
	}

	/**
	 * Looks up the #GType to be used when creating socket connections on
	 * sockets with the specified @family, @type and @protocol.
	 *
	 * If no type is registered, the #GSocketConnection base type is returned.
	 *
	 * Params:
	 *     gType = a #GType, inheriting from %G_TYPE_SOCKET_CONNECTION
	 *     family = a #GSocketFamily
	 *     type = a #GSocketType
	 *     protocol = a protocol id
	 *
	 * Since: 2.22
	 */
	public static void factoryRegisterType(GType gType, GSocketFamily family, GSocketType type, int protocol)
	{
		g_socket_connection_factory_register_type(gType, family, type, protocol);
	}

	/**
	 * Connect @connection to the specified remote address.
	 *
	 * Params:
	 *     address = a #GSocketAddress specifying the remote address.
	 *     cancellable = a %GCancellable or %NULL
	 *
	 * Returns: %TRUE if the connection succeeded, %FALSE on error
	 *
	 * Since: 2.32
	 *
	 * Throws: GException on failure.
	 */
	public bool connect(SocketAddress address, Cancellable cancellable)
	{
		GError* err = null;

		auto p = g_socket_connection_connect(gSocketConnection, (address is null) ? null : address.getSocketAddressStruct(), (cancellable is null) ? null : cancellable.getCancellableStruct(), &err) != 0;

		if (err !is null)
		{
			throw new GException( new ErrorG(err) );
		}

		return p;
	}

	/**
	 * Asynchronously connect @connection to the specified remote address.
	 *
	 * This clears the #GSocket:blocking flag on @connection's underlying
	 * socket if it is currently set.
	 *
	 * Use g_socket_connection_connect_finish() to retrieve the result.
	 *
	 * Params:
	 *     address = a #GSocketAddress specifying the remote address.
	 *     cancellable = a %GCancellable or %NULL
	 *     callback = a #GAsyncReadyCallback
	 *     userData = user data for the callback
	 *
	 * Since: 2.32
	 */
	public void connectAsync(SocketAddress address, Cancellable cancellable, GAsyncReadyCallback callback, void* userData)
	{
		g_socket_connection_connect_async(gSocketConnection, (address is null) ? null : address.getSocketAddressStruct(), (cancellable is null) ? null : cancellable.getCancellableStruct(), callback, userData);
	}

	/**
	 * Gets the result of a g_socket_connection_connect_async() call.
	 *
	 * Params:
	 *     result = the #GAsyncResult
	 *
	 * Returns: %TRUE if the connection succeeded, %FALSE on error
	 *
	 * Since: 2.32
	 *
	 * Throws: GException on failure.
	 */
	public bool connectFinish(AsyncResultIF result)
	{
		GError* err = null;

		auto p = g_socket_connection_connect_finish(gSocketConnection, (result is null) ? null : result.getAsyncResultStruct(), &err) != 0;

		if (err !is null)
		{
			throw new GException( new ErrorG(err) );
		}

		return p;
	}

	/**
	 * Try to get the local address of a socket connection.
	 *
	 * Returns: a #GSocketAddress or %NULL on error.
	 *     Free the returned object with g_object_unref().
	 *
	 * Since: 2.22
	 *
	 * Throws: GException on failure.
	 */
	public SocketAddress getLocalAddress()
	{
		GError* err = null;

		auto p = g_socket_connection_get_local_address(gSocketConnection, &err);

		if (err !is null)
		{
			throw new GException( new ErrorG(err) );
		}

		if(p is null)
		{
			return null;
		}

		return ObjectG.getDObject!(SocketAddress)(cast(GSocketAddress*) p, true);
	}

	/**
	 * Try to get the remote address of a socket connection.
	 *
	 * Since GLib 2.40, when used with g_socket_client_connect() or
	 * g_socket_client_connect_async(), during emission of
	 * %G_SOCKET_CLIENT_CONNECTING, this function will return the remote
	 * address that will be used for the connection.  This allows
	 * applications to print e.g. "Connecting to example.com
	 * (10.42.77.3)...".
	 *
	 * Returns: a #GSocketAddress or %NULL on error.
	 *     Free the returned object with g_object_unref().
	 *
	 * Since: 2.22
	 *
	 * Throws: GException on failure.
	 */
	public SocketAddress getRemoteAddress()
	{
		GError* err = null;

		auto p = g_socket_connection_get_remote_address(gSocketConnection, &err);

		if (err !is null)
		{
			throw new GException( new ErrorG(err) );
		}

		if(p is null)
		{
			return null;
		}

		return ObjectG.getDObject!(SocketAddress)(cast(GSocketAddress*) p, true);
	}

	/**
	 * Gets the underlying #GSocket object of the connection.
	 * This can be useful if you want to do something unusual on it
	 * not supported by the #GSocketConnection APIs.
	 *
	 * Returns: a #GSocket or %NULL on error.
	 *
	 * Since: 2.22
	 */
	public Socket getSocket()
	{
		auto p = g_socket_connection_get_socket(gSocketConnection);

		if(p is null)
		{
			return null;
		}

		return ObjectG.getDObject!(Socket)(cast(GSocket*) p);
	}

	/**
	 * Checks if @connection is connected. This is equivalent to calling
	 * g_socket_is_connected() on @connection's underlying #GSocket.
	 *
	 * Returns: whether @connection is connected
	 *
	 * Since: 2.32
	 */
	public bool isConnected()
	{
		return g_socket_connection_is_connected(gSocketConnection) != 0;
	}
}