This file is indexed.

/usr/include/d/gtkd-3/gio/SocketControlMessage.d is in libgtkd-3-dev 3.7.5-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
/*
 * This file is part of gtkD.
 *
 * gtkD is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3
 * of the License, or (at your option) any later version, with
 * some exceptions, please read the COPYING file.
 *
 * gtkD is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with gtkD; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
 */

// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage


module gio.SocketControlMessage;

private import gio.c.functions;
public  import gio.c.types;
private import gobject.ObjectG;
public  import gtkc.giotypes;


/**
 * A #GSocketControlMessage is a special-purpose utility message that
 * can be sent to or received from a #GSocket. These types of
 * messages are often called "ancillary data".
 * 
 * The message can represent some sort of special instruction to or
 * information from the socket or can represent a special kind of
 * transfer to the peer (for example, sending a file descriptor over
 * a UNIX socket).
 * 
 * These messages are sent with g_socket_send_message() and received
 * with g_socket_receive_message().
 * 
 * To extend the set of control message that can be sent, subclass this
 * class and override the get_size, get_level, get_type and serialize
 * methods.
 * 
 * To extend the set of control messages that can be received, subclass
 * this class and implement the deserialize method. Also, make sure your
 * class is registered with the GType typesystem before calling
 * g_socket_receive_message() to read such a message.
 */
public class SocketControlMessage : ObjectG
{
	/** the main Gtk struct */
	protected GSocketControlMessage* gSocketControlMessage;

	/** Get the main Gtk struct */
	public GSocketControlMessage* getSocketControlMessageStruct(bool transferOwnership = false)
	{
		if (transferOwnership)
			ownedRef = false;
		return gSocketControlMessage;
	}

	/** the main Gtk struct as a void* */
	protected override void* getStruct()
	{
		return cast(void*)gSocketControlMessage;
	}

	protected override void setStruct(GObject* obj)
	{
		gSocketControlMessage = cast(GSocketControlMessage*)obj;
		super.setStruct(obj);
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GSocketControlMessage* gSocketControlMessage, bool ownedRef = false)
	{
		this.gSocketControlMessage = gSocketControlMessage;
		super(cast(GObject*)gSocketControlMessage, ownedRef);
	}


	/** */
	public static GType getType()
	{
		return g_socket_control_message_get_type();
	}

	/**
	 * Tries to deserialize a socket control message of a given
	 * @level and @type. This will ask all known (to GType) subclasses
	 * of #GSocketControlMessage if they can understand this kind
	 * of message and if so deserialize it into a #GSocketControlMessage.
	 *
	 * If there is no implementation for this kind of control message, %NULL
	 * will be returned.
	 *
	 * Params:
	 *     level = a socket level
	 *     type = a socket control message type for the given @level
	 *     data = pointer to the message data
	 *
	 * Returns: the deserialized message or %NULL
	 *
	 * Since: 2.22
	 */
	public static SocketControlMessage deserialize(int level, int type, ubyte[] data)
	{
		auto p = g_socket_control_message_deserialize(level, type, cast(size_t)data.length, data.ptr);

		if(p is null)
		{
			return null;
		}

		return ObjectG.getDObject!(SocketControlMessage)(cast(GSocketControlMessage*) p, true);
	}

	/**
	 * Returns the "level" (i.e. the originating protocol) of the control message.
	 * This is often SOL_SOCKET.
	 *
	 * Returns: an integer describing the level
	 *
	 * Since: 2.22
	 */
	public int getLevel()
	{
		return g_socket_control_message_get_level(gSocketControlMessage);
	}

	/**
	 * Returns the protocol specific type of the control message.
	 * For instance, for UNIX fd passing this would be SCM_RIGHTS.
	 *
	 * Returns: an integer describing the type of control message
	 *
	 * Since: 2.22
	 */
	public int getMsgType()
	{
		return g_socket_control_message_get_msg_type(gSocketControlMessage);
	}

	/**
	 * Returns the space required for the control message, not including
	 * headers or alignment.
	 *
	 * Returns: The number of bytes required.
	 *
	 * Since: 2.22
	 */
	public size_t getSize()
	{
		return g_socket_control_message_get_size(gSocketControlMessage);
	}

	/**
	 * Converts the data in the message to bytes placed in the
	 * message.
	 *
	 * @data is guaranteed to have enough space to fit the size
	 * returned by g_socket_control_message_get_size() on this
	 * object.
	 *
	 * Params:
	 *     data = A buffer to write data to
	 *
	 * Since: 2.22
	 */
	public void serialize(void* data)
	{
		g_socket_control_message_serialize(gSocketControlMessage, data);
	}
}