/usr/include/d/gtkd-3/glib/ArrayG.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module glib.ArrayG;
private import glib.ConstructionException;
private import glib.Str;
private import glib.c.functions;
public import glib.c.types;
public import gtkc.glibtypes;
/**
* Contains the public fields of a GArray.
*/
public class ArrayG
{
/** the main Gtk struct */
protected GArray* gArray;
protected bool ownedRef;
/** Get the main Gtk struct */
public GArray* getArrayGStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gArray;
}
/** the main Gtk struct as a void* */
protected void* getStruct()
{
return cast(void*)gArray;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GArray* gArray, bool ownedRef = false)
{
this.gArray = gArray;
this.ownedRef = ownedRef;
}
/**
* Adds @len elements onto the end of the array.
*
* Params:
* data = a pointer to the elements to append to the end of the array
* len = the number of elements to append
*
* Returns: the #GArray
*/
public ArrayG appendVals(void* data, uint len)
{
auto p = g_array_append_vals(gArray, data, len);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Frees the memory allocated for the #GArray. If @free_segment is
* %TRUE it frees the memory block holding the elements as well and
* also each element if @array has a @element_free_func set. Pass
* %FALSE if you want to free the #GArray wrapper but preserve the
* underlying array for use elsewhere. If the reference count of @array
* is greater than one, the #GArray wrapper is preserved but the size
* of @array will be set to zero.
*
* If array elements contain dynamically-allocated memory, they should
* be freed separately.
*
* This function is not thread-safe. If using a #GArray from multiple
* threads, use only the atomic g_array_ref() and g_array_unref()
* functions.
*
* Params:
* freeSegment = if %TRUE the actual element data is freed as well
*
* Returns: the element data if @free_segment is %FALSE, otherwise
* %NULL. The element data should be freed using g_free().
*/
public string free(bool freeSegment)
{
auto retStr = g_array_free(gArray, freeSegment);
scope(exit) Str.freeString(retStr);
return Str.toString(retStr);
}
/**
* Gets the size of the elements in @array.
*
* Returns: Size of each element, in bytes
*
* Since: 2.22
*/
public uint getElementSize()
{
return g_array_get_element_size(gArray);
}
/**
* Inserts @len elements into a #GArray at the given index.
*
* Params:
* index = the index to place the elements at
* data = a pointer to the elements to insert
* len = the number of elements to insert
*
* Returns: the #GArray
*/
public ArrayG insertVals(uint index, void* data, uint len)
{
auto p = g_array_insert_vals(gArray, index, data, len);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Creates a new #GArray with a reference count of 1.
*
* Params:
* zeroTerminated = %TRUE if the array should have an extra element at
* the end which is set to 0
* clear = %TRUE if #GArray elements should be automatically cleared
* to 0 when they are allocated
* elementSize = the size of each element in bytes
*
* Returns: the new #GArray
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(bool zeroTerminated, bool clear, uint elementSize)
{
auto p = g_array_new(zeroTerminated, clear, elementSize);
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GArray*) p);
}
/**
* Adds @len elements onto the start of the array.
*
* This operation is slower than g_array_append_vals() since the
* existing elements in the array have to be moved to make space for
* the new elements.
*
* Params:
* data = a pointer to the elements to prepend to the start of the array
* len = the number of elements to prepend
*
* Returns: the #GArray
*/
public ArrayG prependVals(void* data, uint len)
{
auto p = g_array_prepend_vals(gArray, data, len);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Atomically increments the reference count of @array by one.
* This function is thread-safe and may be called from any thread.
*
* Returns: The passed in #GArray
*
* Since: 2.22
*/
public ArrayG doref()
{
auto p = g_array_ref(gArray);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Removes the element at the given index from a #GArray. The following
* elements are moved down one place.
*
* Params:
* index = the index of the element to remove
*
* Returns: the #GArray
*/
public ArrayG removeIndex(uint index)
{
auto p = g_array_remove_index(gArray, index);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Removes the element at the given index from a #GArray. The last
* element in the array is used to fill in the space, so this function
* does not preserve the order of the #GArray. But it is faster than
* g_array_remove_index().
*
* Params:
* index = the index of the element to remove
*
* Returns: the #GArray
*/
public ArrayG removeIndexFast(uint index)
{
auto p = g_array_remove_index_fast(gArray, index);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Removes the given number of elements starting at the given index
* from a #GArray. The following elements are moved to close the gap.
*
* Params:
* index = the index of the first element to remove
* length = the number of elements to remove
*
* Returns: the #GArray
*
* Since: 2.4
*/
public ArrayG removeRange(uint index, uint length)
{
auto p = g_array_remove_range(gArray, index, length);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Sets a function to clear an element of @array.
*
* The @clear_func will be called when an element in the array
* data segment is removed and when the array is freed and data
* segment is deallocated as well.
*
* Note that in contrast with other uses of #GDestroyNotify
* functions, @clear_func is expected to clear the contents of
* the array element it is given, but not free the element itself.
*
* Params:
* clearFunc = a function to clear an element of @array
*
* Since: 2.32
*/
public void setClearFunc(GDestroyNotify clearFunc)
{
g_array_set_clear_func(gArray, clearFunc);
}
/**
* Sets the size of the array, expanding it if necessary. If the array
* was created with @clear_ set to %TRUE, the new elements are set to 0.
*
* Params:
* length = the new size of the #GArray
*
* Returns: the #GArray
*/
public ArrayG setSize(uint length)
{
auto p = g_array_set_size(gArray, length);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Creates a new #GArray with @reserved_size elements preallocated and
* a reference count of 1. This avoids frequent reallocation, if you
* are going to add many elements to the array. Note however that the
* size of the array is still 0.
*
* Params:
* zeroTerminated = %TRUE if the array should have an extra element at
* the end with all bits cleared
* clear = %TRUE if all bits in the array should be cleared to 0 on
* allocation
* elementSize = size of each element in the array
* reservedSize = number of elements preallocated
*
* Returns: the new #GArray
*/
public static ArrayG sizedNew(bool zeroTerminated, bool clear, uint elementSize, uint reservedSize)
{
auto p = g_array_sized_new(zeroTerminated, clear, elementSize, reservedSize);
if(p is null)
{
return null;
}
return new ArrayG(cast(GArray*) p);
}
/**
* Sorts a #GArray using @compare_func which should be a qsort()-style
* comparison function (returns less than zero for first arg is less
* than second arg, zero for equal, greater zero if first arg is
* greater than second arg).
*
* This is guaranteed to be a stable sort since version 2.32.
*
* Params:
* compareFunc = comparison function
*/
public void sort(GCompareFunc compareFunc)
{
g_array_sort(gArray, compareFunc);
}
/**
* Like g_array_sort(), but the comparison function receives an extra
* user data argument.
*
* This is guaranteed to be a stable sort since version 2.32.
*
* There used to be a comment here about making the sort stable by
* using the addresses of the elements in the comparison function.
* This did not actually work, so any such code should be removed.
*
* Params:
* compareFunc = comparison function
* userData = data to pass to @compare_func
*/
public void sortWithData(GCompareDataFunc compareFunc, void* userData)
{
g_array_sort_with_data(gArray, compareFunc, userData);
}
/**
* Atomically decrements the reference count of @array by one. If the
* reference count drops to 0, all memory allocated by the array is
* released. This function is thread-safe and may be called from any
* thread.
*
* Since: 2.22
*/
public void unref()
{
g_array_unref(gArray);
}
}
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