/usr/include/d/gtkd-3/glib/BBTree.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module glib.BBTree;
private import glib.ConstructionException;
private import glib.c.functions;
public import glib.c.types;
public import gtkc.glibtypes;
private import gtkd.Loader;
/**
* The GTree struct is an opaque data structure representing a
* [balanced binary tree][glib-Balanced-Binary-Trees]. It should be
* accessed only by using the following functions.
*/
public class BBTree
{
/** the main Gtk struct */
protected GTree* gTree;
protected bool ownedRef;
/** Get the main Gtk struct */
public GTree* getBBTreeStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gTree;
}
/** the main Gtk struct as a void* */
protected void* getStruct()
{
return cast(void*)gTree;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GTree* gTree, bool ownedRef = false)
{
this.gTree = gTree;
this.ownedRef = ownedRef;
}
~this ()
{
if ( Linker.isLoaded(LIBRARY_GLIB) && ownedRef )
g_tree_unref(gTree);
}
/**
* Removes all keys and values from the #GTree and decreases its
* reference count by one. If keys and/or values are dynamically
* allocated, you should either free them first or create the #GTree
* using g_tree_new_full(). In the latter case the destroy functions
* you supplied will be called on all keys and values before destroying
* the #GTree.
*/
public void destroy()
{
g_tree_destroy(gTree);
}
/**
* Calls the given function for each of the key/value pairs in the #GTree.
* The function is passed the key and value of each pair, and the given
* @data parameter. The tree is traversed in sorted order.
*
* The tree may not be modified while iterating over it (you can't
* add/remove items). To remove all items matching a predicate, you need
* to add each item to a list in your #GTraverseFunc as you walk over
* the tree, then walk the list and remove each item.
*
* Params:
* func = the function to call for each node visited.
* If this function returns %TRUE, the traversal is stopped.
* userData = user data to pass to the function
*/
public void foreac(GTraverseFunc func, void* userData)
{
g_tree_foreach(gTree, func, userData);
}
/**
* Gets the height of a #GTree.
*
* If the #GTree contains no nodes, the height is 0.
* If the #GTree contains only one root node the height is 1.
* If the root node has children the height is 2, etc.
*
* Returns: the height of @tree
*/
public int height()
{
return g_tree_height(gTree);
}
/**
* Inserts a key/value pair into a #GTree.
*
* If the given key already exists in the #GTree its corresponding value
* is set to the new value. If you supplied a @value_destroy_func when
* creating the #GTree, the old value is freed using that function. If
* you supplied a @key_destroy_func when creating the #GTree, the passed
* key is freed using that function.
*
* The tree is automatically 'balanced' as new key/value pairs are added,
* so that the distance from the root to every leaf is as small as possible.
*
* Params:
* key = the key to insert
* value = the value corresponding to the key
*/
public void insert(void* key, void* value)
{
g_tree_insert(gTree, key, value);
}
/**
* Gets the value corresponding to the given key. Since a #GTree is
* automatically balanced as key/value pairs are added, key lookup
* is O(log n) (where n is the number of key/value pairs in the tree).
*
* Params:
* key = the key to look up
*
* Returns: the value corresponding to the key, or %NULL
* if the key was not found
*/
public void* lookup(void* key)
{
return g_tree_lookup(gTree, key);
}
/**
* Looks up a key in the #GTree, returning the original key and the
* associated value. This is useful if you need to free the memory
* allocated for the original key, for example before calling
* g_tree_remove().
*
* Params:
* lookupKey = the key to look up
* origKey = returns the original key
* value = returns the value associated with the key
*
* Returns: %TRUE if the key was found in the #GTree
*/
public bool lookupExtended(void* lookupKey, void** origKey, void** value)
{
return g_tree_lookup_extended(gTree, lookupKey, origKey, value) != 0;
}
/**
* Gets the number of nodes in a #GTree.
*
* Returns: the number of nodes in @tree
*/
public int nnodes()
{
return g_tree_nnodes(gTree);
}
/**
* Increments the reference count of @tree by one.
*
* It is safe to call this function from any thread.
*
* Returns: the passed in #GTree
*
* Since: 2.22
*/
public BBTree doref()
{
auto p = g_tree_ref(gTree);
if(p is null)
{
return null;
}
return new BBTree(cast(GTree*) p);
}
/**
* Removes a key/value pair from a #GTree.
*
* If the #GTree was created using g_tree_new_full(), the key and value
* are freed using the supplied destroy functions, otherwise you have to
* make sure that any dynamically allocated values are freed yourself.
* If the key does not exist in the #GTree, the function does nothing.
*
* Params:
* key = the key to remove
*
* Returns: %TRUE if the key was found (prior to 2.8, this function
* returned nothing)
*/
public bool remove(void* key)
{
return g_tree_remove(gTree, key) != 0;
}
/**
* Inserts a new key and value into a #GTree similar to g_tree_insert().
* The difference is that if the key already exists in the #GTree, it gets
* replaced by the new key. If you supplied a @value_destroy_func when
* creating the #GTree, the old value is freed using that function. If you
* supplied a @key_destroy_func when creating the #GTree, the old key is
* freed using that function.
*
* The tree is automatically 'balanced' as new key/value pairs are added,
* so that the distance from the root to every leaf is as small as possible.
*
* Params:
* key = the key to insert
* value = the value corresponding to the key
*/
public void replace(void* key, void* value)
{
g_tree_replace(gTree, key, value);
}
/**
* Searches a #GTree using @search_func.
*
* The @search_func is called with a pointer to the key of a key/value
* pair in the tree, and the passed in @user_data. If @search_func returns
* 0 for a key/value pair, then the corresponding value is returned as
* the result of g_tree_search(). If @search_func returns -1, searching
* will proceed among the key/value pairs that have a smaller key; if
* @search_func returns 1, searching will proceed among the key/value
* pairs that have a larger key.
*
* Params:
* searchFunc = a function used to search the #GTree
* userData = the data passed as the second argument to @search_func
*
* Returns: the value corresponding to the found key, or %NULL
* if the key was not found
*/
public void* search(GCompareFunc searchFunc, void* userData)
{
return g_tree_search(gTree, searchFunc, userData);
}
/**
* Removes a key and its associated value from a #GTree without calling
* the key and value destroy functions.
*
* If the key does not exist in the #GTree, the function does nothing.
*
* Params:
* key = the key to remove
*
* Returns: %TRUE if the key was found (prior to 2.8, this function
* returned nothing)
*/
public bool steal(void* key)
{
return g_tree_steal(gTree, key) != 0;
}
/**
* Calls the given function for each node in the #GTree.
*
* Deprecated: The order of a balanced tree is somewhat arbitrary.
* If you just want to visit all nodes in sorted order, use
* g_tree_foreach() instead. If you really need to visit nodes in
* a different order, consider using an [n-ary tree][glib-N-ary-Trees].
*
* Params:
* traverseFunc = the function to call for each node visited. If this
* function returns %TRUE, the traversal is stopped.
* traverseType = the order in which nodes are visited, one of %G_IN_ORDER,
* %G_PRE_ORDER and %G_POST_ORDER
* userData = user data to pass to the function
*/
public void traverse(GTraverseFunc traverseFunc, GTraverseType traverseType, void* userData)
{
g_tree_traverse(gTree, traverseFunc, traverseType, userData);
}
/**
* Decrements the reference count of @tree by one.
* If the reference count drops to 0, all keys and values will
* be destroyed (if destroy functions were specified) and all
* memory allocated by @tree will be released.
*
* It is safe to call this function from any thread.
*
* Since: 2.22
*/
public void unref()
{
g_tree_unref(gTree);
}
/**
* Creates a new #GTree.
*
* Params:
* keyCompareFunc = the function used to order the nodes in the #GTree.
* It should return values similar to the standard strcmp() function -
* 0 if the two arguments are equal, a negative value if the first argument
* comes before the second, or a positive value if the first argument comes
* after the second.
*
* Returns: a newly allocated #GTree
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(GCompareFunc keyCompareFunc)
{
auto p = g_tree_new(keyCompareFunc);
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GTree*) p);
}
/**
* Creates a new #GTree like g_tree_new() and allows to specify functions
* to free the memory allocated for the key and value that get called when
* removing the entry from the #GTree.
*
* Params:
* keyCompareFunc = qsort()-style comparison function
* keyCompareData = data to pass to comparison function
* keyDestroyFunc = a function to free the memory allocated for the key
* used when removing the entry from the #GTree or %NULL if you don't
* want to supply such a function
* valueDestroyFunc = a function to free the memory allocated for the
* value used when removing the entry from the #GTree or %NULL if you
* don't want to supply such a function
*
* Returns: a newly allocated #GTree
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(GCompareDataFunc keyCompareFunc, void* keyCompareData, GDestroyNotify keyDestroyFunc, GDestroyNotify valueDestroyFunc)
{
auto p = g_tree_new_full(keyCompareFunc, keyCompareData, keyDestroyFunc, valueDestroyFunc);
if(p is null)
{
throw new ConstructionException("null returned by new_full");
}
this(cast(GTree*) p);
}
/**
* Creates a new #GTree with a comparison function that accepts user data.
* See g_tree_new() for more details.
*
* Params:
* keyCompareFunc = qsort()-style comparison function
* keyCompareData = data to pass to comparison function
*
* Returns: a newly allocated #GTree
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(GCompareDataFunc keyCompareFunc, void* keyCompareData)
{
auto p = g_tree_new_with_data(keyCompareFunc, keyCompareData);
if(p is null)
{
throw new ConstructionException("null returned by new_with_data");
}
this(cast(GTree*) p);
}
}
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