/usr/include/d/gtkd-3/glib/ByteArray.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 | /*
* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module glib.ByteArray;
private import glib.Bytes;
private import glib.ConstructionException;
private import glib.c.functions;
public import glib.c.types;
public import gtkc.glibtypes;
/**
* Contains the public fields of a GByteArray.
*/
public class ByteArray
{
/** the main Gtk struct */
protected GByteArray* gByteArray;
protected bool ownedRef;
/** Get the main Gtk struct */
public GByteArray* getByteArrayStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gByteArray;
}
/** the main Gtk struct as a void* */
protected void* getStruct()
{
return cast(void*)gByteArray;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GByteArray* gByteArray, bool ownedRef = false)
{
this.gByteArray = gByteArray;
this.ownedRef = ownedRef;
}
/**
* Adds the given bytes to the end of the #GByteArray.
* The array will grow in size automatically if necessary.
*
* Params:
* data = the byte data to be added
* len = the number of bytes to add
*
* Returns: the #GByteArray
*/
public ByteArray append(ubyte* data, uint len)
{
auto p = g_byte_array_append(gByteArray, data, len);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Frees the memory allocated by the #GByteArray. If @free_segment is
* %TRUE it frees the actual byte data. If the reference count of
* @array is greater than one, the #GByteArray wrapper is preserved but
* the size of @array will be set to zero.
*
* Params:
* freeSegment = if %TRUE the actual byte data is freed as well
*
* Returns: the element data if @free_segment is %FALSE, otherwise
* %NULL. The element data should be freed using g_free().
*/
public ubyte* free(bool freeSegment)
{
return g_byte_array_free(gByteArray, freeSegment);
}
/**
* Transfers the data from the #GByteArray into a new immutable #GBytes.
*
* The #GByteArray is freed unless the reference count of @array is greater
* than one, the #GByteArray wrapper is preserved but the size of @array
* will be set to zero.
*
* This is identical to using g_bytes_new_take() and g_byte_array_free()
* together.
*
* Returns: a new immutable #GBytes representing same
* byte data that was in the array
*
* Since: 2.32
*/
public Bytes freeToBytes()
{
auto p = g_byte_array_free_to_bytes(gByteArray);
if(p is null)
{
return null;
}
return new Bytes(cast(GBytes*) p, true);
}
/**
* Creates a new #GByteArray with a reference count of 1.
*
* Returns: the new #GByteArray
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this()
{
auto p = g_byte_array_new();
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GByteArray*) p);
}
/**
* Create byte array containing the data. The data will be owned by the array
* and will be freed with g_free(), i.e. it could be allocated using g_strdup().
*
* Params:
* data = byte data for the array
*
* Returns: a new #GByteArray
*
* Since: 2.32
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(ubyte[] data)
{
auto p = g_byte_array_new_take(data.ptr, cast(size_t)data.length);
if(p is null)
{
throw new ConstructionException("null returned by new_take");
}
this(cast(GByteArray*) p);
}
/**
* Adds the given data to the start of the #GByteArray.
* The array will grow in size automatically if necessary.
*
* Params:
* data = the byte data to be added
* len = the number of bytes to add
*
* Returns: the #GByteArray
*/
public ByteArray prepend(ubyte* data, uint len)
{
auto p = g_byte_array_prepend(gByteArray, data, len);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Atomically increments the reference count of @array by one.
* This function is thread-safe and may be called from any thread.
*
* Returns: The passed in #GByteArray
*
* Since: 2.22
*/
public ByteArray doref()
{
auto p = g_byte_array_ref(gByteArray);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Removes the byte at the given index from a #GByteArray.
* The following bytes are moved down one place.
*
* Params:
* index = the index of the byte to remove
*
* Returns: the #GByteArray
*/
public ByteArray removeIndex(uint index)
{
auto p = g_byte_array_remove_index(gByteArray, index);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Removes the byte at the given index from a #GByteArray. The last
* element in the array is used to fill in the space, so this function
* does not preserve the order of the #GByteArray. But it is faster
* than g_byte_array_remove_index().
*
* Params:
* index = the index of the byte to remove
*
* Returns: the #GByteArray
*/
public ByteArray removeIndexFast(uint index)
{
auto p = g_byte_array_remove_index_fast(gByteArray, index);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Removes the given number of bytes starting at the given index from a
* #GByteArray. The following elements are moved to close the gap.
*
* Params:
* index = the index of the first byte to remove
* length = the number of bytes to remove
*
* Returns: the #GByteArray
*
* Since: 2.4
*/
public ByteArray removeRange(uint index, uint length)
{
auto p = g_byte_array_remove_range(gByteArray, index, length);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Sets the size of the #GByteArray, expanding it if necessary.
*
* Params:
* length = the new size of the #GByteArray
*
* Returns: the #GByteArray
*/
public ByteArray setSize(uint length)
{
auto p = g_byte_array_set_size(gByteArray, length);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Creates a new #GByteArray with @reserved_size bytes preallocated.
* This avoids frequent reallocation, if you are going to add many
* bytes to the array. Note however that the size of the array is still
* 0.
*
* Params:
* reservedSize = number of bytes preallocated
*
* Returns: the new #GByteArray
*/
public static ByteArray sizedNew(uint reservedSize)
{
auto p = g_byte_array_sized_new(reservedSize);
if(p is null)
{
return null;
}
return new ByteArray(cast(GByteArray*) p);
}
/**
* Sorts a byte array, using @compare_func which should be a
* qsort()-style comparison function (returns less than zero for first
* arg is less than second arg, zero for equal, greater than zero if
* first arg is greater than second arg).
*
* If two array elements compare equal, their order in the sorted array
* is undefined. If you want equal elements to keep their order (i.e.
* you want a stable sort) you can write a comparison function that,
* if two elements would otherwise compare equal, compares them by
* their addresses.
*
* Params:
* compareFunc = comparison function
*/
public void sort(GCompareFunc compareFunc)
{
g_byte_array_sort(gByteArray, compareFunc);
}
/**
* Like g_byte_array_sort(), but the comparison function takes an extra
* user data argument.
*
* Params:
* compareFunc = comparison function
* userData = data to pass to @compare_func
*/
public void sortWithData(GCompareDataFunc compareFunc, void* userData)
{
g_byte_array_sort_with_data(gByteArray, compareFunc, userData);
}
/**
* Atomically decrements the reference count of @array by one. If the
* reference count drops to 0, all memory allocated by the array is
* released. This function is thread-safe and may be called from any
* thread.
*
* Since: 2.22
*/
public void unref()
{
g_byte_array_unref(gByteArray);
}
}
|