/usr/include/d/gtkd-3/glib/Cond.d is in libgtkd-3-dev 3.7.5-2build1.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module glib.Cond;
private import glib.Mutex;
private import glib.c.functions;
public import glib.c.types;
public import gtkc.glibtypes;
/**
* The #GCond struct is an opaque data structure that represents a
* condition. Threads can block on a #GCond if they find a certain
* condition to be false. If other threads change the state of this
* condition they signal the #GCond, and that causes the waiting
* threads to be woken up.
*
* Consider the following example of a shared variable. One or more
* threads can wait for data to be published to the variable and when
* another thread publishes the data, it can signal one of the waiting
* threads to wake up to collect the data.
*
* Here is an example for using GCond to block a thread until a condition
* is satisfied:
* |[<!-- language="C" -->
* gpointer current_data = NULL;
* GMutex data_mutex;
* GCond data_cond;
*
* void
* push_data (gpointer data)
* {
* g_mutex_lock (&data_mutex);
* current_data = data;
* g_cond_signal (&data_cond);
* g_mutex_unlock (&data_mutex);
* }
*
* gpointer
* pop_data (void)
* {
* gpointer data;
*
* g_mutex_lock (&data_mutex);
* while (!current_data)
* g_cond_wait (&data_cond, &data_mutex);
* data = current_data;
* current_data = NULL;
* g_mutex_unlock (&data_mutex);
*
* return data;
* }
* ]|
* Whenever a thread calls pop_data() now, it will wait until
* current_data is non-%NULL, i.e. until some other thread
* has called push_data().
*
* The example shows that use of a condition variable must always be
* paired with a mutex. Without the use of a mutex, there would be a
* race between the check of @current_data by the while loop in
* pop_data() and waiting. Specifically, another thread could set
* @current_data after the check, and signal the cond (with nobody
* waiting on it) before the first thread goes to sleep. #GCond is
* specifically useful for its ability to release the mutex and go
* to sleep atomically.
*
* It is also important to use the g_cond_wait() and g_cond_wait_until()
* functions only inside a loop which checks for the condition to be
* true. See g_cond_wait() for an explanation of why the condition may
* not be true even after it returns.
*
* If a #GCond is allocated in static storage then it can be used
* without initialisation. Otherwise, you should call g_cond_init()
* on it and g_cond_clear() when done.
*
* A #GCond should only be accessed via the g_cond_ functions.
*/
public class Cond
{
/** the main Gtk struct */
protected GCond* gCond;
protected bool ownedRef;
/** Get the main Gtk struct */
public GCond* getCondStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gCond;
}
/** the main Gtk struct as a void* */
protected void* getStruct()
{
return cast(void*)gCond;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GCond* gCond, bool ownedRef = false)
{
this.gCond = gCond;
this.ownedRef = ownedRef;
}
/**
* If threads are waiting for @cond, all of them are unblocked.
* If no threads are waiting for @cond, this function has no effect.
* It is good practice to lock the same mutex as the waiting threads
* while calling this function, though not required.
*/
public void broadcast()
{
g_cond_broadcast(gCond);
}
/**
* Frees the resources allocated to a #GCond with g_cond_init().
*
* This function should not be used with a #GCond that has been
* statically allocated.
*
* Calling g_cond_clear() for a #GCond on which threads are
* blocking leads to undefined behaviour.
*
* Since: 2.32
*/
public void clear()
{
g_cond_clear(gCond);
}
/**
* Initialises a #GCond so that it can be used.
*
* This function is useful to initialise a #GCond that has been
* allocated as part of a larger structure. It is not necessary to
* initialise a #GCond that has been statically allocated.
*
* To undo the effect of g_cond_init() when a #GCond is no longer
* needed, use g_cond_clear().
*
* Calling g_cond_init() on an already-initialised #GCond leads
* to undefined behaviour.
*
* Since: 2.32
*/
public void init()
{
g_cond_init(gCond);
}
/**
* If threads are waiting for @cond, at least one of them is unblocked.
* If no threads are waiting for @cond, this function has no effect.
* It is good practice to hold the same lock as the waiting thread
* while calling this function, though not required.
*/
public void signal()
{
g_cond_signal(gCond);
}
/**
* Atomically releases @mutex and waits until @cond is signalled.
* When this function returns, @mutex is locked again and owned by the
* calling thread.
*
* When using condition variables, it is possible that a spurious wakeup
* may occur (ie: g_cond_wait() returns even though g_cond_signal() was
* not called). It's also possible that a stolen wakeup may occur.
* This is when g_cond_signal() is called, but another thread acquires
* @mutex before this thread and modifies the state of the program in
* such a way that when g_cond_wait() is able to return, the expected
* condition is no longer met.
*
* For this reason, g_cond_wait() must always be used in a loop. See
* the documentation for #GCond for a complete example.
*
* Params:
* mutex = a #GMutex that is currently locked
*/
public void wait(Mutex mutex)
{
g_cond_wait(gCond, (mutex is null) ? null : mutex.getMutexStruct());
}
/**
* Waits until either @cond is signalled or @end_time has passed.
*
* As with g_cond_wait() it is possible that a spurious or stolen wakeup
* could occur. For that reason, waiting on a condition variable should
* always be in a loop, based on an explicitly-checked predicate.
*
* %TRUE is returned if the condition variable was signalled (or in the
* case of a spurious wakeup). %FALSE is returned if @end_time has
* passed.
*
* The following code shows how to correctly perform a timed wait on a
* condition variable (extending the example presented in the
* documentation for #GCond):
*
* |[<!-- language="C" -->
* gpointer
* pop_data_timed (void)
* {
* gint64 end_time;
* gpointer data;
*
* g_mutex_lock (&data_mutex);
*
* end_time = g_get_monotonic_time () + 5 * G_TIME_SPAN_SECOND;
* while (!current_data)
* if (!g_cond_wait_until (&data_cond, &data_mutex, end_time))
* {
* // timeout has passed.
* g_mutex_unlock (&data_mutex);
* return NULL;
* }
*
* // there is data for us
* data = current_data;
* current_data = NULL;
*
* g_mutex_unlock (&data_mutex);
*
* return data;
* }
* ]|
*
* Notice that the end time is calculated once, before entering the
* loop and reused. This is the motivation behind the use of absolute
* time on this API -- if a relative time of 5 seconds were passed
* directly to the call and a spurious wakeup occurred, the program would
* have to start over waiting again (which would lead to a total wait
* time of more than 5 seconds).
*
* Params:
* mutex = a #GMutex that is currently locked
* endTime = the monotonic time to wait until
*
* Returns: %TRUE on a signal, %FALSE on a timeout
*
* Since: 2.32
*/
public bool waitUntil(Mutex mutex, long endTime)
{
return g_cond_wait_until(gCond, (mutex is null) ? null : mutex.getMutexStruct(), endTime) != 0;
}
}
|