/usr/include/d/gtkd-3/glib/MainContext.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module glib.MainContext;
private import glib.Cond;
private import glib.ConstructionException;
private import glib.Mutex;
private import glib.Source;
private import glib.c.functions;
public import glib.c.types;
public import gtkc.glibtypes;
private import gtkd.Loader;
/**
* The `GMainContext` struct is an opaque data
* type representing a set of sources to be handled in a main loop.
*/
public class MainContext
{
/** the main Gtk struct */
protected GMainContext* gMainContext;
protected bool ownedRef;
/** Get the main Gtk struct */
public GMainContext* getMainContextStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gMainContext;
}
/** the main Gtk struct as a void* */
protected void* getStruct()
{
return cast(void*)gMainContext;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GMainContext* gMainContext, bool ownedRef = false)
{
this.gMainContext = gMainContext;
this.ownedRef = ownedRef;
}
~this ()
{
if ( Linker.isLoaded(LIBRARY_GLIB) && ownedRef )
g_main_context_unref(gMainContext);
}
/**
* Creates a new #GMainContext structure.
*
* Returns: the new #GMainContext
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this()
{
auto p = g_main_context_new();
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GMainContext*) p);
}
/**
* Tries to become the owner of the specified context.
* If some other thread is the owner of the context,
* returns %FALSE immediately. Ownership is properly
* recursive: the owner can require ownership again
* and will release ownership when g_main_context_release()
* is called as many times as g_main_context_acquire().
*
* You must be the owner of a context before you
* can call g_main_context_prepare(), g_main_context_query(),
* g_main_context_check(), g_main_context_dispatch().
*
* Returns: %TRUE if the operation succeeded, and
* this thread is now the owner of @context.
*/
public bool acquire()
{
return g_main_context_acquire(gMainContext) != 0;
}
/**
* Adds a file descriptor to the set of file descriptors polled for
* this context. This will very seldom be used directly. Instead
* a typical event source will use g_source_add_unix_fd() instead.
*
* Params:
* fd = a #GPollFD structure holding information about a file
* descriptor to watch.
* priority = the priority for this file descriptor which should be
* the same as the priority used for g_source_attach() to ensure that the
* file descriptor is polled whenever the results may be needed.
*/
public void addPoll(GPollFD* fd, int priority)
{
g_main_context_add_poll(gMainContext, fd, priority);
}
/**
* Passes the results of polling back to the main loop.
*
* You must have successfully acquired the context with
* g_main_context_acquire() before you may call this function.
*
* Params:
* maxPriority = the maximum numerical priority of sources to check
* fds = array of #GPollFD's that was passed to
* the last call to g_main_context_query()
*
* Returns: %TRUE if some sources are ready to be dispatched.
*/
public bool check(int maxPriority, GPollFD[] fds)
{
return g_main_context_check(gMainContext, maxPriority, fds.ptr, cast(int)fds.length) != 0;
}
/**
* Dispatches all pending sources.
*
* You must have successfully acquired the context with
* g_main_context_acquire() before you may call this function.
*/
public void dispatch()
{
g_main_context_dispatch(gMainContext);
}
/**
* Finds a source with the given source functions and user data. If
* multiple sources exist with the same source function and user data,
* the first one found will be returned.
*
* Params:
* funcs = the @source_funcs passed to g_source_new().
* userData = the user data from the callback.
*
* Returns: the source, if one was found, otherwise %NULL
*/
public Source findSourceByFuncsUserData(GSourceFuncs* funcs, void* userData)
{
auto p = g_main_context_find_source_by_funcs_user_data(gMainContext, funcs, userData);
if(p is null)
{
return null;
}
return new Source(cast(GSource*) p);
}
/**
* Finds a #GSource given a pair of context and ID.
*
* It is a programmer error to attempt to lookup a non-existent source.
*
* More specifically: source IDs can be reissued after a source has been
* destroyed and therefore it is never valid to use this function with a
* source ID which may have already been removed. An example is when
* scheduling an idle to run in another thread with g_idle_add(): the
* idle may already have run and been removed by the time this function
* is called on its (now invalid) source ID. This source ID may have
* been reissued, leading to the operation being performed against the
* wrong source.
*
* Params:
* sourceId = the source ID, as returned by g_source_get_id().
*
* Returns: the #GSource
*/
public Source findSourceById(uint sourceId)
{
auto p = g_main_context_find_source_by_id(gMainContext, sourceId);
if(p is null)
{
return null;
}
return new Source(cast(GSource*) p);
}
/**
* Finds a source with the given user data for the callback. If
* multiple sources exist with the same user data, the first
* one found will be returned.
*
* Params:
* userData = the user_data for the callback.
*
* Returns: the source, if one was found, otherwise %NULL
*/
public Source findSourceByUserData(void* userData)
{
auto p = g_main_context_find_source_by_user_data(gMainContext, userData);
if(p is null)
{
return null;
}
return new Source(cast(GSource*) p);
}
/**
* Gets the poll function set by g_main_context_set_poll_func().
*
* Returns: the poll function
*/
public GPollFunc getPollFunc()
{
return g_main_context_get_poll_func(gMainContext);
}
/**
* Invokes a function in such a way that @context is owned during the
* invocation of @function.
*
* If @context is %NULL then the global default main context — as
* returned by g_main_context_default() — is used.
*
* If @context is owned by the current thread, @function is called
* directly. Otherwise, if @context is the thread-default main context
* of the current thread and g_main_context_acquire() succeeds, then
* @function is called and g_main_context_release() is called
* afterwards.
*
* In any other case, an idle source is created to call @function and
* that source is attached to @context (presumably to be run in another
* thread). The idle source is attached with #G_PRIORITY_DEFAULT
* priority. If you want a different priority, use
* g_main_context_invoke_full().
*
* Note that, as with normal idle functions, @function should probably
* return %FALSE. If it returns %TRUE, it will be continuously run in a
* loop (and may prevent this call from returning).
*
* Params:
* funct = function to call
* data = data to pass to @function
*
* Since: 2.28
*/
public void invoke(GSourceFunc funct, void* data)
{
g_main_context_invoke(gMainContext, funct, data);
}
/**
* Invokes a function in such a way that @context is owned during the
* invocation of @function.
*
* This function is the same as g_main_context_invoke() except that it
* lets you specify the priority incase @function ends up being
* scheduled as an idle and also lets you give a #GDestroyNotify for @data.
*
* @notify should not assume that it is called from any particular
* thread or with any particular context acquired.
*
* Params:
* priority = the priority at which to run @function
* funct = function to call
* data = data to pass to @function
* notify = a function to call when @data is no longer in use, or %NULL.
*
* Since: 2.28
*/
public void invokeFull(int priority, GSourceFunc funct, void* data, GDestroyNotify notify)
{
g_main_context_invoke_full(gMainContext, priority, funct, data, notify);
}
/**
* Determines whether this thread holds the (recursive)
* ownership of this #GMainContext. This is useful to
* know before waiting on another thread that may be
* blocking to get ownership of @context.
*
* Returns: %TRUE if current thread is owner of @context.
*
* Since: 2.10
*/
public bool isOwner()
{
return g_main_context_is_owner(gMainContext) != 0;
}
/**
* Runs a single iteration for the given main loop. This involves
* checking to see if any event sources are ready to be processed,
* then if no events sources are ready and @may_block is %TRUE, waiting
* for a source to become ready, then dispatching the highest priority
* events sources that are ready. Otherwise, if @may_block is %FALSE
* sources are not waited to become ready, only those highest priority
* events sources will be dispatched (if any), that are ready at this
* given moment without further waiting.
*
* Note that even when @may_block is %TRUE, it is still possible for
* g_main_context_iteration() to return %FALSE, since the wait may
* be interrupted for other reasons than an event source becoming ready.
*
* Params:
* mayBlock = whether the call may block.
*
* Returns: %TRUE if events were dispatched.
*/
public bool iteration(bool mayBlock)
{
return g_main_context_iteration(gMainContext, mayBlock) != 0;
}
/**
* Checks if any sources have pending events for the given context.
*
* Returns: %TRUE if events are pending.
*/
public bool pending()
{
return g_main_context_pending(gMainContext) != 0;
}
/**
* Pops @context off the thread-default context stack (verifying that
* it was on the top of the stack).
*
* Since: 2.22
*/
public void popThreadDefault()
{
g_main_context_pop_thread_default(gMainContext);
}
/**
* Prepares to poll sources within a main loop. The resulting information
* for polling is determined by calling g_main_context_query ().
*
* You must have successfully acquired the context with
* g_main_context_acquire() before you may call this function.
*
* Params:
* priority = location to store priority of highest priority
* source already ready.
*
* Returns: %TRUE if some source is ready to be dispatched
* prior to polling.
*/
public bool prepare(int* priority)
{
return g_main_context_prepare(gMainContext, priority) != 0;
}
/**
* Acquires @context and sets it as the thread-default context for the
* current thread. This will cause certain asynchronous operations
* (such as most [gio][gio]-based I/O) which are
* started in this thread to run under @context and deliver their
* results to its main loop, rather than running under the global
* default context in the main thread. Note that calling this function
* changes the context returned by g_main_context_get_thread_default(),
* not the one returned by g_main_context_default(), so it does not affect
* the context used by functions like g_idle_add().
*
* Normally you would call this function shortly after creating a new
* thread, passing it a #GMainContext which will be run by a
* #GMainLoop in that thread, to set a new default context for all
* async operations in that thread. In this case you may not need to
* ever call g_main_context_pop_thread_default(), assuming you want the
* new #GMainContext to be the default for the whole lifecycle of the
* thread.
*
* If you don't have control over how the new thread was created (e.g.
* in the new thread isn't newly created, or if the thread life
* cycle is managed by a #GThreadPool), it is always suggested to wrap
* the logic that needs to use the new #GMainContext inside a
* g_main_context_push_thread_default() / g_main_context_pop_thread_default()
* pair, otherwise threads that are re-used will end up never explicitly
* releasing the #GMainContext reference they hold.
*
* In some cases you may want to schedule a single operation in a
* non-default context, or temporarily use a non-default context in
* the main thread. In that case, you can wrap the call to the
* asynchronous operation inside a
* g_main_context_push_thread_default() /
* g_main_context_pop_thread_default() pair, but it is up to you to
* ensure that no other asynchronous operations accidentally get
* started while the non-default context is active.
*
* Beware that libraries that predate this function may not correctly
* handle being used from a thread with a thread-default context. Eg,
* see g_file_supports_thread_contexts().
*
* Since: 2.22
*/
public void pushThreadDefault()
{
g_main_context_push_thread_default(gMainContext);
}
/**
* Determines information necessary to poll this main loop.
*
* You must have successfully acquired the context with
* g_main_context_acquire() before you may call this function.
*
* Params:
* maxPriority = maximum priority source to check
* timeout = location to store timeout to be used in polling
* fds = location to
* store #GPollFD records that need to be polled.
*
* Returns: the number of records actually stored in @fds,
* or, if more than @n_fds records need to be stored, the number
* of records that need to be stored.
*/
public int query(int maxPriority, out int timeout, GPollFD[] fds)
{
return g_main_context_query(gMainContext, maxPriority, &timeout, fds.ptr, cast(int)fds.length);
}
/**
* Increases the reference count on a #GMainContext object by one.
*
* Returns: the @context that was passed in (since 2.6)
*/
public MainContext doref()
{
auto p = g_main_context_ref(gMainContext);
if(p is null)
{
return null;
}
return new MainContext(cast(GMainContext*) p, true);
}
/**
* Releases ownership of a context previously acquired by this thread
* with g_main_context_acquire(). If the context was acquired multiple
* times, the ownership will be released only when g_main_context_release()
* is called as many times as it was acquired.
*/
public void release()
{
g_main_context_release(gMainContext);
}
/**
* Removes file descriptor from the set of file descriptors to be
* polled for a particular context.
*
* Params:
* fd = a #GPollFD descriptor previously added with g_main_context_add_poll()
*/
public void removePoll(GPollFD* fd)
{
g_main_context_remove_poll(gMainContext, fd);
}
/**
* Sets the function to use to handle polling of file descriptors. It
* will be used instead of the poll() system call
* (or GLib's replacement function, which is used where
* poll() isn't available).
*
* This function could possibly be used to integrate the GLib event
* loop with an external event loop.
*
* Params:
* func = the function to call to poll all file descriptors
*/
public void setPollFunc(GPollFunc func)
{
g_main_context_set_poll_func(gMainContext, func);
}
/**
* Decreases the reference count on a #GMainContext object by one. If
* the result is zero, free the context and free all associated memory.
*/
public void unref()
{
g_main_context_unref(gMainContext);
}
/**
* Tries to become the owner of the specified context,
* as with g_main_context_acquire(). But if another thread
* is the owner, atomically drop @mutex and wait on @cond until
* that owner releases ownership or until @cond is signaled, then
* try again (once) to become the owner.
*
* Params:
* cond = a condition variable
* mutex = a mutex, currently held
*
* Returns: %TRUE if the operation succeeded, and
* this thread is now the owner of @context.
*/
public bool wait(Cond cond, Mutex mutex)
{
return g_main_context_wait(gMainContext, (cond is null) ? null : cond.getCondStruct(), (mutex is null) ? null : mutex.getMutexStruct()) != 0;
}
/**
* If @context is currently blocking in g_main_context_iteration()
* waiting for a source to become ready, cause it to stop blocking
* and return. Otherwise, cause the next invocation of
* g_main_context_iteration() to return without blocking.
*
* This API is useful for low-level control over #GMainContext; for
* example, integrating it with main loop implementations such as
* #GMainLoop.
*
* Another related use for this function is when implementing a main
* loop with a termination condition, computed from multiple threads:
*
* |[<!-- language="C" -->
* #define NUM_TASKS 10
* static volatile gint tasks_remaining = NUM_TASKS;
* ...
*
* while (g_atomic_int_get (&tasks_remaining) != 0)
* g_main_context_iteration (NULL, TRUE);
* ]|
*
* Then in a thread:
* |[<!-- language="C" -->
* perform_work();
*
* if (g_atomic_int_dec_and_test (&tasks_remaining))
* g_main_context_wakeup (NULL);
* ]|
*/
public void wakeup()
{
g_main_context_wakeup(gMainContext);
}
/**
* Returns the global default main context. This is the main context
* used for main loop functions when a main loop is not explicitly
* specified, and corresponds to the "main" main loop. See also
* g_main_context_get_thread_default().
*
* Returns: the global default main context.
*/
public static MainContext defaulx()
{
auto p = g_main_context_default();
if(p is null)
{
return null;
}
return new MainContext(cast(GMainContext*) p);
}
/**
* Gets the thread-default #GMainContext for this thread. Asynchronous
* operations that want to be able to be run in contexts other than
* the default one should call this method or
* g_main_context_ref_thread_default() to get a #GMainContext to add
* their #GSources to. (Note that even in single-threaded
* programs applications may sometimes want to temporarily push a
* non-default context, so it is not safe to assume that this will
* always return %NULL if you are running in the default thread.)
*
* If you need to hold a reference on the context, use
* g_main_context_ref_thread_default() instead.
*
* Returns: the thread-default #GMainContext, or
* %NULL if the thread-default context is the global default context.
*
* Since: 2.22
*/
public static MainContext getThreadDefault()
{
auto p = g_main_context_get_thread_default();
if(p is null)
{
return null;
}
return new MainContext(cast(GMainContext*) p);
}
/**
* Gets the thread-default #GMainContext for this thread, as with
* g_main_context_get_thread_default(), but also adds a reference to
* it with g_main_context_ref(). In addition, unlike
* g_main_context_get_thread_default(), if the thread-default context
* is the global default context, this will return that #GMainContext
* (with a ref added to it) rather than returning %NULL.
*
* Returns: the thread-default #GMainContext. Unref
* with g_main_context_unref() when you are done with it.
*
* Since: 2.32
*/
public static MainContext refThreadDefault()
{
auto p = g_main_context_ref_thread_default();
if(p is null)
{
return null;
}
return new MainContext(cast(GMainContext*) p, true);
}
}
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