This file is indexed.

/usr/include/d/gtkd-3/glib/Node.d is in libgtkd-3-dev 3.7.5-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
/*
 * This file is part of gtkD.
 *
 * gtkD is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 3
 * of the License, or (at your option) any later version, with
 * some exceptions, please read the COPYING file.
 *
 * gtkD is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with gtkD; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
 */

// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage


module glib.Node;

private import glib.ConstructionException;
private import glib.c.functions;
public  import glib.c.types;
public  import gtkc.glibtypes;
private import gtkd.Loader;


/**
 * The #GNode struct represents one node in a [n-ary tree][glib-N-ary-Trees].
 */
public final class Node
{
	/** the main Gtk struct */
	protected GNode* gNode;
	protected bool ownedRef;

	/** Get the main Gtk struct */
	public GNode* getNodeStruct(bool transferOwnership = false)
	{
		if (transferOwnership)
			ownedRef = false;
		return gNode;
	}

	/** the main Gtk struct as a void* */
	protected void* getStruct()
	{
		return cast(void*)gNode;
	}

	/**
	 * Sets our main struct and passes it to the parent class.
	 */
	public this (GNode* gNode, bool ownedRef = false)
	{
		this.gNode = gNode;
		this.ownedRef = ownedRef;
	}

	~this ()
	{
		if ( Linker.isLoaded(LIBRARY_GLIB) && ownedRef )
			g_free(gNode);
	}


	/**
	 * contains the actual data of the node.
	 */
	public @property void* data()
	{
		return gNode.data;
	}

	/** Ditto */
	public @property void data(void* value)
	{
		gNode.data = value;
	}

	/**
	 * points to the node's next sibling (a sibling is another
	 * #GNode with the same parent).
	 */
	public @property Node next()
	{
		return new Node(gNode.next, false);
	}

	/** Ditto */
	public @property void next(Node value)
	{
		gNode.next = value.getNodeStruct();
	}

	/**
	 * points to the node's previous sibling.
	 */
	public @property Node prev()
	{
		return new Node(gNode.prev, false);
	}

	/** Ditto */
	public @property void prev(Node value)
	{
		gNode.prev = value.getNodeStruct();
	}

	/**
	 * points to the parent of the #GNode, or is %NULL if the
	 * #GNode is the root of the tree.
	 */
	public @property Node parent()
	{
		return new Node(gNode.parent, false);
	}

	/** Ditto */
	public @property void parent(Node value)
	{
		gNode.parent = value.getNodeStruct();
	}

	/**
	 * points to the first child of the #GNode.  The other
	 * children are accessed by using the @next pointer of each
	 * child.
	 */
	public @property Node children()
	{
		return new Node(gNode.children, false);
	}

	/** Ditto */
	public @property void children(Node value)
	{
		gNode.children = value.getNodeStruct();
	}

	/**
	 * Gets the position of the first child of a #GNode
	 * which contains the given data.
	 *
	 * Params:
	 *     data = the data to find
	 *
	 * Returns: the index of the child of @node which contains
	 *     @data, or -1 if the data is not found
	 */
	public int childIndex(void* data)
	{
		return g_node_child_index(gNode, data);
	}

	/**
	 * Gets the position of a #GNode with respect to its siblings.
	 * @child must be a child of @node. The first child is numbered 0,
	 * the second 1, and so on.
	 *
	 * Params:
	 *     child = a child of @node
	 *
	 * Returns: the position of @child with respect to its siblings
	 */
	public int childPosition(Node child)
	{
		return g_node_child_position(gNode, (child is null) ? null : child.getNodeStruct());
	}

	/**
	 * Calls a function for each of the children of a #GNode.
	 * Note that it doesn't descend beneath the child nodes.
	 *
	 * Params:
	 *     flags = which types of children are to be visited, one of
	 *         %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
	 *     func = the function to call for each visited node
	 *     data = user data to pass to the function
	 */
	public void childrenForeach(GTraverseFlags flags, GNodeForeachFunc func, void* data)
	{
		g_node_children_foreach(gNode, flags, func, data);
	}

	/**
	 * Recursively copies a #GNode (but does not deep-copy the data inside the
	 * nodes, see g_node_copy_deep() if you need that).
	 *
	 * Returns: a new #GNode containing the same data pointers
	 */
	public Node copy()
	{
		auto p = g_node_copy(gNode);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Recursively copies a #GNode and its data.
	 *
	 * Params:
	 *     copyFunc = the function which is called to copy the data inside each node,
	 *         or %NULL to use the original data.
	 *     data = data to pass to @copy_func
	 *
	 * Returns: a new #GNode containing copies of the data in @node.
	 *
	 * Since: 2.4
	 */
	public Node copyDeep(GCopyFunc copyFunc, void* data)
	{
		auto p = g_node_copy_deep(gNode, copyFunc, data);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Gets the depth of a #GNode.
	 *
	 * If @node is %NULL the depth is 0. The root node has a depth of 1.
	 * For the children of the root node the depth is 2. And so on.
	 *
	 * Returns: the depth of the #GNode
	 */
	public uint depth()
	{
		return g_node_depth(gNode);
	}

	/**
	 * Removes @root and its children from the tree, freeing any memory
	 * allocated.
	 */
	public void destroy()
	{
		g_node_destroy(gNode);
	}

	/**
	 * Finds a #GNode in a tree.
	 *
	 * Params:
	 *     order = the order in which nodes are visited - %G_IN_ORDER,
	 *         %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER
	 *     flags = which types of children are to be searched, one of
	 *         %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
	 *     data = the data to find
	 *
	 * Returns: the found #GNode, or %NULL if the data is not found
	 */
	public Node find(GTraverseType order, GTraverseFlags flags, void* data)
	{
		auto p = g_node_find(gNode, order, flags, data);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Finds the first child of a #GNode with the given data.
	 *
	 * Params:
	 *     flags = which types of children are to be searched, one of
	 *         %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
	 *     data = the data to find
	 *
	 * Returns: the found child #GNode, or %NULL if the data is not found
	 */
	public Node findChild(GTraverseFlags flags, void* data)
	{
		auto p = g_node_find_child(gNode, flags, data);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Gets the first sibling of a #GNode.
	 * This could possibly be the node itself.
	 *
	 * Returns: the first sibling of @node
	 */
	public Node firstSibling()
	{
		auto p = g_node_first_sibling(gNode);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Gets the root of a tree.
	 *
	 * Returns: the root of the tree
	 */
	public Node getRoot()
	{
		auto p = g_node_get_root(gNode);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Inserts a #GNode beneath the parent at the given position.
	 *
	 * Params:
	 *     position = the position to place @node at, with respect to its siblings
	 *         If position is -1, @node is inserted as the last child of @parent
	 *     node = the #GNode to insert
	 *
	 * Returns: the inserted #GNode
	 */
	public Node insert(int position, Node node)
	{
		auto p = g_node_insert(gNode, position, (node is null) ? null : node.getNodeStruct());

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Inserts a #GNode beneath the parent after the given sibling.
	 *
	 * Params:
	 *     sibling = the sibling #GNode to place @node after.
	 *         If sibling is %NULL, the node is inserted as the first child of @parent.
	 *     node = the #GNode to insert
	 *
	 * Returns: the inserted #GNode
	 */
	public Node insertAfter(Node sibling, Node node)
	{
		auto p = g_node_insert_after(gNode, (sibling is null) ? null : sibling.getNodeStruct(), (node is null) ? null : node.getNodeStruct());

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Inserts a #GNode beneath the parent before the given sibling.
	 *
	 * Params:
	 *     sibling = the sibling #GNode to place @node before.
	 *         If sibling is %NULL, the node is inserted as the last child of @parent.
	 *     node = the #GNode to insert
	 *
	 * Returns: the inserted #GNode
	 */
	public Node insertBefore(Node sibling, Node node)
	{
		auto p = g_node_insert_before(gNode, (sibling is null) ? null : sibling.getNodeStruct(), (node is null) ? null : node.getNodeStruct());

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Returns %TRUE if @node is an ancestor of @descendant.
	 * This is true if node is the parent of @descendant,
	 * or if node is the grandparent of @descendant etc.
	 *
	 * Params:
	 *     descendant = a #GNode
	 *
	 * Returns: %TRUE if @node is an ancestor of @descendant
	 */
	public bool isAncestor(Node descendant)
	{
		return g_node_is_ancestor(gNode, (descendant is null) ? null : descendant.getNodeStruct()) != 0;
	}

	/**
	 * Gets the last child of a #GNode.
	 *
	 * Returns: the last child of @node, or %NULL if @node has no children
	 */
	public Node lastChild()
	{
		auto p = g_node_last_child(gNode);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Gets the last sibling of a #GNode.
	 * This could possibly be the node itself.
	 *
	 * Returns: the last sibling of @node
	 */
	public Node lastSibling()
	{
		auto p = g_node_last_sibling(gNode);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Gets the maximum height of all branches beneath a #GNode.
	 * This is the maximum distance from the #GNode to all leaf nodes.
	 *
	 * If @root is %NULL, 0 is returned. If @root has no children,
	 * 1 is returned. If @root has children, 2 is returned. And so on.
	 *
	 * Returns: the maximum height of the tree beneath @root
	 */
	public uint maxHeight()
	{
		return g_node_max_height(gNode);
	}

	/**
	 * Gets the number of children of a #GNode.
	 *
	 * Returns: the number of children of @node
	 */
	public uint nChildren()
	{
		return g_node_n_children(gNode);
	}

	/**
	 * Gets the number of nodes in a tree.
	 *
	 * Params:
	 *     flags = which types of children are to be counted, one of
	 *         %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
	 *
	 * Returns: the number of nodes in the tree
	 */
	public uint nNodes(GTraverseFlags flags)
	{
		return g_node_n_nodes(gNode, flags);
	}

	/**
	 * Gets a child of a #GNode, using the given index.
	 * The first child is at index 0. If the index is
	 * too big, %NULL is returned.
	 *
	 * Params:
	 *     n = the index of the desired child
	 *
	 * Returns: the child of @node at index @n
	 */
	public Node nthChild(uint n)
	{
		auto p = g_node_nth_child(gNode, n);

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Inserts a #GNode as the first child of the given parent.
	 *
	 * Params:
	 *     node = the #GNode to insert
	 *
	 * Returns: the inserted #GNode
	 */
	public Node prepend(Node node)
	{
		auto p = g_node_prepend(gNode, (node is null) ? null : node.getNodeStruct());

		if(p is null)
		{
			return null;
		}

		return new Node(cast(GNode*) p);
	}

	/**
	 * Reverses the order of the children of a #GNode.
	 * (It doesn't change the order of the grandchildren.)
	 */
	public void reverseChildren()
	{
		g_node_reverse_children(gNode);
	}

	/**
	 * Traverses a tree starting at the given root #GNode.
	 * It calls the given function for each node visited.
	 * The traversal can be halted at any point by returning %TRUE from @func.
	 *
	 * Params:
	 *     order = the order in which nodes are visited - %G_IN_ORDER,
	 *         %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER.
	 *     flags = which types of children are to be visited, one of
	 *         %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
	 *     maxDepth = the maximum depth of the traversal. Nodes below this
	 *         depth will not be visited. If max_depth is -1 all nodes in
	 *         the tree are visited. If depth is 1, only the root is visited.
	 *         If depth is 2, the root and its children are visited. And so on.
	 *     func = the function to call for each visited #GNode
	 *     data = user data to pass to the function
	 */
	public void traverse(GTraverseType order, GTraverseFlags flags, int maxDepth, GNodeTraverseFunc func, void* data)
	{
		g_node_traverse(gNode, order, flags, maxDepth, func, data);
	}

	/**
	 * Unlinks a #GNode from a tree, resulting in two separate trees.
	 */
	public void unlink()
	{
		g_node_unlink(gNode);
	}

	/**
	 * Creates a new #GNode containing the given data.
	 * Used to create the first node in a tree.
	 *
	 * Params:
	 *     data = the data of the new node
	 *
	 * Returns: a new #GNode
	 *
	 * Throws: ConstructionException GTK+ fails to create the object.
	 */
	public this(void* data)
	{
		auto p = g_node_new(data);

		if(p is null)
		{
			throw new ConstructionException("null returned by new");
		}

		this(cast(GNode*) p);
	}
}