/usr/include/d/gtkd-3/glib/RandG.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module glib.RandG;
private import glib.ConstructionException;
private import glib.c.functions;
public import glib.c.types;
public import gtkc.glibtypes;
private import gtkd.Loader;
/**
* The GRand struct is an opaque data structure. It should only be
* accessed through the g_rand_* functions.
*/
public class RandG
{
/** the main Gtk struct */
protected GRand* gRand;
protected bool ownedRef;
/** Get the main Gtk struct */
public GRand* getRandGStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gRand;
}
/** the main Gtk struct as a void* */
protected void* getStruct()
{
return cast(void*)gRand;
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GRand* gRand, bool ownedRef = false)
{
this.gRand = gRand;
this.ownedRef = ownedRef;
}
~this ()
{
if ( Linker.isLoaded(LIBRARY_GLIB) && ownedRef )
g_rand_free(gRand);
}
/**
* Copies a #GRand into a new one with the same exact state as before.
* This way you can take a snapshot of the random number generator for
* replaying later.
*
* Returns: the new #GRand
*
* Since: 2.4
*/
public RandG copy()
{
auto p = g_rand_copy(gRand);
if(p is null)
{
return null;
}
return new RandG(cast(GRand*) p);
}
/**
* Returns the next random #gdouble from @rand_ equally distributed over
* the range [0..1).
*
* Returns: a random number
*/
public double randDouble()
{
return g_rand_double(gRand);
}
/**
* Returns the next random #gdouble from @rand_ equally distributed over
* the range [@begin..@end).
*
* Params:
* begin = lower closed bound of the interval
* end = upper open bound of the interval
*
* Returns: a random number
*/
public double doubleRange(double begin, double end)
{
return g_rand_double_range(gRand, begin, end);
}
/**
* Frees the memory allocated for the #GRand.
*/
public void free()
{
g_rand_free(gRand);
ownedRef = false;
}
/**
* Returns the next random #guint32 from @rand_ equally distributed over
* the range [0..2^32-1].
*
* Returns: a random number
*/
public uint randInt()
{
return g_rand_int(gRand);
}
/**
* Returns the next random #gint32 from @rand_ equally distributed over
* the range [@begin..@end-1].
*
* Params:
* begin = lower closed bound of the interval
* end = upper open bound of the interval
*
* Returns: a random number
*/
public int intRange(int begin, int end)
{
return g_rand_int_range(gRand, begin, end);
}
/**
* Sets the seed for the random number generator #GRand to @seed.
*
* Params:
* seed = a value to reinitialize the random number generator
*/
public void setSeed(uint seed)
{
g_rand_set_seed(gRand, seed);
}
/**
* Initializes the random number generator by an array of longs.
* Array can be of arbitrary size, though only the first 624 values
* are taken. This function is useful if you have many low entropy
* seeds, or if you require more then 32 bits of actual entropy for
* your application.
*
* Params:
* seed = array to initialize with
* seedLength = length of array
*
* Since: 2.4
*/
public void setSeedArray(uint* seed, uint seedLength)
{
g_rand_set_seed_array(gRand, seed, seedLength);
}
/**
* Creates a new random number generator initialized with a seed taken
* either from `/dev/urandom` (if existing) or from the current time
* (as a fallback).
*
* On Windows, the seed is taken from rand_s().
*
* Returns: the new #GRand
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this()
{
auto p = g_rand_new();
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GRand*) p);
}
/**
* Creates a new random number generator initialized with @seed.
*
* Params:
* seed = a value to initialize the random number generator
*
* Returns: the new #GRand
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(uint seed)
{
auto p = g_rand_new_with_seed(seed);
if(p is null)
{
throw new ConstructionException("null returned by new_with_seed");
}
this(cast(GRand*) p);
}
/**
* Creates a new random number generator initialized with @seed.
*
* Params:
* seed = an array of seeds to initialize the random number generator
*
* Returns: the new #GRand
*
* Since: 2.4
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this(uint[] seed)
{
auto p = g_rand_new_with_seed_array(seed.ptr, cast(uint)seed.length);
if(p is null)
{
throw new ConstructionException("null returned by new_with_seed_array");
}
this(cast(GRand*) p);
}
/**
* Returns a random #gdouble equally distributed over the range [0..1).
*
* Returns: a random number
*/
public static double randomDouble()
{
return g_random_double();
}
/**
* Returns a random #gdouble equally distributed over the range
* [@begin..@end).
*
* Params:
* begin = lower closed bound of the interval
* end = upper open bound of the interval
*
* Returns: a random number
*/
public static double randomDoubleRange(double begin, double end)
{
return g_random_double_range(begin, end);
}
/**
* Return a random #guint32 equally distributed over the range
* [0..2^32-1].
*
* Returns: a random number
*/
public static uint randomInt()
{
return g_random_int();
}
/**
* Returns a random #gint32 equally distributed over the range
* [@begin..@end-1].
*
* Params:
* begin = lower closed bound of the interval
* end = upper open bound of the interval
*
* Returns: a random number
*/
public static int randomIntRange(int begin, int end)
{
return g_random_int_range(begin, end);
}
/**
* Sets the seed for the global random number generator, which is used
* by the g_random_* functions, to @seed.
*
* Params:
* seed = a value to reinitialize the global random number generator
*/
public static void randomSetSeed(uint seed)
{
g_random_set_seed(seed);
}
}
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