/usr/include/d/gtkd-3/gtk/GLArea.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module gtk.GLArea;
private import gdk.GLContext;
private import glib.ConstructionException;
private import glib.ErrorG;
private import gobject.ObjectG;
private import gobject.Signals;
private import gtk.Widget;
private import gtk.c.functions;
public import gtk.c.types;
public import gtkc.gtktypes;
private import std.algorithm;
/**
* #GtkGLArea is a widget that allows drawing with OpenGL.
*
* #GtkGLArea sets up its own #GdkGLContext for the window it creates, and
* creates a custom GL framebuffer that the widget will do GL rendering onto.
* It also ensures that this framebuffer is the default GL rendering target
* when rendering.
*
* In order to draw, you have to connect to the #GtkGLArea::render signal,
* or subclass #GtkGLArea and override the @GtkGLAreaClass.render() virtual
* function.
*
* The #GtkGLArea widget ensures that the #GdkGLContext is associated with
* the widget's drawing area, and it is kept updated when the size and
* position of the drawing area changes.
*
* ## Drawing with GtkGLArea ##
*
* The simplest way to draw using OpenGL commands in a #GtkGLArea is to
* create a widget instance and connect to the #GtkGLArea::render signal:
*
* |[<!-- language="C" -->
* // create a GtkGLArea instance
* GtkWidget *gl_area = gtk_gl_area_new ();
*
* // connect to the "render" signal
* g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL);
* ]|
*
* The `render()` function will be called when the #GtkGLArea is ready
* for you to draw its content:
*
* |[<!-- language="C" -->
* static gboolean
* render (GtkGLArea *area, GdkGLContext *context)
* {
* // inside this function it's safe to use GL; the given
* // #GdkGLContext has been made current to the drawable
* // surface used by the #GtkGLArea and the viewport has
* // already been set to be the size of the allocation
*
* // we can start by clearing the buffer
* glClearColor (0, 0, 0, 0);
* glClear (GL_COLOR_BUFFER_BIT);
*
* // draw your object
* draw_an_object ();
*
* // we completed our drawing; the draw commands will be
* // flushed at the end of the signal emission chain, and
* // the buffers will be drawn on the window
* return TRUE;
* }
* ]|
*
* If you need to initialize OpenGL state, e.g. buffer objects or
* shaders, you should use the #GtkWidget::realize signal; you
* can use the #GtkWidget::unrealize signal to clean up. Since the
* #GdkGLContext creation and initialization may fail, you will
* need to check for errors, using gtk_gl_area_get_error(). An example
* of how to safely initialize the GL state is:
*
* |[<!-- language="C" -->
* static void
* on_realize (GtkGLarea *area)
* {
* // We need to make the context current if we want to
* // call GL API
* gtk_gl_area_make_current (area);
*
* // If there were errors during the initialization or
* // when trying to make the context current, this
* // function will return a #GError for you to catch
* if (gtk_gl_area_get_error (area) != NULL)
* return;
*
* // You can also use gtk_gl_area_set_error() in order
* // to show eventual initialization errors on the
* // GtkGLArea widget itself
* GError *internal_error = NULL;
* init_buffer_objects (&error);
* if (error != NULL)
* {
* gtk_gl_area_set_error (area, error);
* g_error_free (error);
* return;
* }
*
* init_shaders (&error);
* if (error != NULL)
* {
* gtk_gl_area_set_error (area, error);
* g_error_free (error);
* return;
* }
* }
* ]|
*
* If you need to change the options for creating the #GdkGLContext
* you should use the #GtkGLArea::create-context signal.
*
* Since: 3.16
*/
public class GLArea : Widget
{
/** the main Gtk struct */
protected GtkGLArea* gtkGLArea;
/** Get the main Gtk struct */
public GtkGLArea* getGLAreaStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gtkGLArea;
}
/** the main Gtk struct as a void* */
protected override void* getStruct()
{
return cast(void*)gtkGLArea;
}
protected override void setStruct(GObject* obj)
{
gtkGLArea = cast(GtkGLArea*)obj;
super.setStruct(obj);
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GtkGLArea* gtkGLArea, bool ownedRef = false)
{
this.gtkGLArea = gtkGLArea;
super(cast(GtkWidget*)gtkGLArea, ownedRef);
}
/** */
public static GType getType()
{
return gtk_gl_area_get_type();
}
/**
* Creates a new #GtkGLArea widget.
*
* Returns: the newly created #GtkGLArea
*
* Since: 3.16
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this()
{
auto p = gtk_gl_area_new();
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GtkGLArea*) p, true);
}
/**
* Ensures that the @area framebuffer object is made the current draw
* and read target, and that all the required buffers for the @area
* are created and bound to the frambuffer.
*
* This function is automatically called before emitting the
* #GtkGLArea::render signal, and doesn't normally need to be called
* by application code.
*
* Since: 3.16
*/
public void attachBuffers()
{
gtk_gl_area_attach_buffers(gtkGLArea);
}
/**
* Returns whether the area is in auto render mode or not.
*
* Returns: %TRUE if the @area is auto rendering, %FALSE otherwise
*
* Since: 3.16
*/
public bool getAutoRender()
{
return gtk_gl_area_get_auto_render(gtkGLArea) != 0;
}
/**
* Retrieves the #GdkGLContext used by @area.
*
* Returns: the #GdkGLContext
*
* Since: 3.16
*/
public GLContext getContext()
{
auto p = gtk_gl_area_get_context(gtkGLArea);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(GLContext)(cast(GdkGLContext*) p);
}
/**
* Gets the current error set on the @area.
*
* Returns: the #GError or %NULL
*
* Since: 3.16
*/
public ErrorG getError()
{
auto p = gtk_gl_area_get_error(gtkGLArea);
if(p is null)
{
return null;
}
return new ErrorG(cast(GError*) p);
}
/**
* Returns whether the area has an alpha component.
*
* Returns: %TRUE if the @area has an alpha component, %FALSE otherwise
*
* Since: 3.16
*/
public bool getHasAlpha()
{
return gtk_gl_area_get_has_alpha(gtkGLArea) != 0;
}
/**
* Returns whether the area has a depth buffer.
*
* Returns: %TRUE if the @area has a depth buffer, %FALSE otherwise
*
* Since: 3.16
*/
public bool getHasDepthBuffer()
{
return gtk_gl_area_get_has_depth_buffer(gtkGLArea) != 0;
}
/**
* Returns whether the area has a stencil buffer.
*
* Returns: %TRUE if the @area has a stencil buffer, %FALSE otherwise
*
* Since: 3.16
*/
public bool getHasStencilBuffer()
{
return gtk_gl_area_get_has_stencil_buffer(gtkGLArea) != 0;
}
/**
* Retrieves the required version of OpenGL set
* using gtk_gl_area_set_required_version().
*
* Params:
* major = return location for the required major version
* minor = return location for the required minor version
*
* Since: 3.16
*/
public void getRequiredVersion(out int major, out int minor)
{
gtk_gl_area_get_required_version(gtkGLArea, &major, &minor);
}
/**
* Retrieves the value set by gtk_gl_area_set_use_es().
*
* Returns: %TRUE if the #GtkGLArea should create an OpenGL ES context
* and %FALSE otherwise
*
* Since: 3.22
*/
public bool getUseEs()
{
return gtk_gl_area_get_use_es(gtkGLArea) != 0;
}
/**
* Ensures that the #GdkGLContext used by @area is associated with
* the #GtkGLArea.
*
* This function is automatically called before emitting the
* #GtkGLArea::render signal, and doesn't normally need to be called
* by application code.
*
* Since: 3.16
*/
public void makeCurrent()
{
gtk_gl_area_make_current(gtkGLArea);
}
/**
* Marks the currently rendered data (if any) as invalid, and queues
* a redraw of the widget, ensuring that the #GtkGLArea::render signal
* is emitted during the draw.
*
* This is only needed when the gtk_gl_area_set_auto_render() has
* been called with a %FALSE value. The default behaviour is to
* emit #GtkGLArea::render on each draw.
*
* Since: 3.16
*/
public void queueRender()
{
gtk_gl_area_queue_render(gtkGLArea);
}
/**
* If @auto_render is %TRUE the #GtkGLArea::render signal will be
* emitted every time the widget draws. This is the default and is
* useful if drawing the widget is faster.
*
* If @auto_render is %FALSE the data from previous rendering is kept
* around and will be used for drawing the widget the next time,
* unless the window is resized. In order to force a rendering
* gtk_gl_area_queue_render() must be called. This mode is useful when
* the scene changes seldomly, but takes a long time to redraw.
*
* Params:
* autoRender = a boolean
*
* Since: 3.16
*/
public void setAutoRender(bool autoRender)
{
gtk_gl_area_set_auto_render(gtkGLArea, autoRender);
}
/**
* Sets an error on the area which will be shown instead of the
* GL rendering. This is useful in the #GtkGLArea::create-context
* signal if GL context creation fails.
*
* Params:
* error = a new #GError, or %NULL to unset the error
*
* Since: 3.16
*/
public void setError(ErrorG error)
{
gtk_gl_area_set_error(gtkGLArea, (error is null) ? null : error.getErrorGStruct());
}
/**
* If @has_alpha is %TRUE the buffer allocated by the widget will have
* an alpha channel component, and when rendering to the window the
* result will be composited over whatever is below the widget.
*
* If @has_alpha is %FALSE there will be no alpha channel, and the
* buffer will fully replace anything below the widget.
*
* Params:
* hasAlpha = %TRUE to add an alpha component
*
* Since: 3.16
*/
public void setHasAlpha(bool hasAlpha)
{
gtk_gl_area_set_has_alpha(gtkGLArea, hasAlpha);
}
/**
* If @has_depth_buffer is %TRUE the widget will allocate and
* enable a depth buffer for the target framebuffer. Otherwise
* there will be none.
*
* Params:
* hasDepthBuffer = %TRUE to add a depth buffer
*
* Since: 3.16
*/
public void setHasDepthBuffer(bool hasDepthBuffer)
{
gtk_gl_area_set_has_depth_buffer(gtkGLArea, hasDepthBuffer);
}
/**
* If @has_stencil_buffer is %TRUE the widget will allocate and
* enable a stencil buffer for the target framebuffer. Otherwise
* there will be none.
*
* Params:
* hasStencilBuffer = %TRUE to add a stencil buffer
*
* Since: 3.16
*/
public void setHasStencilBuffer(bool hasStencilBuffer)
{
gtk_gl_area_set_has_stencil_buffer(gtkGLArea, hasStencilBuffer);
}
/**
* Sets the required version of OpenGL to be used when creating the context
* for the widget.
*
* This function must be called before the area has been realized.
*
* Params:
* major = the major version
* minor = the minor version
*
* Since: 3.16
*/
public void setRequiredVersion(int major, int minor)
{
gtk_gl_area_set_required_version(gtkGLArea, major, minor);
}
/**
* Sets whether the @area should create an OpenGL or an OpenGL ES context.
*
* You should check the capabilities of the #GdkGLContext before drawing
* with either API.
*
* Params:
* useEs = whether to use OpenGL or OpenGL ES
*
* Since: 3.22
*/
public void setUseEs(bool useEs)
{
gtk_gl_area_set_use_es(gtkGLArea, useEs);
}
protected class OnCreateContextDelegateWrapper
{
GLContext delegate(GLArea) dlg;
gulong handlerId;
this(GLContext delegate(GLArea) dlg)
{
this.dlg = dlg;
onCreateContextListeners ~= this;
}
void remove(OnCreateContextDelegateWrapper source)
{
foreach(index, wrapper; onCreateContextListeners)
{
if (wrapper.handlerId == source.handlerId)
{
onCreateContextListeners[index] = null;
onCreateContextListeners = std.algorithm.remove(onCreateContextListeners, index);
break;
}
}
}
}
OnCreateContextDelegateWrapper[] onCreateContextListeners;
/**
* The ::create-context signal is emitted when the widget is being
* realized, and allows you to override how the GL context is
* created. This is useful when you want to reuse an existing GL
* context, or if you want to try creating different kinds of GL
* options.
*
* If context creation fails then the signal handler can use
* gtk_gl_area_set_error() to register a more detailed error
* of how the construction failed.
*
* Returns: a newly created #GdkGLContext;
* the #GtkGLArea widget will take ownership of the returned value.
*
* Since: 3.16
*/
gulong addOnCreateContext(GLContext delegate(GLArea) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
{
auto wrapper = new OnCreateContextDelegateWrapper(dlg);
wrapper.handlerId = Signals.connectData(
this,
"create-context",
cast(GCallback)&callBackCreateContext,
cast(void*)wrapper,
cast(GClosureNotify)&callBackCreateContextDestroy,
connectFlags);
return wrapper.handlerId;
}
extern(C) static GdkGLContext* callBackCreateContext(GtkGLArea* glareaStruct, OnCreateContextDelegateWrapper wrapper)
{
auto r = wrapper.dlg(wrapper.outer);
return r.getGLContextStruct();
}
extern(C) static void callBackCreateContextDestroy(OnCreateContextDelegateWrapper wrapper, GClosure* closure)
{
wrapper.remove(wrapper);
}
protected class OnRenderDelegateWrapper
{
bool delegate(GLContext, GLArea) dlg;
gulong handlerId;
this(bool delegate(GLContext, GLArea) dlg)
{
this.dlg = dlg;
onRenderListeners ~= this;
}
void remove(OnRenderDelegateWrapper source)
{
foreach(index, wrapper; onRenderListeners)
{
if (wrapper.handlerId == source.handlerId)
{
onRenderListeners[index] = null;
onRenderListeners = std.algorithm.remove(onRenderListeners, index);
break;
}
}
}
}
OnRenderDelegateWrapper[] onRenderListeners;
/**
* The ::render signal is emitted every time the contents
* of the #GtkGLArea should be redrawn.
*
* The @context is bound to the @area prior to emitting this function,
* and the buffers are painted to the window once the emission terminates.
*
* Params:
* context = the #GdkGLContext used by @area
*
* Returns: %TRUE to stop other handlers from being invoked for the event.
* %FALSE to propagate the event further.
*
* Since: 3.16
*/
gulong addOnRender(bool delegate(GLContext, GLArea) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
{
auto wrapper = new OnRenderDelegateWrapper(dlg);
wrapper.handlerId = Signals.connectData(
this,
"render",
cast(GCallback)&callBackRender,
cast(void*)wrapper,
cast(GClosureNotify)&callBackRenderDestroy,
connectFlags);
return wrapper.handlerId;
}
extern(C) static int callBackRender(GtkGLArea* glareaStruct, GdkGLContext* context, OnRenderDelegateWrapper wrapper)
{
return wrapper.dlg(ObjectG.getDObject!(GLContext)(context), wrapper.outer);
}
extern(C) static void callBackRenderDestroy(OnRenderDelegateWrapper wrapper, GClosure* closure)
{
wrapper.remove(wrapper);
}
protected class OnResizeDelegateWrapper
{
void delegate(int, int, GLArea) dlg;
gulong handlerId;
this(void delegate(int, int, GLArea) dlg)
{
this.dlg = dlg;
onResizeListeners ~= this;
}
void remove(OnResizeDelegateWrapper source)
{
foreach(index, wrapper; onResizeListeners)
{
if (wrapper.handlerId == source.handlerId)
{
onResizeListeners[index] = null;
onResizeListeners = std.algorithm.remove(onResizeListeners, index);
break;
}
}
}
}
OnResizeDelegateWrapper[] onResizeListeners;
/**
* The ::resize signal is emitted once when the widget is realized, and
* then each time the widget is changed while realized. This is useful
* in order to keep GL state up to date with the widget size, like for
* instance camera properties which may depend on the width/height ratio.
*
* The GL context for the area is guaranteed to be current when this signal
* is emitted.
*
* The default handler sets up the GL viewport.
*
* Params:
* width = the width of the viewport
* height = the height of the viewport
*
* Since: 3.16
*/
gulong addOnResize(void delegate(int, int, GLArea) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
{
auto wrapper = new OnResizeDelegateWrapper(dlg);
wrapper.handlerId = Signals.connectData(
this,
"resize",
cast(GCallback)&callBackResize,
cast(void*)wrapper,
cast(GClosureNotify)&callBackResizeDestroy,
connectFlags);
return wrapper.handlerId;
}
extern(C) static void callBackResize(GtkGLArea* glareaStruct, int width, int height, OnResizeDelegateWrapper wrapper)
{
wrapper.dlg(width, height, wrapper.outer);
}
extern(C) static void callBackResizeDestroy(OnResizeDelegateWrapper wrapper, GClosure* closure)
{
wrapper.remove(wrapper);
}
}
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