/usr/include/d/gtkd-3/gtk/Socket.d is in libgtkd-3-dev 3.7.5-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of gtkD.
*
* gtkD is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version, with
* some exceptions, please read the COPYING file.
*
* gtkD is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with gtkD; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
*/
// generated automatically - do not change
// find conversion definition on APILookup.txt
// implement new conversion functionalities on the wrap.utils pakage
module gtk.Socket;
private import gdk.Window;
private import glib.ConstructionException;
private import gobject.ObjectG;
private import gobject.Signals;
private import gtk.Container;
private import gtk.Widget;
private import gtk.c.functions;
public import gtk.c.types;
public import gtkc.gtktypes;
private import std.algorithm;
/**
* Together with #GtkPlug, #GtkSocket provides the ability to embed
* widgets from one process into another process in a fashion that
* is transparent to the user. One process creates a #GtkSocket widget
* and passes that widget’s window ID to the other process, which then
* creates a #GtkPlug with that window ID. Any widgets contained in the
* #GtkPlug then will appear inside the first application’s window.
*
* The socket’s window ID is obtained by using gtk_socket_get_id().
* Before using this function, the socket must have been realized,
* and for hence, have been added to its parent.
*
* ## Obtaining the window ID of a socket.
*
* |[<!-- language="C" -->
* GtkWidget *socket = gtk_socket_new ();
* gtk_widget_show (socket);
* gtk_container_add (GTK_CONTAINER (parent), socket);
*
* // The following call is only necessary if one of
* // the ancestors of the socket is not yet visible.
* gtk_widget_realize (socket);
* g_print ("The ID of the sockets window is %#x\n",
* gtk_socket_get_id (socket));
* ]|
*
* Note that if you pass the window ID of the socket to another
* process that will create a plug in the socket, you must make
* sure that the socket widget is not destroyed until that plug
* is created. Violating this rule will cause unpredictable
* consequences, the most likely consequence being that the plug
* will appear as a separate toplevel window. You can check if
* the plug has been created by using gtk_socket_get_plug_window().
* If it returns a non-%NULL value, then the plug has been
* successfully created inside of the socket.
*
* When GTK+ is notified that the embedded window has been destroyed,
* then it will destroy the socket as well. You should always,
* therefore, be prepared for your sockets to be destroyed at any
* time when the main event loop is running. To prevent this from
* happening, you can connect to the #GtkSocket::plug-removed signal.
*
* The communication between a #GtkSocket and a #GtkPlug follows the
* [XEmbed Protocol](http://www.freedesktop.org/Standards/xembed-spec).
* This protocol has also been implemented in other toolkits, e.g. Qt,
* allowing the same level of integration when embedding a Qt widget
* in GTK or vice versa.
*
* The #GtkPlug and #GtkSocket widgets are only available when GTK+
* is compiled for the X11 platform and %GDK_WINDOWING_X11 is defined.
* They can only be used on a #GdkX11Display. To use #GtkPlug and
* #GtkSocket, you need to include the `gtk/gtkx.h` header.
*/
public class Socket : Container
{
/** the main Gtk struct */
protected GtkSocket* gtkSocket;
/** Get the main Gtk struct */
public GtkSocket* getSocketStruct(bool transferOwnership = false)
{
if (transferOwnership)
ownedRef = false;
return gtkSocket;
}
/** the main Gtk struct as a void* */
protected override void* getStruct()
{
return cast(void*)gtkSocket;
}
protected override void setStruct(GObject* obj)
{
gtkSocket = cast(GtkSocket*)obj;
super.setStruct(obj);
}
/**
* Sets our main struct and passes it to the parent class.
*/
public this (GtkSocket* gtkSocket, bool ownedRef = false)
{
this.gtkSocket = gtkSocket;
super(cast(GtkContainer*)gtkSocket, ownedRef);
}
/** */
public static GType getType()
{
return gtk_socket_get_type();
}
/**
* Create a new empty #GtkSocket.
*
* Returns: the new #GtkSocket.
*
* Throws: ConstructionException GTK+ fails to create the object.
*/
public this()
{
auto p = gtk_socket_new();
if(p is null)
{
throw new ConstructionException("null returned by new");
}
this(cast(GtkSocket*) p);
}
/**
* Adds an XEMBED client, such as a #GtkPlug, to the #GtkSocket. The
* client may be in the same process or in a different process.
*
* To embed a #GtkPlug in a #GtkSocket, you can either create the
* #GtkPlug with `gtk_plug_new (0)`, call
* gtk_plug_get_id() to get the window ID of the plug, and then pass that to the
* gtk_socket_add_id(), or you can call gtk_socket_get_id() to get the
* window ID for the socket, and call gtk_plug_new() passing in that
* ID.
*
* The #GtkSocket must have already be added into a toplevel window
* before you can make this call.
*
* Params:
* window = the Window of a client participating in the XEMBED protocol.
*/
public void addId(ulong window)
{
gtk_socket_add_id(gtkSocket, window);
}
/**
* Gets the window ID of a #GtkSocket widget, which can then
* be used to create a client embedded inside the socket, for
* instance with gtk_plug_new().
*
* The #GtkSocket must have already be added into a toplevel window
* before you can make this call.
*
* Returns: the window ID for the socket
*/
public ulong getId()
{
return gtk_socket_get_id(gtkSocket);
}
/**
* Retrieves the window of the plug. Use this to check if the plug has
* been created inside of the socket.
*
* Returns: the window of the plug if
* available, or %NULL
*
* Since: 2.14
*/
public Window getPlugWindow()
{
auto p = gtk_socket_get_plug_window(gtkSocket);
if(p is null)
{
return null;
}
return ObjectG.getDObject!(Window)(cast(GdkWindow*) p);
}
protected class OnPlugAddedDelegateWrapper
{
void delegate(Socket) dlg;
gulong handlerId;
this(void delegate(Socket) dlg)
{
this.dlg = dlg;
onPlugAddedListeners ~= this;
}
void remove(OnPlugAddedDelegateWrapper source)
{
foreach(index, wrapper; onPlugAddedListeners)
{
if (wrapper.handlerId == source.handlerId)
{
onPlugAddedListeners[index] = null;
onPlugAddedListeners = std.algorithm.remove(onPlugAddedListeners, index);
break;
}
}
}
}
OnPlugAddedDelegateWrapper[] onPlugAddedListeners;
/**
* This signal is emitted when a client is successfully
* added to the socket.
*/
gulong addOnPlugAdded(void delegate(Socket) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
{
auto wrapper = new OnPlugAddedDelegateWrapper(dlg);
wrapper.handlerId = Signals.connectData(
this,
"plug-added",
cast(GCallback)&callBackPlugAdded,
cast(void*)wrapper,
cast(GClosureNotify)&callBackPlugAddedDestroy,
connectFlags);
return wrapper.handlerId;
}
extern(C) static void callBackPlugAdded(GtkSocket* socketStruct, OnPlugAddedDelegateWrapper wrapper)
{
wrapper.dlg(wrapper.outer);
}
extern(C) static void callBackPlugAddedDestroy(OnPlugAddedDelegateWrapper wrapper, GClosure* closure)
{
wrapper.remove(wrapper);
}
protected class OnPlugRemovedDelegateWrapper
{
bool delegate(Socket) dlg;
gulong handlerId;
this(bool delegate(Socket) dlg)
{
this.dlg = dlg;
onPlugRemovedListeners ~= this;
}
void remove(OnPlugRemovedDelegateWrapper source)
{
foreach(index, wrapper; onPlugRemovedListeners)
{
if (wrapper.handlerId == source.handlerId)
{
onPlugRemovedListeners[index] = null;
onPlugRemovedListeners = std.algorithm.remove(onPlugRemovedListeners, index);
break;
}
}
}
}
OnPlugRemovedDelegateWrapper[] onPlugRemovedListeners;
/**
* This signal is emitted when a client is removed from the socket.
* The default action is to destroy the #GtkSocket widget, so if you
* want to reuse it you must add a signal handler that returns %TRUE.
*
* Returns: %TRUE to stop other handlers from being invoked.
*/
gulong addOnPlugRemoved(bool delegate(Socket) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
{
auto wrapper = new OnPlugRemovedDelegateWrapper(dlg);
wrapper.handlerId = Signals.connectData(
this,
"plug-removed",
cast(GCallback)&callBackPlugRemoved,
cast(void*)wrapper,
cast(GClosureNotify)&callBackPlugRemovedDestroy,
connectFlags);
return wrapper.handlerId;
}
extern(C) static int callBackPlugRemoved(GtkSocket* socketStruct, OnPlugRemovedDelegateWrapper wrapper)
{
return wrapper.dlg(wrapper.outer);
}
extern(C) static void callBackPlugRemovedDestroy(OnPlugRemovedDelegateWrapper wrapper, GClosure* closure)
{
wrapper.remove(wrapper);
}
}
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