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/** ===========================================================
 * @file
 *
 * This file is a part of KDE project
 *
 *
 * @date   2006-12-09
 * @brief  Raw decoding settings
 *
 * @author Copyright (C) 2006-2015 by Gilles Caulier
 *         <a href="mailto:caulier dot gilles at gmail dot com">caulier dot gilles at gmail dot com</a>
 * @author Copyright (C) 2006-2013 by Marcel Wiesweg
 *         <a href="mailto:marcel dot wiesweg at gmx dot de">marcel dot wiesweg at gmx dot de</a>
 * @author Copyright (C) 2007-2008 by Guillaume Castagnino
 *         <a href="mailto:casta at xwing dot info">casta at xwing dot info</a>
 *
 * This program is free software; you can redistribute it
 * and/or modify it under the terms of the GNU General
 * Public License as published by the Free Software Foundation;
 * either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * ============================================================ */

#ifndef RAW_DECODING_SETTINGS_H
#define RAW_DECODING_SETTINGS_H

// Qt includes

#include <QtCore/QRect>
#include <QtCore/QString>
#include <QtCore/QDebug>

// Local includes

#include "libkdcraw_export.h"

namespace KDcrawIface
{

class LIBKDCRAW_EXPORT RawDecodingSettings
{

public:

    /** RAW decoding Interpolation methods
     *
     * NOTE: from original dcraw demosaic
     * 
     *  Bilinear: use high-speed but low-quality bilinear
     *            interpolation (default - for slow computer). In this method,
     *            the red value of a non-red pixel is computed as the average of
     *            the adjacent red pixels, and similar for blue and green.
     *  VNG:      use Variable Number of Gradients interpolation.
     *            This method computes gradients near the pixel of interest and uses
     *            the lower gradients (representing smoother and more similar parts
     *            of the image) to make an estimate.
     *  PPG:      use Patterned Pixel Grouping interpolation.
     *            Pixel Grouping uses assumptions about natural scenery in making estimates.
     *            It has fewer color artifacts on natural images than the Variable Number of
     *            Gradients method.
     *  AHD:      use Adaptive Homogeneity-Directed interpolation.
     *            This method selects the direction of interpolation so as to
     *            maximize a homogeneity metric, thus typically minimizing color artifacts.
     * 
     * NOTE: from GPL2 demosaic pack.
     * 
     *  DCB:      DCB interpolation (see http://www.linuxphoto.org/html/dcb.html for details)
     *  PL_AHD:   modified AHD interpolation (see http://sites.google.com/site/demosaicalgorithms/modified-dcraw
     *            for details).
     *  AFD:      demosaicing through 5 pass median filter from PerfectRaw project.
     *  VCD:      VCD interpolation.
     *  VCD_AHD:  mixed demosaicing between VCD and AHD.
     *  LMMSE:    LMMSE interpolation from PerfectRaw.
     * 
     * NOTE: from GPL3 demosaic pack.
     * 
     *  AMAZE:    AMaZE interpolation and color aberration removal from RawTherapee project.
     */
    enum DecodingQuality
    {
        // from original dcraw demosaic
        BILINEAR = 0,
        VNG      = 1,
        PPG      = 2,
        AHD      = 3,
        // Extended demosaicing method from GPL2 demosaic pack
        DCB      = 4,
        PL_AHD   = 5,
        AFD      = 6,
        VCD      = 7,
        VCD_AHD  = 8,
        LMMSE    = 9,
        // Extended demosaicing methods from GPL3 demosaic pack
        AMAZE    = 10
    };

    /** White balances alternatives
     *  NONE:     no white balance used : reverts to standard daylight D65 WB.
     *  CAMERA:   Use the camera embedded WB if available. Reverts to NONE if not.
     *  AUTO:     Averages an auto WB on the entire image.
     *  CUSTOM:   Let use set it's own temperature and green factor (later converted to RGBG factors).
     *  AERA:     Let use an aera from image to average white balance (see whiteBalanceArea for details).
     */
    enum WhiteBalance
    {
        NONE    = 0,
        CAMERA  = 1,
        AUTO    = 2,
        CUSTOM  = 3,
        AERA    = 4
    };

    /** Noise Reduction method to apply before demosaicing
     *  NONR:       No noise reduction.
     *  WAVELETSNR: wavelets correction to erase noise while preserving real detail. It's applied after interpolation.
     *  FBDDNR:     Fake Before Demosaicing Denoising noise reduction. It's applied before interpolation.
     *  LINENR:     CFA Line Denoise. It's applied after interpolation.
     *  IMPULSENR:  Impulse Denoise. It's applied after interpolation.
     */
    enum NoiseReduction
    {
        NONR = 0,
        WAVELETSNR,
        FBDDNR,
        LINENR,
        IMPULSENR
    };

    /** Input color profile used to decoded image
     *  NOINPUTCS:     No input color profile.
     *  EMBEDDED:      Use the camera profile embedded in RAW file if exist.
     *  CUSTOMINPUTCS: Use a custom input color space profile.
     */
    enum InputColorSpace
    {
        NOINPUTCS = 0,
        EMBEDDED,
        CUSTOMINPUTCS
    };

    /** Output RGB color space used to decoded image
     *  RAWCOLOR:       No output color profile (Linear RAW).
     *  SRGB:           Use standard sRGB color space.
     *  ADOBERGB:       Use standard Adobe RGB color space.
     *  WIDEGAMMUT:     Use standard RGB Wide Gamut color space.
     *  PROPHOTO:       Use standard RGB Pro Photo color space.
     *  CUSTOMOUTPUTCS: Use a custom workspace color profile.
     */
    enum OutputColorSpace
    {
        RAWCOLOR = 0,
        SRGB,
        ADOBERGB,
        WIDEGAMMUT,
        PROPHOTO,
        CUSTOMOUTPUTCS
    };

    /** Standard constructor with default settings
     */
    RawDecodingSettings();

    /** Equivalent to the copy constructor
     */
    RawDecodingSettings& operator=(const RawDecodingSettings& prm);

    /** Compare for equality
     */
    bool operator==(const RawDecodingSettings& o) const;

    /** Standard destructor
     */
    virtual ~RawDecodingSettings();

    /** Method to use a settings to optimize time loading, for exemple to compute image histogram
     */
    void optimizeTimeLoading();

public:

    /** If true, images with overblown channels are processed much more accurate,
     *  without 'pink clouds' (and blue highlights under tungsteen lamps).
     */
    bool fixColorsHighlights;

    /** If false, use a fixed white level, ignoring the image histogram.
     */
    bool autoBrightness;

    /** Turn on RAW file decoding in 16 bits per color per pixel instead 8 bits.
     */
    bool sixteenBitsImage;

    /** Half-size color image decoding (twice as fast as "enableRAWQuality").
     *  Turn on this option to reduce time loading to render histogram for example,
     *  no to render an image to screen.
     */
    bool halfSizeColorImage;

    /** White balance type to use. See WhiteBalance values for detail
     */
    WhiteBalance whiteBalance;

    /** The temperature and the green multiplier of the custom white balance
     */
    int    customWhiteBalance;
    double customWhiteBalanceGreen;

    /** Turn on RAW file decoding using RGB interpolation as four colors.
     */
    bool RGBInterpolate4Colors;

    /** For cameras with non-square pixels, do not stretch the image to its
     *  correct aspect ratio. In any case, this option guarantees that each
     *  output pixel corresponds to one RAW pixel.
     */
    bool DontStretchPixels;

    /** Unclip Highlight color level:
     *  0   = Clip all highlights to solid white.
     *  1   = Leave highlights unclipped in various shades of pink.
     *  2   = Blend clipped and unclipped values together for a gradual
     *        fade to white.
     *  3-9 = Reconstruct highlights. Low numbers favor whites; high numbers
     *        favor colors.
     */
    int unclipColors;

    /** RAW quality decoding factor value. See DecodingQuality values
     *  for details.
     */
    DecodingQuality RAWQuality;

    /** After interpolation, clean up color artifacts by repeatedly applying
     *  a 3x3 median filter to the R-G and B-G channels.
     */
    int medianFilterPasses;

    /** Noise reduction method to apply before demosaicing.
     */
    NoiseReduction NRType;

    /** Noise reduction threshold value. Null value disable NR. Range is between 100 and 1000.
     *  For IMPULSENR : set the amount of Luminance impulse denoise.
     */
    int NRThreshold;

    /** Turn on chromatic aberrations correction
     */
    bool enableCACorrection;

    /** Magnification factor for Red and Blue layers
     *  - caMultiplier[0] = amount of correction on red-green axis.
     *  - caMultiplier[1] = amount of correction on blue-yellow axis.
     *  - Both values set to 0.0 = automatic CA correction.
     */
    double caMultiplier[2];

    /** Brightness of output image.
     */
    double brightness;

    /** Turn on the black point setting to decode RAW image.
     */
    bool enableBlackPoint;

    /** Black Point value of output image.
     */
    int blackPoint;

    /** Turn on the white point setting to decode RAW image.
     */
    bool enableWhitePoint;

    /** White Point value of output image.
     */
    int whitePoint;

    /** The input color profile used to decoded RAW data. See OutputColorProfile
     *  values for details.
     */
    InputColorSpace inputColorSpace;

    /** Path to custom input ICC profile to define the camera's raw colorspace.
     */
    QString inputProfile;

    /** The output color profile used to decoded RAW data. See OutputColorProfile
     *  values for details.
     */
    OutputColorSpace outputColorSpace;

    /** Path to custom output ICC profile to define the color workspace.
     */
    QString outputProfile;

    /** Path to text file including dead pixel list.
     */
    QString deadPixelMap;

    /** Rectangle used to calculate the white balance by averaging the region of image.
     */
    QRect whiteBalanceArea;

    //-- Extended demosaicing settings ----------------------------------------------------------

    /// For DCB interpolation.

    /** Number of DCB median filtering correction passes.
     * -1   : disable (default)
     * 1-10 : DCB correction passes
     */
    int dcbIterations;

    /** Turn on the DCB interpolation with enhance interpolated colors.
     */
    bool dcbEnhanceFl;

    /// For VCD_AHD interpolation.

    /** Turn on the EECI refine for VCD Demosaicing.
     */
    bool eeciRefine;

    /** Use edge-sensitive median filtering for artifact supression after VCD demosaicing.
     * 0   : disable (default)
     * 1-10 : median filter passes.
     */
    int esMedPasses;

    /** For IMPULSENR Noise reduction. Set the amount of Chrominance impulse denoise.
        Null value disable NR. Range is between 100 and 1000.
     */
    int NRChroThreshold;

    /** Turn on the Exposure Correction before interpolation.
     */
    bool expoCorrection;

    /** Shift of Exposure Correction before interpolation in linear scale.
     *  Usable range is from 0.25 (darken image 1 stop : -2EV) to 8.0 (lighten ~1.5 photographic stops : +3EV).
     */
    double expoCorrectionShift;

    /** Amount of highlight preservation for exposure correction before interpolation in E.V.
     *  Usable range is from 0.0 (linear exposure shift, highlights may blow) to 1.0 (maximum highlights preservation)
     *  This settings can only take effect if expoCorrectionShift > 1.0. 
     */
    double expoCorrectionHighlight;
};

//! qDebug() stream operator. Writes settings @a s to the debug output in a nicely formatted way.
LIBKDCRAW_EXPORT QDebug operator<<(QDebug dbg, const RawDecodingSettings& s);

}  // namespace KDcrawIface

#endif /* RAW_DECODING_SETTINGS_H */