/usr/include/kmer/util/util.h is in libkmer-dev 0~20150903+r2013-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define UTIL_H
// ISO C99 says that to get INT32_MAX et al, these must be defined. (7.18.2, 7.18.4, 7.8.1)
#ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS
#endif
#ifndef __STDC_LIMIT_MACROS
#define __STDC_LIMIT_MACROS
#endif
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS
#endif
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <ctype.h>
#include <inttypes.h>
// Useful types.
//
// *MASK(x) is only defined for unsigned types, with x != 0 and less
// than the datawidth.
typedef uint64_t uint64;
typedef uint32_t uint32;
typedef uint16_t uint16;
typedef uint8_t uint8;
typedef int64_t int64;
typedef int32_t int32;
typedef int16_t int16;
typedef int8_t int8;
#if defined(__alpha) || defined(_AIX) || defined(__LP64__) || defined(_LP64)
#define TRUE64BIT
#define uint64NUMBER(X) X ## LU
#define uint32NUMBER(X) X ## U
#else
#define uint64NUMBER(X) X ## LLU
#define uint32NUMBER(X) X ## LU
#endif
#define sizetFMT "%zd"
#define uint64ZERO uint64NUMBER(0x0000000000000000)
#define uint64ONE uint64NUMBER(0x0000000000000001)
#define uint64MAX uint64NUMBER(0xffffffffffffffff)
#define uint64MASK(X) ((~uint64ZERO) >> (64 - (X)))
#define uint64FMTW(X) "%" #X PRIu64
#define uint64FMT "%"PRIu64
#define uint64HEX "0x%016"PRIx64
#define int64FMTW(X) "%" #X PRId64
#define int64FMT "%"PRId64
#define uint32ZERO uint32NUMBER(0x00000000)
#define uint32ONE uint32NUMBER(0x00000001)
#define uint32MAX uint32NUMBER(0xffffffff)
#define uint32MASK(X) ((~uint32ZERO) >> (32 - (X)))
#define uint32FMTW(X) "%" #X PRIu32
#define uint32FMT "%"PRIu32
#define uint32HEX "0x%08"PRIx32
#define int32FMTW(X) "%" #X PRId32
#define int32FMT "%"PRId32
#define uint16ZERO (0x0000)
#define uint16ONE (0x0001)
#define uint16MAX (0xffff)
#define uint16MASK(X) ((~uint16ZERO) >> (16 - (X)))
#define uint16FMTW(X) "%" #X PRIu16
#define uint16FMT "%"PRIu16
#define uint8ZERO (0x00)
#define uint8ONE (0x01)
#define uint8MAX (0xff)
#define uint8MASK(X) ((~uint8ZERO) >> (8 - (X)))
#define strtouint32(N,O) (uint32)strtoul(N, O, 10)
#define strtouint64(N,O) (uint64)strtoul(N, O, 10)
#ifdef __cplusplus
extern "C" {
#endif
////////////////////////////////////////
//
// time
//
double getTime(void);
////////////////////////////////////////
//
// file
//
// Create the O_LARGEFILE type for open(), if it doesn't already
// exist (FreeBSD, Tru64). We assume that by including the stuff
// needed for open(2) we'll get any definition of O_LARGEFILE.
//
#ifndef O_LARGEFILE
#define O_LARGEFILE 0
#endif
uint64 getProcessSizeCurrent(void);
uint64 getProcessSizeLimit(void);
// Useful routines for dealing with the existence of files
int isHuman(FILE *F);
// Handles mmap() of files. Write is not tested -- in particluar,
// the test main() in mmap.c fails.
//
void*
mapFile(const char *filename,
uint64 *length,
char mode);
void
unmapFile(void *addr,
uint64 length);
// Creates a hidden temporary file. If path is given, the temporary
// file is created in that directory. The temoprary file is unlinked
// after it is created, so once you close the file, it's gone.
//
FILE *makeTempFile(char *path);
// Copies all of srcFile to dstFile, returns the number of bytes written
//
off_t copyFile(char *srcName, FILE *dstFile);
// Takes a path to a file (that possibly doesn't exist) and returns
// the number of MB (1048576 bytes) free in the directory of that
// file.
//
uint32 freeDiskSpace(char *path);
// Safer read(2) and write(2).
//
void safeWrite(int filedes, const void *buffer, const char *desc, size_t nbytes);
int safeRead(int filedes, const void *buffer, const char *desc, size_t nbytes);
////////////////////////////////////////
//
int fileExists(const char *path);
off_t sizeOfFile(const char *path);
uint64 timeOfFile(const char *path);
// Open a file, read/write, using compression based on the file name
//
FILE *openFile(const char *path, const char *mode);
void closeFile(FILE *F, const char *path);
////////////////////////////////////////
//
void *memdup(const void *orig, size_t size);
////////////////////////////////////////
//
// Pac-Man's memory allocator.
//
// Grabs big chunks of memory, then gives out little pieces. You can
// only free ALL memory, not single blocks.
//
// This is useful when one needs to malloc() tens of millions of
// things, at which point the overhead of finding a free block is
// large.
//
void *palloc(size_t size);
void pfree(void);
// A thread-safe(r) implementation just forces the user to use a
// handle. This also lets us use palloc() for collections of things
// -- e.g., twice in a program. If you don't give a handle, the
// default one is used.
//
void *palloc2(size_t size, void *handle);
void pfree2(void *handle);
// Get a new handle, release a used one. The size is the same
// as for psetblocksize().
//
void *pallochandle(size_t size);
void pfreehandle(void *handle);
// The block size can only be changed before the first call to
// palloc(). Calling psetblocksize() after that has no effect.
//
void psetblocksize(size_t size);
size_t pgetblocksize(void);
// Not generally useful - just dumps the allocated blocks to stdout.
// Uses internal structures, and used in the test routine.
//
// psetdebug() enables reporting of allocations.
//
void pdumppalloc(void *handle);
void psetdebug(int on);
////////////////////////////////////////
//
// md5
//
typedef struct {
uint64 a;
uint64 b;
uint32 i; // the iid, used in leaff
uint32 pad; // keep us size compatible between 32- and 64-bit machines.
} md5_s;
#define MD5_BUFFER_SIZE 32*1024
typedef struct {
uint64 a;
uint64 b;
void *context;
int bufferPos;
unsigned char buffer[MD5_BUFFER_SIZE];
} md5_increment_s;
// Returns -1, 0, 1 depending on if a <, ==, > b. Suitable for
// qsort().
//
int md5_compare(void const *a, void const *b);
// Converts an md5_s into a character string. s must be at least
// 33 bytes long.
//
char *md5_toascii(md5_s *m, char *s);
// Computes the md5 checksum on the string s.
//
md5_s *md5_string(md5_s *m, char *s, uint32 l);
// Computes an md5 checksum piece by piece.
//
// If m is NULL, a new md5_increment_s is allocated and returned.
//
md5_increment_s *md5_increment_char(md5_increment_s *m, char s);
md5_increment_s *md5_increment_block(md5_increment_s *m, char *s, uint32 l);
void md5_increment_finalize(md5_increment_s *m);
void md5_increment_destroy(md5_increment_s *m);
////////////////////////////////////////
//
// Matsumoto and Nichimura's Mersenne Twister pseudo random number
// generator. The struct and functions are defined in external/mt19937ar.[ch]
//
typedef struct mtctx mt_s;
mt_s *mtInit(uint32 s);
mt_s *mtInitArray(uint32 *init_key, uint32 key_length);
uint32 mtRandom32(mt_s *mt);
// A uint64 random number
//
#define mtRandom64(MT) ( (((uint64)mtRandom32(MT)) << 32) | (uint64)mtRandom32(MT) )
// Real valued randomness
// mtRandomRealOpen() -- on [0,1) real interval
// mtRandomRealClosed() -- on [0,1] real interval
// mrRandomRealOpen53() -- on [0,1) real interval, using 53 bits
//
// "These real versions are due to Isaku Wada, 2002/01/09 added" and were taken from
// the mt19937ar.c distribution (but they had actual functions, not macros)
//
// They also had
// random number in (0,1) as (mtRandom32() + 0.5) * (1.0 / 4294967296.0)
//
#define mtRandomRealOpen(MT) ( (double)mtRandom32(MT) * (1.0 / 4294967296.0) )
#define mtRandomRealClosed(MT) ( (double)mtRandom32(MT) * (1.0 / 4294967295.0) )
#define mtRandomRealOpen53(MT) ( ((mtRandom32(MT) >> 5) * 67108864.0 + (mtRandom32(MT) >> 6)) * (1.0 / 9007199254740992.0) )
// returns a random number with gaussian distribution, mean of zero and std.dev. of 1
//
double mtRandomGaussian(mt_s *mt);
////////////////////////////////////////
//
// FreeBSD's multithreaded qsort.
//
void
qsort_mt(void *a,
size_t n,
size_t es,
int (*cmp)(const void *, const void *),
int maxthreads,
int forkelem);
//#define qsort(A, N, ES, CMP) qsort_mt((A), (N), (ES), (CMP), 4, 64 * 1024)
////////////////////////////////////////
//
// perl's chomp is pretty nice
//
#ifndef chomp
#define chomp(S) { char *t=S; while (*t) t++; t--; while (isspace(*t)) { *t--=0; } }
#define chompL(S,L) { char *t=S; while (*t) t++; t--; while (isspace(*t)) { *t--=0; L--; } }
#endif
#ifndef munch
#define munch(S) { while (*(S) && isspace(*(S))) (S)++; }
#endif
#ifndef crunch
#define crunch(S) { while (*(S) && !isspace(*(S))) (S)++; }
#endif
#ifndef MIN
#define MIN(x,y) (((x) > (y)) ? (y) : (x))
#endif
#ifndef MAX
#define MAX(x,y) (((x) < (y)) ? (y) : (x))
#endif
#ifdef __cplusplus
}
#endif
#endif // UTIL_H
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