/usr/include/liggghts/fix_insert.h is in libliggghts-dev 3.7.0+repack1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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This is the
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╚══════╝╚═╝ ╚═════╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝®
DEM simulation engine, released by
DCS Computing Gmbh, Linz, Austria
http://www.dcs-computing.com, office@dcs-computing.com
LIGGGHTS® is part of CFDEM®project:
http://www.liggghts.com | http://www.cfdem.com
Core developer and main author:
Christoph Kloss, christoph.kloss@dcs-computing.com
LIGGGHTS® is open-source, distributed under the terms of the GNU Public
License, version 2 or later. It is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. You should have
received a copy of the GNU General Public License along with LIGGGHTS®.
If not, see http://www.gnu.org/licenses . See also top-level README
and LICENSE files.
LIGGGHTS® and CFDEM® are registered trade marks of DCS Computing GmbH,
the producer of the LIGGGHTS® software and the CFDEM®coupling software
See http://www.cfdem.com/terms-trademark-policy for details.
-------------------------------------------------------------------------
Contributing author and copyright for this file:
Christoph Kloss (JKU Linz, DCS Computing GmbH, Linz)
Richard Berger (JKU Linz)
Copyright 2012- DCS Computing GmbH, Linz
Copyright 2009-2015 JKU Linz
------------------------------------------------------------------------- */
#ifdef FIX_CLASS
#else
#ifndef LMP_FIX_INSERT_H
#define LMP_FIX_INSERT_H
#include "fix.h"
#include "bounding_box.h"
#include "region_neighbor_list.h"
#include "fix_particledistribution_discrete.h"
#include "update.h"
namespace LAMMPS_NS {
class FixInsert : public Fix {
public:
FixInsert(class LAMMPS *, int, char **);
~FixInsert();
virtual int setmask();
virtual void init();
void reset_timestep(bigint newstep,bigint oldstep);
virtual void setup_pre_exchange() {}
void setup(int vflag);
virtual double extend_cut_ghost();
void pre_exchange();
virtual void end_of_step() {}
void write_restart(FILE *);
virtual void restart(char *);
virtual void reset_timestep(bigint) {}
double compute_vector(int index);
virtual double min_rad(int);
virtual double max_rad(int);
virtual double max_r_bound();
int min_type();
int max_type();
int ins_every()
{ return insert_every; }
FixParticledistributionDiscrete * get_distribution()
{ return fix_distribution; }
bool has_inserted() const
{ return most_recent_ins_step == update->ntimestep; }
protected:
int iarg;
/*---TARGET QUANTITIES---how much will be inserted*/
// flag if total # of particle to insert by this command exists
int ninsert_exists;
// insertion target - can bei either number or mass
// in case of multi-sphere, ninsert is number of bodies to insert
int ninsert;
double massinsert;
// insertion rate - can bei either number rate or mass rate
// in particle per time and mass per time units - both can be 0
double nflowrate;
double massflowrate;
// how much we have inserted to far
int ninserted;
double massinserted;
// max allocation for insertion
int ninsert_this_max_local;
// first, most recent, final insertion step
int first_ins_step,most_recent_ins_step, final_ins_step;
/*---INSERTION QUANTITIES---what, where and how exactly will we insert*/
//particle distribution
class FixParticledistributionDiscrete *fix_distribution;
// insert 'ninsert_per' particles every 'insert_every' steps
// 'ninsert_per' is the default, actual # of inserted particles
// to insert is defined in calc_ninsert_this()
int insert_every;
double ninsert_per;
// determines how particle distributions are interpreted
// total number of particles inserted for each vary with calc_ninsert_this() result
// if exact_number = 0, total # inserted particles will deviate from calc_ninsert_this() result
// distribution will be fulfilled statistically
// if exact_number = 1, total # inserted particles will match result from calc_ninsert_this()
int exact_number;
// max and min type to be inserted
int type_max,type_min;
// minmum/maximum radius to be inserted
double minrad, maxrad;
// flag if overlap is checked upon insertion (via all-to-all comm)
int check_ol_flag;
#ifdef SUPERQUADRIC_ACTIVE_FLAG
int check_obb_flag;
#endif
// if flag is 1, particles are generated to be in the region as a whole
// if flag is 0, particles centers are in region
int all_in_flag;
int maxattempt;
// positions generated, and for overlap check
RegionNeighborList<interpolate_no> &neighList;
// velocity and ang vel distribution
// currently constant for omega - could also be a distribution
int v_randomSetting;
double v_insert[3];
double v_insertFluct[3];
double omega_insert[3];
double quat_insert[4];
bool quat_random_;
/*---FURTHER THINGS THAT WE NEED---*/
// random generator
class RanPark *random;
int seed;
// all2all comm
int me,nprocs;
int *recvcounts,*displs;
// determine if print stats
int print_stats_start_flag;
int print_stats_during_flag;
// warn if box extent too small for insertion
bool warn_boxentent;
// compress atom tags upon insertion
bool compress_flag;
class FixMultisphere *fix_multisphere;
class Multisphere *multisphere;
/*---FUNCTION MEMBERS---*/
virtual void print_stats_start();
virtual void print_stats_during(int,double);
virtual void init_defaults();
virtual void sanity_check();
virtual void calc_insertion_properties() = 0;
virtual bool pre_insert() { return true; }
virtual int calc_ninsert_this();
virtual int load_xnear(int);
virtual int is_nearby(int) = 0;
virtual BoundingBox getBoundingBox() = 0;
virtual void init_list(const int ninsert_this_local)
{ fix_distribution->random_init_list(ninsert_this_local); }
virtual int generate_list(const int ninsert_this_local, const int groupbit, const int exact_number)
{ return fix_distribution->randomize_list(ninsert_this_local, groupbit, exact_number); }
virtual void x_v_omega(int,int&,int&,double&) = 0;
virtual double insertion_fraction() = 0;
virtual void finalize_insertion(int){};
bool has_set_property() const
{ return property_name != NULL && fix_property != NULL; }
protected:
void generate_random_velocity(double * velocity);
private:
char *property_name;
class FixPropertyAtom *fix_property;
double fix_property_value;
bool setup_flag;
class Irregular *irregular;
virtual int distribute_ninsert_this(int);
};
}
#endif
#endif
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