/usr/include/magics/GribDecoder.h is in libmagics++-dev 3.0.0-1.
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* (C) Copyright 1996-2016 ECMWF.
*
* This software is licensed under the terms of the Apache Licence Version 2.0
* which can be obtained at http://www.apache.org/licenses/LICENSE-2.0.
* In applying this licence, ECMWF does not waive the privileges and immunities
* granted to it by virtue of its status as an intergovernmental organisation nor
* does it submit to any jurisdiction.
*/
/*! \file GribDecoder.h
\brief Definition of the Template class GribDecoder.
Magics Team - ECMWF 2004
Started: Tue 16-Mar-2004
Changes:
*/
#ifndef GribDecoder_H
#define GribDecoder_H
#include "magics.h"
#include "MagException.h"
#include "Decoder.h"
#include "Data.h"
#include "GribDecoderAttributes.h"
#include "UserPoint.h"
#include "GribLoopAttributes.h"
#include "grib_api.h"
#include "GribInterpretor.h"
namespace magics {
class GribDecoder;
struct MatchCriteria
{
MatchCriteria() {}
virtual ~MatchCriteria() {}
virtual bool verify(const GribDecoder&, const string&, const string&) { return false; }
};
class GribMagException : public MagicsException
{
public:
GribMagException( const string& why ):
MagicsException("Grib API error message: " + why){}
};
class GribFileMagException : public MagicsException
{
public:
GribFileMagException(const string& file, int index)
{
ostringstream s;
s << "Grib decoding failed: field " << index << " in " << file << endl;
what_ = s.str();
}
};
class GribLoop;
class GribDecoder:
public Decoder,
public Data,
public GribDecoderAttributes
{
public:
GribDecoder();
virtual ~GribDecoder();
enum InterpolateMethod { nearest, nearest_valid, interpolate };
// implements BaseSceneObject interface
virtual void set(const map<string, string>& params) { GribDecoderAttributes::set(params); }
virtual void set(const XmlNode& node) { GribDecoderAttributes::set(node); }
void set(const GribLoop&, int);
// implements Decoder interface
void decode();
void decode1D(); // RV MF
void decode2D();
void decode(const Transformation&);
void decode2D(const Transformation&);
void decodeRaster(const Transformation&);
void decodePoints();
void release();
void newPoint(const Transformation&, double, double, double, double, double, vector<CustomisedPoint*>&, double);
bool verify(const string& where) const;
MatrixHandler& direction();
// Data Interface : info for the layer managment!
string layerId() { decode(); return layerId_; }
string name() {
return name_;
}
const DateTime& from() {
return from_; }
const DateTime& to() { return to_; }
string title() {
return title_;
}
static void scale(const string&, double&, double&);
InterpolateMethod interpolateMethod() const {
if ( magCompare(interpolation_method_, "interpolate") )
return interpolate;
if ( magCompare(interpolation_method_, "nearest") )
return nearest;
if ( magCompare(interpolation_method_, "nearest_valid") )
return nearest_valid;
}
int missingFill() const { return missing_fill_count_; }
bool getExpver() const { return expver_; }
void version();
// implements Decoder
void visit(AnimationRules&);
void visit(MetaDataCollector&);
void visit(MagnifierCollector&);
void visit(ValuesCollector&);
void visit(Transformation&);
void visit(MetaDataVisitor&);
const DateDescription& timeStamp();
const LevelDescription& level() ;
// implements Decoder
void visit(TextVisitor&);
PointsHandler& points()
{
decodePoints();
pointsHandlers_.push_back(new PointsHandler(points_));
return *(pointsHandlers_.back());
}
PointsHandler& points(const Transformation& transformation)
{
decodePoints();
pointsHandlers_.push_back(new BoxPointsHandler(points_, transformation, true));
return *(pointsHandlers_.back());
}
PointsHandler& points(const Transformation& transformation, bool all) {
decodePoints();
pointsHandlers_.push_back(new BoxPointsHandler(points_, transformation, !all));
return *(pointsHandlers_.back());
}
MatrixHandler& matrix()
{
// RV MF
decode1D();
// decode();
matrixHandlers_.push_back(new MatrixHandler(*matrix_));
return *(matrixHandlers_.back());
}
MatrixHandler& matrix(const Transformation& transformation)
{
decode(transformation);
matrixHandlers_.push_back(new MatrixHandler(*matrix_));
return *(matrixHandlers_.back());
}
void setPath(const string& path) { file_name_ = path; }
RasterData& raster(const Transformation& transformation)
{
decodeRaster(transformation);
return raster_;
}
void customisedPoints(const Transformation& t, const std::set<string>& n, CustomisedPointsList& out, bool all)
{
}
void customisedPoints(const AutomaticThinningMethod&, const Transformation&, const std::set<string>&, CustomisedPointsList&);
void customisedPoints(const BasicThinningMethod&, const Transformation&, const std::set<string>&, CustomisedPointsList& );
void customisedPoints(const Transformation& t, CustomisedPointsList& out, double xpts, double ypts, double gap);
virtual grib_handle* open(grib_handle*, bool sendMsg = true);
virtual void openFirstComponent();
virtual void openSecondComponent();
virtual void openThirdComponent();
virtual void readColourComponent();
grib_handle* id() const { if (!handle_) const_cast<GribDecoder*>(this)->decode(); return handle_; }
long getLong(const string&, bool warnIfKeyAbsent = true) const;
string getString(const string&, bool warnIfKeyAbsent = true) const;
double getDouble(const string&, bool warnIfKeyAbsent = true) const;
void setDouble(const string&, double) const;
string getstring(const string&, bool warnIfKeyAbsent = true, bool cache= true) const;
void read(Matrix **matrix, Matrix ** matrix2 = NULL);
void read(Matrix **matrix, const Transformation&);
bool id(const string&, const string&) const;
grib_nearest* nearest_point_handle(bool keep);
void nearestGridpoints(double *inlats, double *inlons, double *outlats, double *outlons, double *values, double *distances, int nb, string &representation);
grib_handle* uHandle(string&);
grib_handle* vHandle(string&);
grib_handle* uHandle() const { return component1_ ; }
grib_handle* vHandle() const { return component2_ ; };
grib_handle* cHandle(string&);
double uComponent(int);
double vComponent(int);
void uComponent();
void vComponent();
grib_handle* handle() const { return handle_; }
void initInfo();
protected:
//! Method to print string about this class on to a stream of type ostream (virtual).
virtual void print(ostream&) const;
void handle(grib_handle*);
mutable Matrix* matrix_;
mutable double* xValues_;
mutable double* yValues_;
mutable Matrix* xComponent_;
mutable Matrix* yComponent_;
mutable Matrix* colourComponent_;
mutable RasterData raster_;
mutable PointsList points_;
bool thinning_debug_;
mutable map<string, string> sKeys_;
mutable map<string, long> lKeys_;
mutable map<string, double> dKeys_;
int internalIndex_;
GribInterpretor* interpretor_;
map<double, std::set<double> > positions_;
grib_handle* handle_;
grib_nearest* nearest_;
grib_handle* field_;
grib_handle* component1_;
grib_handle* component2_;
grib_handle* colour_;
string title_;
static int count_;
friend class GribInterpretor;
private:
//! Copy constructor - No copy allowed
GribDecoder(const GribDecoder&);
//! Overloaded << operator to copy - No copy allowed
GribDecoder& operator=(const GribDecoder&);
// -- Friends
//! Overloaded << operator to call print().
friend ostream& operator<<(ostream& s,const GribDecoder& p)
{ p.print(s); return s; }
};
class GribEntryDecoder: public GribDecoder
{
public:
GribEntryDecoder(grib_handle* handle) {
handle_ = handle;
handle1_ = 0;
handle2_ = 0;
handle3_ = 0;
Data::dimension_ = 1;
}
GribEntryDecoder(grib_handle* handle1, grib_handle* handle2) {
handle_ = handle1;
handle1_ = handle1;
handle2_ = handle2;
handle3_ = 0;
Data::dimension_ = 2;
}
GribEntryDecoder(grib_handle* handle1, grib_handle* handle2, grib_handle* handle3) {
handle_ = handle1;
handle1_ = handle1;
handle2_ = handle2;
handle3_ = handle3;
Data::dimension_ = 3;
}
~GribEntryDecoder() {}
grib_handle* open(grib_handle*, bool sendMsg = true);
void openFirstComponent() {
ASSERT(handle1_);
handle_ = handle1_;
component1_ = handle1_;
}
void openSecondComponent() {
ASSERT(handle2_);
handle_ = handle2_;
component2_ = handle2_;
}
void openThirdComponent() {
ASSERT(handle3_);
handle_ = handle3_;
}
void readColourComponent() {
if ( handle3_ ) {
handle_ = handle3_;
read(&colourComponent_);
}
else
colourComponent_ = 0;
}
protected:
grib_handle* handle1_;
grib_handle* handle2_;
grib_handle* handle3_;
};
class GribLoop : public GribLoopAttributes, public DataLoop
{
public:
GribLoop();
virtual ~GribLoop();
void set(const map<string, string>& map) { GribLoopAttributes::set(map); }
void set(const XmlNode& node) { GribLoopAttributes::set(node); }
Data* current();
bool hasMore();
void next();
void setToFirst();
protected:
virtual void print(ostream&) const;
vector<GribDecoder*> gribs_;
GribDecoder* currentgrib_;
friend class GribDecoder;
vector<int>::iterator currentDim_;
vector<long int>::iterator currentPos_;
FILE* file_;
static map<string, string> ids_;
static int index_;
int uniqueId_;
int counter_;
private:
//! Copy constructor - No copy allowed
GribLoop(const GribLoop&);
//! Overloaded << operator to copy - No copy allowed
GribLoop& operator=(const GribLoop&);
// -- Friends
//! Overloaded << operator to call print().
friend ostream& operator<<(ostream& s,const GribLoop& p)
{ p.print(s); return s; }
};
} // namespace magics
#endif
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