/usr/include/magics/MgQSceneItem.h is in libmagics++-dev 3.0.0-1.
This file is owned by root:root, with mode 0o644.
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* (C) Copyright 1996-2016 ECMWF.
*
* This software is licensed under the terms of the Apache Licence Version 2.0
* which can be obtained at http://www.apache.org/licenses/LICENSE-2.0.
* In applying this licence, ECMWF does not waive the privileges and immunities
* granted to it by virtue of its status as an intergovernmental organisation nor
* does it submit to any jurisdiction.
*/
/*!
\file MgQSceneLayout.h
\brief Definition of MgQSceneLayout.
\author Graphics Section, ECMWF
Started: June 2011
*/
#ifndef MgQSceneItem_H
#define MgQSceneItem_H
#include "MgQ.h"
#include "MgQLayoutItem.h"
#include <QMap>
#include "Layer.h"
#include "QtDriver.h"
#include "MgQScene.h"
class QProgressDialog;
class MgQDriverObject;
class MgQLayerItem;
class MgQLayerState;
class MgQPreviewLayoutItem;
class MgQSceneLayerItem;
class MgQStepMetaData;
using magics::SceneLayer;
class MgQIcon
{
public:
MgQIcon(QString name, QString cs, QString id) :
name_(name), class_(cs), id_(id) {}
QString name_;
QString class_;
QString id_;
};
typedef QList<MgQIcon> MgQIconList;
class MgQSceneItem : public MgQLayoutItem
{
public:
enum {Type = MgQ::SceneItemType};
MgQSceneItem(const Layout &);
~MgQSceneItem();
int type() const {return Type;}
void clearBeforeNewRequest();
void saveStateBeforeNewRequest();
void restoreLayerState();
MgQLayoutItem* findPreviewLayout();
MgQLayoutItem* findMagnifierLayout();
//MgQAnimation* animation();
//void addAnimation(MgQLayoutItem*,MgQAnimation*);
void selectCurrentStepForAnimation();
void setStepNum(int n) {stepNum_=n;}
int stepNum();
int currentStep();
bool stepCached(int);
void setCurrentStep(int,bool update=true);
void setPrevCurrentStep(int i) {prevCurrentStep_=i;};
void setStepVisible(int,bool);
QStringList stepLabel(int) {return QStringList();}
void stepMetaData(MgQStepMetaData*);
MgQMagnifierLayoutItem* updateMagnifier(float);
void clearMagnifier();
void setSceneLayerItem(MgQSceneLayerItem *item) {sceneLayerItem_=item;}
MgQSceneLayerItem* sceneLayerItem() {return sceneLayerItem_;}
const QList<MgQLayerItem*>& layerItems() {return layerItems_;}
void addLayerItem(MgQLayerItem*);
MgQLayerItem* layerItem(const Layer&);
//void collectLayerData(QList<QPointF> &,QMap<int,QList<QStringList> > &,bool addLayerName=true);
//void collectLayerDataForCurrentStep(QList<QPointF> &,QList<QStringList> &,bool addLayerName=true);
//void collectLayerData(QList<QPointF> &,QList<QStringList> &,int,bool addLayerName=true);
void collectLayerData(QList<QPointF> &,QMap<int,QList<ValuesCollector> > &,double,double);
void collectLayerDataForCurrentStep(QList<QPointF> &,QList<ValuesCollector> &,double,double);
void collectLayerData(QList<QPointF> &,QList<ValuesCollector> &,int,double,double);
void collectLayerDataForCurrentStep(MgQLayerItem *,ValuesCollector& data);
void collectLayerData(MgQLayerItem *,ValuesCollector& ,int );
void layerMetaDataForCurrentStep(MgQLayerItem *,MetaDataCollector&);
void layerMetaData(MgQLayerItem *,MetaDataCollector&,int);
void layerDataIndexForCurrentStep(MgQLayerItem *,DataIndexCollector&);
void layerDataIndex(MgQLayerItem *,DataIndexCollector&,int);
QPixmap layerInfoImageForCurrentStep(MgQLayerItem *,QHash<QString,QString>);
QPixmap layerInfoImage(MgQLayerItem *,int,QHash<QString,QString>);
void layerIconsForCurrentStep(MgQLayerItem *,MgQIconList&);
void layerIcons(MgQLayerItem *,MgQIconList&,int);
void renderLayerPreview();
void addPreviewLayoutItem(MgQPreviewLayoutItem* item) {previewLayoutItem_=item;}
MgQPreviewLayoutItem* previewLayoutItem() {return previewLayoutItem_;}
//QList<MgQLayerState*> previousLayerState() {return previousLayerState_;}
void setDriverObject(MgQDriverObject* drv) {driverObject_=drv;}
void renderForMagnifier(QPainter *, const QRectF &, const QRectF &);
void renderForPrinter(QPainter *);
void renderForVideo(QPainter *,QProgressDialog *,QString,QStringList &);
void updateAnimation();
void updateLayers();
void setEnableAntialias(bool);
void addProjectorItem(MgQLayoutItem *n) {projectorItems_ << n;}
QList<MgQLayoutItem*> projectorItems() {return projectorItems_;}
MgQLayoutItem* findProjectorItem(QPointF);
MgQLayoutItem* firstProjectorItem();
protected:
void scanLayers();
void updateCache();
void drawBackground( QPainter * painter, const QRectF & rect );
int prevCurrentStep_;
int currentStep_;
int stepNum_;
//QRectF magnifierSceneRect_;
//float magnifierFactor_;
MgQSceneLayerItem *sceneLayerItem_;
MgQPreviewLayoutItem* previewLayoutItem_;
QList<MgQLayerItem*> layerItems_;
QList<MgQLayerState*> previousLayerState_;
QList<MgQLayoutItem*> projectorItems_;
MgQDriverObject *driverObject_;
bool antialias_;
};
#endif
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