/usr/include/MYGUI/MyGUI_OgreTexture.h is in libmygui-dev 3.2.2+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | /*!
@file
@author Albert Semenov
@date 04/2009
*/
#ifndef MYGUI_OGRE_TEXTURE_H_
#define MYGUI_OGRE_TEXTURE_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_ITexture.h"
#include "MyGUI_RenderFormat.h"
#include <OgreResource.h>
#include <OgreTexture.h>
#include "MyGUI_LastHeader.h"
namespace MyGUI
{
class OgreTexture :
public ITexture,
public Ogre::ManualResourceLoader
{
public:
OgreTexture(const std::string& _name, const std::string& _group);
virtual ~OgreTexture();
virtual const std::string& getName() const;
virtual void createManual(int _width, int _height, TextureUsage _usage, PixelFormat _format);
virtual void loadFromFile(const std::string& _filename);
virtual void saveToFile(const std::string& _filename);
virtual void setInvalidateListener(ITextureInvalidateListener* _listener);
virtual void destroy();
virtual void* lock(TextureUsage _access);
virtual void unlock();
virtual bool isLocked();
virtual int getWidth();
virtual int getHeight();
virtual PixelFormat getFormat()
{
return mOriginalFormat;
}
virtual TextureUsage getUsage()
{
return mOriginalUsage;
}
virtual size_t getNumElemBytes()
{
return mNumElemBytes;
}
virtual IRenderTarget* getRenderTarget();
static Ogre::TextureUsage convertUsage(TextureUsage _usage);
static Ogre::PixelFormat convertFormat(PixelFormat _format);
/*internal:*/
Ogre::TexturePtr getOgreTexture()
{
return mTexture;
}
void setOgreTexture(Ogre::TexturePtr _value)
{
mTexture = _value;
}
private:
void setUsage(TextureUsage _usage);
void setFormat(PixelFormat _format);
void setFormatByOgreTexture();
virtual void loadResource(Ogre::Resource* resource);
private:
Ogre::TexturePtr mTexture;
std::string mName;
std::string mGroup;
TextureUsage mOriginalUsage;
PixelFormat mOriginalFormat;
size_t mNumElemBytes;
Ogre::PixelFormat mPixelFormat;
Ogre::TextureUsage mUsage;
ITextureInvalidateListener* mListener;
IRenderTarget* mRenderTarget;
Ogre::PixelBox mTmpData;
};
} // namespace MyGUI
#endif // MYGUI_OGRE_TEXTURE_H_
|