/usr/include/MYGUI/MyGUI_SkinItem.h is in libmygui-dev 3.2.2+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 | /*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_SKIN_ITEM_H_
#define MYGUI_SKIN_ITEM_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_LayerItem.h"
#include "MyGUI_ISubWidgetRect.h"
#include "MyGUI_ISubWidgetText.h"
#include "MyGUI_ResourceSkin.h"
namespace MyGUI
{
class MYGUI_EXPORT SkinItem :
public LayerItem
{
public:
SkinItem();
/** Get text sub widget or nullptr if no text sub widget */
ISubWidgetText* getSubWidgetText();
/** Get sub widget of first texture or nullptr if no sub widget with texture */
ISubWidgetRect* getSubWidgetMain();
void _setTextureName(const std::string& _texture);
const std::string& _getTextureName() const;
protected:
void _createSkinItem(ResourceSkin* _info);
void _deleteSkinItem();
void _setSkinItemAlign(const IntSize& _size);
void _setSkinItemVisible(bool _value);
void _setSkinItemColour(const Colour& _value);
void _setSkinItemAlpha(float _value);
void _correctSkinItemView();
void _updateSkinItemView();
bool _setSkinItemState(const std::string& _state);
void _setSubSkinVisible(bool _visible);
private:
// вектор всех детей сабскинов
VectorSubWidget mSubSkinChild;
// указатель на окно текста
ISubWidgetText* mText;
// указатель на первый не текстовой сабскин
ISubWidgetRect* mMainSkin;
// список всех стейтов
MapWidgetStateInfo mStateInfo;
std::string mTextureName;
ITexture* mTexture;
bool mSubSkinsVisible;
};
} // namespace MyGUI
#endif // MYGUI_SKIN_ITEM_H_
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