/usr/include/MYGUI/MyGUI_SkinManager.h is in libmygui-dev 3.2.2+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 | /*
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef MYGUI_SKIN_MANAGER_H_
#define MYGUI_SKIN_MANAGER_H_
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_Enumerator.h"
#include "MyGUI_ResourceSkin.h"
#include "MyGUI_XmlDocument.h"
#include "MyGUI_ResourceManager.h"
#include "MyGUI_BackwardCompatibility.h"
namespace MyGUI
{
class MYGUI_EXPORT SkinManager :
public Singleton<SkinManager>,
public MemberObsolete<SkinManager>
{
public:
SkinManager();
void initialise();
void shutdown();
/** Get ResourceSkin by name */
ResourceSkin* getByName(const std::string& _name) const;
/** Check if skin with specified name exist */
bool isExist(const std::string& _name) const;
/** Get default skin name.
Default skin used when creating widget with skin that doesn't exist.
*/
const std::string getDefaultSkin() const;
/** Set default skin name.
Default skin used when creating widget with skin that doesn't exist.
*/
void setDefaultSkin(const std::string& _value);
private:
void createDefault(const std::string& _value);
void _load(xml::ElementPtr _node, const std::string& _file, Version _version);
private:
std::string mDefaultName;
bool mIsInitialise;
std::string mXmlSkinTagName;
std::string mXmlDefaultSkinValue;
};
} // namespace MyGUI
#endif // MYGUI_SKIN_MANAGER_H_
|