This file is indexed.

/usr/include/ns3.27/ns3/socket.h is in libns3-dev 3.27+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2006 Georgia Tech Research Corporation
 *               2007 INRIA
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Authors: George F. Riley<riley@ece.gatech.edu>
 *          Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
 */

#ifndef NS3_SOCKET_H
#define NS3_SOCKET_H

#include "ns3/callback.h"
#include "ns3/ptr.h"
#include "ns3/tag.h"
#include "ns3/object.h"
#include "ns3/net-device.h"
#include "address.h"
#include <stdint.h>
#include "ns3/inet-socket-address.h"
#include "ns3/inet6-socket-address.h"

namespace ns3 {


class Node;
class Packet;

/**
 * \ingroup network
 * \defgroup socket Socket
 */

/**
 * \brief A low-level Socket API based loosely on the BSD Socket API.
 * \ingroup socket
 *
 * A few things to keep in mind about this type of socket:
 * - it uses ns-3 API constructs such as class ns3::Address instead of
 *   C-style structs
 * - in contrast to the original BSD socket API, this API is asynchronous:
 *   it does not contain blocking calls.  Sending and receiving operations
 *   must make use of the callbacks provided. 
 * - It also uses class ns3::Packet as a fancy byte buffer, allowing 
 *   data to be passed across the API using an ns-3 Packet instead of 
 *   a raw data pointer.
 * - Not all of the full POSIX sockets API is supported
 *
 * Other than that, it tries to stick to the BSD API to make it 
 * easier for those who know the BSD API to use this API.
 * More details are provided in the ns-3 tutorial.
 */
class Socket : public Object
{
public:
  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  Socket (void);
  virtual ~Socket (void);

  /**
   * \enum SocketErrno
   * \brief Enumeration of the possible errors returned by a socket.
   */
  enum SocketErrno {
    ERROR_NOTERROR,
    ERROR_ISCONN,
    ERROR_NOTCONN,
    ERROR_MSGSIZE,
    ERROR_AGAIN,
    ERROR_SHUTDOWN,
    ERROR_OPNOTSUPP,
    ERROR_AFNOSUPPORT,
    ERROR_INVAL,
    ERROR_BADF,
    ERROR_NOROUTETOHOST,
    ERROR_NODEV,
    ERROR_ADDRNOTAVAIL,
    ERROR_ADDRINUSE,
    SOCKET_ERRNO_LAST
  };

  /**
   * \enum SocketType
   * \brief Enumeration of the possible socket types.
   */
  enum SocketType {
    NS3_SOCK_STREAM,
    NS3_SOCK_SEQPACKET,
    NS3_SOCK_DGRAM,
    NS3_SOCK_RAW
  };

  /**
   * \enum SocketPriority
   * \brief Enumeration of the possible socket priorities.
   *
   * Names and corresponding values are derived from
   * the Linux TC_PRIO_* macros
   */
  enum SocketPriority {
    NS3_PRIO_BESTEFFORT = 0,
    NS3_PRIO_FILLER = 1,
    NS3_PRIO_BULK = 2,
    NS3_PRIO_INTERACTIVE_BULK = 4,
    NS3_PRIO_INTERACTIVE = 6,
    NS3_PRIO_CONTROL = 7
  };

  /**
   * \enum Ipv6MulticastFilterMode
   * \brief Enumeration of the possible filter of a socket.
   *
   * A socket can have filters on specific sources to include only
   * packets incoming from them, or to exclude packets incoming
   * from specific sources.
   * Moreover, inclusion and exclusion also works as a leave,
   * since "joining" a group without allowed sources is equivalent
   * to leaving it.
   */
  enum Ipv6MulticastFilterMode
  {
    INCLUDE=1,
    EXCLUDE
  };

  /**
   * This method wraps the creation of sockets that is performed
   * on a given node by a SocketFactory specified by TypeId.
   * 
   * \return A smart pointer to a newly created socket.
   * 
   * \param node The node on which to create the socket
   * \param tid The TypeId of a SocketFactory class to use
   */
  static Ptr<Socket> CreateSocket (Ptr<Node> node, TypeId tid);
  /**
   * \brief Get last error number.
   *
   * \return the errno associated to the last call which failed in this
   *         socket. Each socket's errno is initialized to zero
   *         when the socket is created.
   */
  virtual enum Socket::SocketErrno GetErrno (void) const = 0;
  /**
    * \return the socket type, analogous to getsockopt (SO_TYPE)
    */
  virtual enum Socket::SocketType GetSocketType (void) const = 0;
  /**
   * \brief Return the node this socket is associated with.
   * \returns the node
   */
  virtual Ptr<Node> GetNode (void) const = 0;
  /**
   * \brief Specify callbacks to allow the caller to determine if
   * the connection succeeds of fails.
   * \param connectionSucceeded this callback is invoked when the 
   *        connection request initiated by the user is successfully 
   *        completed. The callback is passed  back a pointer to 
   *        the same socket object.
   * \param connectionFailed this callback is invoked when the 
   *        connection request initiated by the user is unsuccessfully 
   *        completed. The callback is passed back a pointer to the 
   *        same socket object. 
   */
  void SetConnectCallback (Callback<void, Ptr<Socket> > connectionSucceeded,
                           Callback<void,  Ptr<Socket> > connectionFailed);
  /**
   * \brief Detect socket recv() events such as graceful shutdown or error.
   *
   * For connection-oriented sockets, the first callback is used to signal
   * that the remote side has gracefully shut down the connection, and the
   * second callback denotes an error corresponding to cases in which
   * a traditional recv() socket call might return -1 (error), such
   * as a connection reset.  For datagram sockets, these callbacks may
   * never be invoked.
   *
   * \param normalClose this callback is invoked when the
   *        peer closes the connection gracefully
   * \param errorClose this callback is invoked when the
   *        connection closes abnormally
   */
  void SetCloseCallbacks (Callback<void, Ptr<Socket> > normalClose,
                          Callback<void, Ptr<Socket> > errorClose);
  /**
   * \brief Accept connection requests from remote hosts
   * \param connectionRequest Callback for connection request from peer. 
   *        This user callback is passed a pointer to this socket, the 
   *        ip address and the port number of the connection originator. 
   *        This callback must return true to accept the incoming connection,
   *        false otherwise. If the connection is accepted, the 
   *        "newConnectionCreated" callback will be invoked later to 
   *        give access to the user to the socket created to match 
   *        this new connection. If the user does not explicitly 
   *        specify this callback, all incoming  connections will be refused.
   * \param newConnectionCreated Callback for new connection: when a new
   *        is accepted, it is created and the corresponding socket is passed
   *        back to the user through this callback. This user callback is 
   *        passed a pointer to the new socket, and the ip address and 
   *        port number of the connection originator.
   */
  void SetAcceptCallback (Callback<bool, Ptr<Socket>, 
                                   const Address &> connectionRequest,
                          Callback<void, Ptr<Socket>, 
                                   const Address&> newConnectionCreated);
  /**
   * \brief Notify application when a packet has been sent from transport 
   *        protocol (non-standard socket call)
   * \param dataSent Callback for the event that data is sent from the
   *        underlying transport protocol.  This callback is passed a
   *        pointer to the socket, and the number of bytes sent.
   */
  void SetDataSentCallback (Callback<void, Ptr<Socket>, 
                                     uint32_t> dataSent);
  /**
   * \brief Notify application when space in transmit buffer is added
   *
   *        This callback is intended to notify a 
   *        socket that would have been blocked in a blocking socket model
   *        that space is available in the transmit buffer and that it
   *        can call Send() again.
   *
   * \param sendCb Callback for the event that the socket transmit buffer
   *        fill level has decreased.  This callback is passed a pointer to
   *        the socket, and the number of bytes available for writing
   *        into the buffer (an absolute value).  If there is no transmit
   *        buffer limit, a maximum-sized integer is always returned.
   */
  void SetSendCallback (Callback<void, Ptr<Socket>, uint32_t> sendCb);
  /**
   * \brief Notify application when new data is available to be read.
   *
   *        This callback is intended to notify a socket that would
   *        have been blocked in a blocking socket model that data
   *        is available to be read.
   */
  void SetRecvCallback (Callback<void, Ptr<Socket> >);
  /** 
   * \brief Allocate a local endpoint for this socket.
   * \param address the address to try to allocate
   * \returns 0 on success, -1 on failure.
   */
  virtual int Bind (const Address &address) = 0;

  /** 
   * \brief Allocate a local IPv4 endpoint for this socket.
   *
   * \returns 0 on success, -1 on failure.
   */
  virtual int Bind () = 0;

  /** 
   * \brief Allocate a local IPv6 endpoint for this socket.
   *
   * \returns 0 on success, -1 on failure.
   */
  virtual int Bind6 () = 0;

  /**
   * \brief Close a socket.
   * \returns zero on success, -1 on failure.
   *
   * After the Close call, the socket is no longer valid, and cannot
   * safely be used for subsequent operations.
   */
  virtual int Close (void) = 0;

  /**
   * \returns zero on success, -1 on failure.
   *
   * Do not allow any further Send calls. This method is typically
   * implemented for Tcp sockets by a half close.
   */
  virtual int ShutdownSend (void) = 0;

  /**
   * \returns zero on success, -1 on failure.
   *
   * Do not allow any further Recv calls. This method is typically
   * implemented for Tcp sockets by a half close.
   */
  virtual int ShutdownRecv (void) = 0;

  /**
   * \brief Initiate a connection to a remote host
   * \param address Address of remote.
   * \returns 0 on success, -1 on error (in which case errno is set).
   */
  virtual int Connect (const Address &address) = 0;

  /**
   * \brief Listen for incoming connections.
   * \returns 0 on success, -1 on error (in which case errno is set).
   */
  virtual int Listen (void) = 0;

  /**
   * \brief Returns the number of bytes which can be sent in a single call
   * to Send. 
   * 
   * For datagram sockets, this returns the number of bytes that
   * can be passed atomically through the underlying protocol.
   *
   * For stream sockets, this returns the available space in bytes
   * left in the transmit buffer.
   *
   * \returns The number of bytes which can be sent in a single Send call.
   */
  virtual uint32_t GetTxAvailable (void) const = 0;
 
  /**
   * \brief Send data (or dummy data) to the remote host
   *
   * This function matches closely in semantics to the send() function
   * call in the standard C library (libc):
   *   ssize_t send (int s, const void *msg, size_t len, int flags);
   * except that the send I/O is asynchronous.  This is the
   * primary Send method at this low-level API and must be implemented 
   * by subclasses.
   * 
   * In a typical blocking sockets model, this call would block upon
   * lack of space to hold the message to be sent.  In ns-3 at this
   * API, the call returns immediately in such a case, but the callback
   * registered with SetSendCallback() is invoked when the socket
   * has space (when it conceptually unblocks); this is an asynchronous
   * I/O model for send().
   * 
   * This variant of Send() uses class ns3::Packet to encapsulate
   * data, rather than providing a raw pointer and length field.
   * This allows an ns-3 application to attach tags if desired (such
   * as a flow ID) and may allow the simulator to avoid some data
   * copies.  Despite the appearance of sending Packets on a stream
   * socket, just think of it as a fancy byte buffer with streaming
   * semantics.
   *
   * If either the message buffer within the Packet is too long to pass 
   * atomically through the underlying protocol (for datagram sockets), 
   * or the message buffer cannot entirely fit in the transmit buffer
   * (for stream sockets), -1 is returned and SocketErrno is set 
   * to ERROR_MSGSIZE.  If the packet does not fit, the caller can
   * split the Packet (based on information obtained from 
   * GetTxAvailable) and reattempt to send the data.
   *
   * The flags argument is formed by or'ing one or more of the values:
   *        MSG_OOB        process out-of-band data 
   *        MSG_DONTROUTE  bypass routing, use direct interface 
   * These flags are _unsupported_ as of ns-3.1.
   *
   * \param p ns3::Packet to send
   * \param flags Socket control flags
   * \returns the number of bytes accepted for transmission if no error
   *          occurs, and -1 otherwise.
   *
   * \see SetSendCallback
   */
  virtual int Send (Ptr<Packet> p, uint32_t flags) = 0;

  /**
   * \brief Send data to a specified peer.
   *
   * This method has similar semantics to Send () but subclasses may
   * want to provide checks on socket state, so the implementation is
   * pushed to subclasses.
   *
   * \param p packet to send
   * \param flags Socket control flags
   * \param toAddress IP Address of remote host
   * \returns -1 in case of error or the number of bytes copied in the 
   *          internal buffer and accepted for transmission.
   */
  virtual int SendTo (Ptr<Packet> p, uint32_t flags, 
                      const Address &toAddress) = 0;

  /**
   * Return number of bytes which can be returned from one or 
   * multiple calls to Recv.
   * Must be possible to call this method from the Recv callback.
   *
   * \returns the number of bytes which can be returned from one or
   *          multiple Recv calls.
   */
  virtual uint32_t GetRxAvailable (void) const = 0;

  /**
   * \brief Read data from the socket
   *
   * This function matches closely in semantics to the recv() function
   * call in the standard C library (libc):
   *   ssize_t recv (int s, void *buf, size_t len, int flags);
   * except that the receive I/O is asynchronous.  This is the
   * primary Recv method at this low-level API and must be implemented 
   * by subclasses.
   * 
   * This method is normally used only on a connected socket.
   * In a typical blocking sockets model, this call would block until
   * at least one byte is returned or the connection closes.
   * In ns-3 at this API, the call returns immediately in such a case
   * and returns 0 if nothing is available to be read.
   * However, an application can set a callback, ns3::SetRecvCallback,
   * to be notified of data being available to be read
   * (when it conceptually unblocks); this is an asynchronous
   * I/O model for recv().
   * 
   * This variant of Recv() uses class ns3::Packet to encapsulate
   * data, rather than providing a raw pointer and length field.
   * This allows an ns-3 application to attach tags if desired (such
   * as a flow ID) and may allow the simulator to avoid some data
   * copies.  Despite the appearance of receiving Packets on a stream
   * socket, just think of it as a fancy byte buffer with streaming
   * semantics.
   *
   * The semantics depend on the type of socket.  For a datagram socket,
   * each Recv() returns the data from at most one Send(), and order
   * is not necessarily preserved.  For a stream socket, the bytes
   * are delivered in order, and on-the-wire packet boundaries are
   * not preserved.
   * 
   * The flags argument is formed by or'ing one or more of the values:
   *        MSG_OOB             process out-of-band data
   *        MSG_PEEK            peek at incoming message
   * None of these flags are supported for now.
   *
   * Some variants of Recv() are supported as additional API,
   * including RecvFrom(), overloaded Recv() without arguments,
   * and variants that use raw character buffers.
   *
   * \param maxSize reader will accept packet up to maxSize
   * \param flags Socket control flags
   * \returns Ptr<Packet> of the next in-sequence packet.  Returns
   * 0 if the socket cannot return a next in-sequence packet conforming
   * to the maxSize and flags.
   *
   * \see SetRecvCallback
   */
  virtual Ptr<Packet> Recv (uint32_t maxSize, uint32_t flags) = 0;

  /**
   * \brief Read a single packet from the socket and retrieve the sender 
   * address.
   *
   * Calls Recv(maxSize, flags) with maxSize
   * implicitly set to maximum sized integer, and flags set to zero.
   *
   * This method has similar semantics to Recv () but subclasses may
   * want to provide checks on socket state, so the implementation is
   * pushed to subclasses.
   *
   * \param maxSize reader will accept packet up to maxSize
   * \param flags Socket control flags
   * \param fromAddress output parameter that will return the
   * address of the sender of the received packet, if any.  Remains
   * untouched if no packet is received.
   * \returns Ptr<Packet> of the next in-sequence packet.  Returns
   * 0 if the socket cannot return a next in-sequence packet.
   */
  virtual Ptr<Packet> RecvFrom (uint32_t maxSize, uint32_t flags,
                                Address &fromAddress) = 0;

  /////////////////////////////////////////////////////////////////////
  //   The remainder of these public methods are overloaded methods  //
  //   or variants of Send() and Recv(), and they are non-virtual    //
  /////////////////////////////////////////////////////////////////////
 
  /**
   * \brief Send data (or dummy data) to the remote host
   * 
   * Overloaded version of Send(..., flags) with flags set to zero.
   *
   * \param p ns3::Packet to send
   * \returns the number of bytes accepted for transmission if no error
   *          occurs, and -1 otherwise.
   */
  int Send (Ptr<Packet> p);

  /**
   * \brief Send data (or dummy data) to the remote host
   * 
   * This method is provided so as to have an API which is closer in 
   * appearance to that of real network or BSD sockets.
   *
   * \param buf A pointer to a raw byte buffer of some data to send.  If 
   * this buffer is 0, we send dummy data whose size is specified by the 
   * second parameter
   * \param size the number of bytes to copy from the buffer
   * \param flags Socket control flags
   * \returns the number of bytes accepted for transmission if no error
   *          occurs, and -1 otherwise.
   */
  int Send (const uint8_t* buf, uint32_t size, uint32_t flags);


  /**
   * \brief Send data to a specified peer.
   *
   * This method is provided so as to have an API which is closer in 
   * appearance to that of real network or BSD sockets.
   *
   * \param buf A pointer to a raw byte buffer of some data to send.
   * If this is 0, we send dummy data whose size is specified by the 
   * third parameter
   * \param size the number of bytes to copy from the buffer
   * \param flags Socket control flags
   * \param address IP Address of remote host
   * \returns -1 in case of error or the number of bytes copied in the 
   *          internal buffer and accepted for transmission.
   *
   */
  int SendTo (const uint8_t* buf, uint32_t size, uint32_t flags, 
              const Address &address); 

  /**
   * \brief Read a single packet from the socket
   *
   * Overloaded version of Recv(maxSize, flags) with maxSize
   * implicitly set to maximum sized integer, and flags set to zero.
   *
   * \returns Ptr<Packet> of the next in-sequence packet.  Returns
   * 0 if the socket cannot return a next in-sequence packet.
   */
  Ptr<Packet> Recv (void);

  /**
   * \brief Recv data (or dummy data) from the remote host
   *
   * This method is provided so as to have an API which is closer in 
   * appearance to that of real network or BSD sockets.
   * 
   * If the underlying packet was carring null (fake) data, this buffer
   * will be zeroed up to the length specified by the return value.
   *
   * \param buf A pointer to a raw byte buffer to write the data to. 
   * \param size Number of bytes (at most) to copy to buf
   * \param flags any flags to pass to the socket
   * \returns number of bytes copied into buf
   */
  int Recv (uint8_t* buf, uint32_t size, uint32_t flags);

  /**
   * \brief Read a single packet from the socket and retrieve the sender 
   * address.
   *
   * Calls RecvFrom (maxSize, flags, fromAddress) with maxSize
   * implicitly set to maximum sized integer, and flags set to zero.
   *
   * \param fromAddress output parameter that will return the
   * address of the sender of the received packet, if any.  Remains
   * untouched if no packet is received.
   * \returns Ptr<Packet> of the next in-sequence packet.  Returns
   * 0 if the socket cannot return a next in-sequence packet.
   */
  Ptr<Packet> RecvFrom (Address &fromAddress);

  /**
   * \brief Read a single packet from the socket and retrieve the sender
   * address.
   *
   * This method is provided so as to have an API which is closer in 
   * appearance to that of real network or BSD sockets.
   * 
   * \param buf A pointer to a raw byte buffer to write the data to. 
   * If the underlying packet was carring null (fake) data, this buffer
   * will be zeroed up to the length specified by the return value.
   * \param size Number of bytes (at most) to copy to buf
   * \param flags any flags to pass to the socket
   * \param fromAddress output parameter that will return the
   * address of the sender of the received packet, if any.  Remains
   * untouched if no packet is received.
   * \returns number of bytes copied into buf
   */
  int RecvFrom (uint8_t* buf, uint32_t size, uint32_t flags,
                Address &fromAddress);
  /**
   * \brief Get socket address.
   * \param address the address name this socket is associated with.
   * \returns 0 if success, -1 otherwise
   */
  virtual int GetSockName (Address &address) const = 0; 

  /**
   * \brief Get the peer address of a connected socket.
   * \param address the address this socket is connected to.
   * \returns 0 if success, -1 otherwise
   */
  virtual int GetPeerName (Address &address) const = 0;

  /**
   * \brief Bind a socket to specific device.
   *
   * This method corresponds to using setsockopt() SO_BINDTODEVICE
   * of real network or BSD sockets.   If set on a socket, this option will
   * force packets to leave the bound device regardless of the device that
   * IP routing would naturally choose.  In the receive direction, only
   * packets received from the bound interface will be delivered.
   *
   * This option has no particular relationship to binding sockets to
   * an address via Socket::Bind ().  It is possible to bind sockets to a 
   * specific IP address on the bound interface by calling both 
   * Socket::Bind (address) and Socket::BindToNetDevice (device), but it
   * is also possible to bind to mismatching device and address, even if
   * the socket can not receive any packets as a result.
   *
   * \param netdevice Pointer to NetDevice of desired interface
   * \returns nothing
   */
  virtual void BindToNetDevice (Ptr<NetDevice> netdevice);

  /**
   * \brief Returns socket's bound NetDevice, if any.
   *
   * This method corresponds to using getsockopt() SO_BINDTODEVICE
   * of real network or BSD sockets.
   * 
   * 
   * \returns Pointer to interface.
   */
  Ptr<NetDevice> GetBoundNetDevice (); 


  /**
   * \brief Configure whether broadcast datagram transmissions are allowed
   *
   * This method corresponds to using setsockopt() SO_BROADCAST of
   * real network or BSD sockets.  If set on a socket, this option
   * will enable or disable packets to be transmitted to broadcast
   * destination addresses.
   *
   * \param allowBroadcast Whether broadcast is allowed
   * \return true if operation succeeds
   */
  virtual bool SetAllowBroadcast (bool allowBroadcast) = 0;

  /**
   * \brief Query whether broadcast datagram transmissions are allowed
   *
   * This method corresponds to using getsockopt() SO_BROADCAST of
   * real network or BSD sockets.
   *
   * \returns true if broadcast is allowed, false otherwise
   */
  virtual bool GetAllowBroadcast () const = 0;

  /**
   * \brief Enable/Disable receive packet information to socket.
   *
   * For IP_PKTINFO/IP6_PKTINFO. This method is only usable for 
   * Raw socket and Datagram Socket. Not supported for Stream socket.
   *
   * Method doesn't make distinction between IPv4 and IPv6. If it is enabled,
   * it is enabled for all types of sockets that supports packet information
   *
   * \param flag Enable/Disable receive information
   * \returns nothing
   */
  void SetRecvPktInfo (bool flag);

  /**
   * \brief Get status indicating whether enable/disable packet information to socket
   *
   * \returns True if packet information should be sent to socket
   */
  bool IsRecvPktInfo () const;

  /**
   * \brief Manually set the socket priority
   *
   * This method corresponds to using setsockopt () SO_PRIORITY of
   * real network or BSD sockets.
   *
   * \param priority The socket priority (in the range 0..6)
   */
  void SetPriority (uint8_t priority);

  /**
   * \brief Query the priority value of this socket
   *
   * This method corresponds to using getsockopt () SO_PRIORITY of real network
   * or BSD sockets.
   *
   * \return The priority value
   */
  uint8_t GetPriority (void) const;

  /**
   * \brief Return the priority corresponding to a given TOS value
   *
   * This function is implemented after the Linux rt_tos2priority
   * function. The usage of the TOS byte has been originally defined by
   * RFC 1349 (http://www.ietf.org/rfc/rfc1349.txt):
   *
   *               0     1     2     3     4     5     6     7
   *           +-----+-----+-----+-----+-----+-----+-----+-----+
   *           |   PRECEDENCE    |          TOS          | MBZ |
   *           +-----+-----+-----+-----+-----+-----+-----+-----+
   *
   * where MBZ stands for 'must be zero'.
   *
   * The Linux rt_tos2priority function ignores the precedence bits and
   * maps each of the 16 values coded in bits 3-6 as follows:
   *
   * Bits 3-6 | Means                   | Linux Priority
   * ---------|-------------------------|----------------
   *     0    |  Normal Service         | Best Effort (0)
   *     1    |  Minimize Monetary Cost | Best Effort (0)
   *     2    |  Maximize Reliability   | Best Effort (0)
   *     3    |  mmc+mr                 | Best Effort (0)
   *     4    |  Maximize Throughput    | Bulk (2)
   *     5    |  mmc+mt                 | Bulk (2)
   *     6    |  mr+mt                  | Bulk (2)
   *     7    |  mmc+mr+mt              | Bulk (2)
   *     8    |  Minimize Delay         | Interactive (6)
   *     9    |  mmc+md                 | Interactive (6)
   *    10    |  mr+md                  | Interactive (6)
   *    11    |  mmc+mr+md              | Interactive (6)
   *    12    |  mt+md                  | Int. Bulk (4)
   *    13    |  mmc+mt+md              | Int. Bulk (4)
   *    14    |  mr+mt+md               | Int. Bulk (4)
   *    15    |  mmc+mr+mt+md           | Int. Bulk (4)
   *
   * RFC 2474 (http://www.ietf.org/rfc/rfc2474.txt) redefines the TOS byte:
   *
   *               0     1     2     3     4     5     6     7
   *           +-----+-----+-----+-----+-----+-----+-----+-----+
   *           |              DSCP                 |     CU    |
   *           +-----+-----+-----+-----+-----+-----+-----+-----+
   *
   * where DSCP is the Differentiated Services Code Point and CU stands for
   * 'currently unused' (actually, RFC 3168 proposes to use these two bits for
   * ECN purposes). The table above allows to determine how the Linux
   * rt_tos2priority function maps each DSCP value to a priority value. Such a
   * mapping is shown below.
   *
   * DSCP | Hex  | TOS (binary) | bits 3-6 | Linux Priority
   * -----|------|--------------|----------|----------------
   * EF   | 0x2E |   101110xx   |  12-13   |  Int. Bulk (4)
   * AF11 | 0x0A |   001010xx   |   4-5    |  Bulk (2)
   * AF21 | 0x12 |   010010xx   |   4-5    |  Bulk (2)
   * AF31 | 0x1A |   011010xx   |   4-5    |  Bulk (2)
   * AF41 | 0x22 |   100010xx   |   4-5    |  Bulk (2)
   * AF12 | 0x0C |   001100xx   |   8-9    |  Interactive (6)
   * AF22 | 0x14 |   010100xx   |   8-9    |  Interactive (6)
   * AF32 | 0x1C |   011100xx   |   8-9    |  Interactive (6)
   * AF42 | 0x24 |   100100xx   |   8-9    |  Interactive (6)
   * AF13 | 0x0E |   001110xx   |  12-13   |  Int. Bulk (4)
   * AF23 | 0x16 |   010110xx   |  12-13   |  Int. Bulk (4)
   * AF33 | 0x1E |   011110xx   |  12-13   |  Int. Bulk (4)
   * AF43 | 0x26 |   100110xx   |  12-13   |  Int. Bulk (4)
   * CS0  | 0x00 |   000000xx   |   0-1    |  Best Effort (0)
   * CS1  | 0x08 |   001000xx   |   0-1    |  Best Effort (0)
   * CS2  | 0x10 |   010000xx   |   0-1    |  Best Effort (0)
   * CS3  | 0x18 |   011000xx   |   0-1    |  Best Effort (0)
   * CS4  | 0x20 |   100000xx   |   0-1    |  Best Effort (0)
   * CS5  | 0x28 |   101000xx   |   0-1    |  Best Effort (0)
   * CS6  | 0x30 |   110000xx   |   0-1    |  Best Effort (0)
   * CS7  | 0x38 |   111000xx   |   0-1    |  Best Effort (0)
   *
   * \param ipTos the TOS value (in the range 0..255)
   * \return The priority value corresponding to the given TOS value
   */
  static uint8_t IpTos2Priority (uint8_t ipTos);

  /**
   * \brief Manually set IP Type of Service field
   * 
   * This method corresponds to using setsockopt () IP_TOS of
   * real network or BSD sockets. This option is for IPv4 only.
   * Setting the IP TOS also changes the socket priority as
   * stated in the man page.
   *
   * \param ipTos The desired TOS value for IP headers
   */
  void SetIpTos (uint8_t ipTos);

  /**
   * \brief Query the value of IP Type of Service of this socket
   *
   * This method corresponds to using getsockopt () IP_TOS of real network
   * or BSD sockets.
   *
   * \return The raw IP TOS value
   */
  uint8_t GetIpTos (void) const;

  /**
   * \brief Tells a socket to pass information about IP Type of Service up the stack
   *
   * This method corresponds to using setsockopt () IP_RECVTOS of real
   * network or BSD sockets. In our implementation, the socket simply 
   * adds a SocketIpTosTag tag to the packet before passing the
   * packet up the stack.
   *
   * \param ipv4RecvTos Whether the socket should add SocketIpv4TosTag tag
   * to the packet
   */
  void SetIpRecvTos (bool ipv4RecvTos);

  /**
   * \brief Ask if the socket is currently passing information about IP Type of Service up the stack
   *
   * This method corresponds to using getsockopt () IP_RECVTOS of real
   * network or BSD sockets.
   *
   * \return Whether the IP_RECVTOS is set
   */
  bool IsIpRecvTos (void) const;

  /**
   * \brief Manually set IPv6 Traffic Class field
   * 
   * This method corresponds to using setsockopt () IPV6_TCLASS of
   * real network or BSD sockets. This option is for IPv6 only.
   * Setting the IPV6_TCLASSS to -1 clears the option and let the socket
   * uses the default value.
   *
   * \param ipTclass The desired TCLASS value for IPv6 headers
   */
  void SetIpv6Tclass (int ipTclass);

  /**
   * \brief Query the value of IPv6 Traffic Class field of this socket
   *
   * This method corresponds to using getsockopt () IPV6_TCLASS of real network
   * or BSD sockets.
   *
   * \return The raw IPV6_TCLASS value
   */
  uint8_t GetIpv6Tclass (void) const;

  /**
   * \brief Tells a socket to pass information about IPv6 Traffic Class up the stack
   *
   * This method corresponds to using setsockopt () IPV6_RECVTCLASS of real
   * network or BSD sockets. In our implementation, the socket simply 
   * adds a SocketIpv6TclasssTag tag to the packet before passing the
   * packet up the stack.
   *
   * \param ipv6RecvTclass Whether the socket should add SocketIpv6TclassTag tag
   * to the packet
   */
  void SetIpv6RecvTclass (bool ipv6RecvTclass);

  /**
   * \brief Ask if the socket is currently passing information about IPv6 Traffic Class up the stack
   *
   * This method corresponds to using getsockopt () IPV6_RECVTCLASS of real
   * network or BSD sockets.
   *
   * \return Whether the IPV6_RECVTCLASS is set
   */
  bool IsIpv6RecvTclass (void) const;

  /**
   * \brief Manually set IP Time to Live field
   * 
   * This method corresponds to using setsockopt () IP_TTL of
   * real network or BSD sockets.
   *
   * \param ipTtl The desired TTL value for IP headers
   */
  virtual void SetIpTtl (uint8_t ipTtl);

  /**
   * \brief Query the value of IP Time to Live field of this socket
   *
   * This method corresponds to using getsockopt () IP_TTL of real network
   * or BSD sockets.
   *
   * \return The raw IP TTL value
   */
  virtual uint8_t GetIpTtl (void) const;

  /**
   * \brief Tells a socket to pass information about IP_TTL up the stack
   *
   * This method corresponds to using setsockopt () IP_RECVTTL of real
   * network or BSD sockets. In our implementation, the socket simply 
   * adds a SocketIpTtlTag tag to the packet before passing the
   * packet up the stack.
   *
   * \param ipv4RecvTtl Whether the socket should add SocketIpv4TtlTag tag
   * to the packet
   */
  void SetIpRecvTtl (bool ipv4RecvTtl);

  /**
   * \brief Ask if the socket is currently passing information about IP_TTL up the stack
   *
   * This method corresponds to using getsockopt () IP_RECVTTL of real
   * network or BSD sockets.
   *
   * \return Whether the IP_RECVTTL is set
   */
  bool IsIpRecvTtl (void) const;

  /**
   * \brief Manually set IPv6 Hop Limit
   * 
   * This method corresponds to using setsockopt () IPV6_HOPLIMIT of
   * real network or BSD sockets.
   *
   * \param ipHopLimit The desired Hop Limit value for IPv6 headers
   */
  virtual void SetIpv6HopLimit (uint8_t ipHopLimit);

  /**
   * \brief Query the value of IP Hop Limit field of this socket
   *
   * This method corresponds to using getsockopt () IPV6_HOPLIMIT of real network
   * or BSD sockets.
   *
   * \return The raw IPv6 Hop Limit value
   */
  virtual uint8_t GetIpv6HopLimit (void) const;

  /**
   * \brief Tells a socket to pass information about IPv6 Hop Limit up the stack
   *
   * This method corresponds to using setsockopt () IPV6_RECVHOPLIMIT of real
   * network or BSD sockets. In our implementation, the socket simply 
   * adds a SocketIpv6HopLimitTag tag to the packet before passing the
   * packet up the stack.
   *
   * \param ipv6RecvHopLimit Whether the socket should add SocketIpv6HopLimitTag tag
   * to the packet
   */
  void SetIpv6RecvHopLimit (bool ipv6RecvHopLimit);

  /**
   * \brief Ask if the socket is currently passing information about IPv6 Hop Limit up the stack
   *
   * This method corresponds to using getsockopt () IPV6_RECVHOPLIMIT of real
   * network or BSD sockets.
   *
   * \return Whether the IPV6_RECVHOPLIMIT is set
   */
  bool IsIpv6RecvHopLimit (void) const;
 
  /**
   * \brief Joins a IPv6 multicast group.
   *
   * Based on the filter mode and source addresses this can be interpreted as a
   * join, leave, or modification to source filtering on a multicast group.
   *
   * Mind that a socket can join only one multicast group. Any attempt to join another group will remove the old one.
   *
   *
   * \param address Requested multicast address.
   * \param filterMode Socket filtering mode (INCLUDE | EXCLUDE).
   * \param sourceAddresses All the source addresses on which socket is interested or not interested.
   */
  virtual void Ipv6JoinGroup (Ipv6Address address, Ipv6MulticastFilterMode filterMode, std::vector<Ipv6Address> sourceAddresses);

  /**
   * \brief Joins a IPv6 multicast group without filters.
   *
   * A socket can join only one multicast group. Any attempt to join another group will remove the old one.
   *
   * \param address Group address on which socket wants to join.
   */
  virtual void Ipv6JoinGroup (Ipv6Address address);

  /**
   * \brief Leaves IPv6 multicast group this socket is joined to.
   */
  virtual void Ipv6LeaveGroup (void);

protected:
  /**
   * \brief Notify through the callback (if set) that the connection has been
   *        established.
   */
  void NotifyConnectionSucceeded (void);

  /**
   * \brief Notify through the callback (if set) that the connection has not been
   *        established due to an error.
   */
  void NotifyConnectionFailed (void);

  /**
   * \brief Notify through the callback (if set) that the connection has been
   *        closed.
   */
  void NotifyNormalClose (void);

  /**
   * \brief Notify through the callback (if set) that the connection has been
   *        closed due to an error.
   */
  void NotifyErrorClose (void);

  /**
   * \brief Notify through the callback (if set) that an incoming connection
   *        is being requested by a remote host.
   *
   * This function returns true by default (i.e., accept all the incoming connections).
   * The callback (if set) might restrict this behaviour by returning zero for a
   * connection that should be refused.
   *
   * \param from the address the connection is incoming from
   * \returns true if the connection must be accepted, false otherwise.
   */
  bool NotifyConnectionRequest (const Address &from);

  /**
   * \brief Notify through the callback (if set) that a new connection has been
   *        created.
   * \param socket The socket receiving the new connection.
   * \param from The address of the node initiating the connection.
   */
  void NotifyNewConnectionCreated (Ptr<Socket> socket, const Address &from);

  /**
   * \brief Notify through the callback (if set) that some data have been sent.
   *
   * \param size number of sent bytes.
   */
  void NotifyDataSent (uint32_t size);

  /**
   * \brief Notify through the callback (if set) that some data have been sent.
   *
   * \param spaceAvailable the number of bytes available in the transmission buffer.
   */
  void NotifySend (uint32_t spaceAvailable);

  /**
   * \brief Notify through the callback (if set) that some data have been received.
   */
  void NotifyDataRecv (void);

  // inherited function, no doc necessary
  virtual void DoDispose (void);

  /**
   * \brief Checks if the socket has a specific IPv6 Tclass set
   *
   * \returns true if the socket has a IPv6 Tclass set, false otherwise.
   */
  bool IsManualIpv6Tclass (void) const;

  /**
   * \brief Checks if the socket has a specific IPv4 TTL set
   *
   * \returns true if the socket has a IPv4 TTL set, false otherwise.
   */
  bool IsManualIpTtl (void) const;

  /**
   * \brief Checks if the socket has a specific IPv6 Hop Limit set
   *
   * \returns true if the socket has a IPv6 Hop Limit set, false otherwise.
   */
  bool IsManualIpv6HopLimit (void) const;

  Ptr<NetDevice> m_boundnetdevice; //!< the device this socket is bound to (might be null).
  bool m_recvPktInfo; //!< if the socket should add packet info tags to the packet forwarded to L4.
  Ipv6Address m_ipv6MulticastGroupAddress; //!< IPv6 multicast group address.

private:
  Callback<void, Ptr<Socket> >                   m_connectionSucceeded;  //!< connection succeeded callback
  Callback<void, Ptr<Socket> >                   m_connectionFailed;     //!< connection failed callback
  Callback<void, Ptr<Socket> >                   m_normalClose;          //!< connection closed callback
  Callback<void, Ptr<Socket> >                   m_errorClose;           //!< connection closed due to errors callback
  Callback<bool, Ptr<Socket>, const Address &>   m_connectionRequest;    //!< connection request callback
  Callback<void, Ptr<Socket>, const Address&>    m_newConnectionCreated; //!< connection created callback
  Callback<void, Ptr<Socket>, uint32_t>          m_dataSent;             //!< data sent callback
  Callback<void, Ptr<Socket>, uint32_t >         m_sendCb;               //!< packet sent callback
  Callback<void, Ptr<Socket> >                   m_receivedData;         //!< data received callback

  uint8_t m_priority; //!< the socket priority

  //IPv4 options
  bool m_manualIpTtl; //!< socket has IPv4 TTL set
  bool m_ipRecvTos;   //!< socket forwards IPv4 TOS tag to L4
  bool m_ipRecvTtl;   //!< socket forwards IPv4 TTL tag to L4

  uint8_t m_ipTos; //!< the socket IPv4 TOS
  uint8_t m_ipTtl; //!< the socket IPv4 TTL

  //IPv6 options
  bool m_manualIpv6Tclass;    //!< socket has IPv6 Tclass set
  bool m_manualIpv6HopLimit;  //!< socket has IPv6 Hop Limit set
  bool m_ipv6RecvTclass;      //!< socket forwards IPv6 Tclass tag to L4
  bool m_ipv6RecvHopLimit;    //!< socket forwards IPv6 Hop Limit tag to L4

  uint8_t m_ipv6Tclass;     //!< the socket IPv6 Tclass
  uint8_t m_ipv6HopLimit;   //!< the socket IPv6 Hop Limit
};

/**
 * \brief This class implements a tag that carries the socket-specific
 * TTL of a packet to the IP layer
 */
class SocketIpTtlTag : public Tag
{
public:
  SocketIpTtlTag ();

  /**
   * \brief Set the tag's TTL
   *
   * \param ttl the TTL
   */
  void SetTtl (uint8_t ttl);

  /**
   * \brief Get the tag's TTL
   *
   * \returns the TTL
   */
  uint8_t GetTtl (void) const;

  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  // inherited function, no need to doc.
  virtual TypeId GetInstanceTypeId (void) const;

  // inherited function, no need to doc.
  virtual uint32_t GetSerializedSize (void) const;

  // inherited function, no need to doc.
  virtual void Serialize (TagBuffer i) const;

  // inherited function, no need to doc.
  virtual void Deserialize (TagBuffer i);

  // inherited function, no need to doc.
  virtual void Print (std::ostream &os) const;

private:
  uint8_t m_ttl; //!< the ttl carried by the tag
};

/**
 * \brief This class implements a tag that carries the socket-specific
 * HOPLIMIT of a packet to the IPv6 layer
 */
class SocketIpv6HopLimitTag : public Tag
{
public:
  SocketIpv6HopLimitTag ();

  /**
   * \brief Set the tag's Hop Limit
   *
   * \param hopLimit the Hop Limit
   */
  void SetHopLimit (uint8_t hopLimit);

  /**
   * \brief Get the tag's Hop Limit
   *
   * \returns the Hop Limit
   */
  uint8_t GetHopLimit (void) const;

  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  // inherited function, no need to doc.
  virtual TypeId GetInstanceTypeId (void) const;

  // inherited function, no need to doc.
  virtual uint32_t GetSerializedSize (void) const;

  // inherited function, no need to doc.
  virtual void Serialize (TagBuffer i) const;

  // inherited function, no need to doc.
  virtual void Deserialize (TagBuffer i);

  // inherited function, no need to doc.
  virtual void Print (std::ostream &os) const;

private:
  uint8_t m_hopLimit; //!< the Hop Limit carried by the tag
};

/**
 * \brief indicates whether packets should be sent out with
 * the DF (Don't Fragment) flag set.
 */
class SocketSetDontFragmentTag : public Tag
{
public:
  SocketSetDontFragmentTag ();

  /**
   * \brief Enables the DF (Don't Fragment) flag
   */
  void Enable (void);

  /**
   * \brief Disables the DF (Don't Fragment) flag
   */
  void Disable (void);

  /**
   * \brief Checks if the DF (Don't Fragment) flag is set
   *
   * \returns true if DF is set.
   */
  bool IsEnabled (void) const;

  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  // inherited function, no need to doc.
  virtual TypeId GetInstanceTypeId (void) const;

  // inherited function, no need to doc.
  virtual uint32_t GetSerializedSize (void) const;

  // inherited function, no need to doc.
  virtual void Serialize (TagBuffer i) const;

  // inherited function, no need to doc.
  virtual void Deserialize (TagBuffer i);

  // inherited function, no need to doc.
  virtual void Print (std::ostream &os) const;
private:
  bool m_dontFragment; //!< DF bit value for outgoing packets.
};

/**
 * \brief indicates whether the socket has IP_TOS set.
 * This tag is for IPv4 socket.
 */
class SocketIpTosTag : public Tag
{
public:
  SocketIpTosTag ();

  /**
   * \brief Set the tag's TOS
   *
   * \param tos the TOS
   */
  void SetTos (uint8_t tos);

  /**
   * \brief Get the tag's TOS
   *
   * \returns the TOS
   */
  uint8_t GetTos (void) const;
  
  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  // inherited function, no need to doc.
  virtual TypeId GetInstanceTypeId (void) const;

  // inherited function, no need to doc.
  virtual uint32_t GetSerializedSize (void) const;

  // inherited function, no need to doc.
  virtual void Serialize (TagBuffer i) const;

  // inherited function, no need to doc.
  virtual void Deserialize (TagBuffer i);

  // inherited function, no need to doc.
  virtual void Print (std::ostream &os) const;
private:
  uint8_t m_ipTos;  //!< the TOS carried by the tag
};

/**
 * \brief indicates whether the socket has a priority set.
 */
class SocketPriorityTag : public Tag
{
public:
  SocketPriorityTag ();

  /**
   * \brief Set the tag's priority
   *
   * \param priority the priority
   */
  void SetPriority (uint8_t priority);

  /**
   * \brief Get the tag's priority
   *
   * \returns the priority
   */
  uint8_t GetPriority (void) const;

  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  // inherited function, no need to doc.
  virtual TypeId GetInstanceTypeId (void) const;

  // inherited function, no need to doc.
  virtual uint32_t GetSerializedSize (void) const;

  // inherited function, no need to doc.
  virtual void Serialize (TagBuffer i) const;

  // inherited function, no need to doc.
  virtual void Deserialize (TagBuffer i);

  // inherited function, no need to doc.
  virtual void Print (std::ostream &os) const;
private:
  uint8_t m_priority;  //!< the priority carried by the tag
};

/**
 * \brief indicates whether the socket has IPV6_TCLASS set.
 * This tag is for IPv6 socket.
 */
class SocketIpv6TclassTag : public Tag
{
public:
  SocketIpv6TclassTag ();

  /**
   * \brief Set the tag's Tclass
   *
   * \param tclass the Tclass
   */
  void SetTclass (uint8_t tclass);

  /**
   * \brief Get the tag's Tclass
   *
   * \returns the Tclass
   */
  uint8_t GetTclass (void) const;
  
  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  // inherited function, no need to doc.
  virtual TypeId GetInstanceTypeId (void) const;

  // inherited function, no need to doc.
  virtual uint32_t GetSerializedSize (void) const;

  // inherited function, no need to doc.
  virtual void Serialize (TagBuffer i) const;

  // inherited function, no need to doc.
  virtual void Deserialize (TagBuffer i);

  // inherited function, no need to doc.
  virtual void Print (std::ostream &os) const;
private:
  uint8_t m_ipv6Tclass; //!< the Tclass carried by the tag
};

} // namespace ns3

#endif /* NS3_SOCKET_H */