This file is indexed.

/usr/include/ns3.27/ns3/tcp-vegas.h is in libns3-dev 3.27+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2016 ResiliNets, ITTC, University of Kansas
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Author: Truc Anh N. Nguyen <annguyen@ittc.ku.edu>
 *
 * James P.G. Sterbenz <jpgs@ittc.ku.edu>, director
 * ResiliNets Research Group  http://wiki.ittc.ku.edu/resilinets
 * Information and Telecommunication Technology Center (ITTC)
 * and Department of Electrical Engineering and Computer Science
 * The University of Kansas Lawrence, KS USA.
 */

#ifndef TCPVEGAS_H
#define TCPVEGAS_H

#include "ns3/tcp-congestion-ops.h"

namespace ns3 {

/**
 * \ingroup congestionOps
 *
 * \brief An implementation of TCP Vegas
 *
 * TCP Vegas is a pure delay-based congestion control algorithm implementing a proactive
 * scheme that tries to prevent packet drops by maintaining a small backlog at the
 * bottleneck queue.
 *
 * Vegas continuously measures the actual throughput a connection achieves as shown in
 * Equation (1) and compares it with the expected throughput calculated in Equation (2).
 * The difference between these 2 sending rates in Equation (3) reflects the amount of
 * extra packets being queued at the bottleneck.
 *
 *              actual = cwnd / RTT        (1)
 *              expected = cwnd / BaseRTT  (2)
 *              diff = expected - actual   (3)
 *
 * To avoid congestion, Vegas linearly increases/decreases its congestion window to ensure
 * the diff value fall between the 2 predefined thresholds, alpha and beta.
 * diff and another threshold, gamma, are used to determine when Vegas should change from
 * its slow-start mode to linear increase/decrease mode.
 *
 * Following the implementation of Vegas in Linux, we use 2, 4, and 1 as the default values
 * of alpha, beta, and gamma, respectively.
 *
 * More information: http://dx.doi.org/10.1109/49.464716
 */

class TcpVegas : public TcpNewReno
{
public:
  /**
   * \brief Get the type ID.
   * \return the object TypeId
   */
  static TypeId GetTypeId (void);

  /**
   * Create an unbound tcp socket.
   */
  TcpVegas (void);

  /**
   * \brief Copy constructor
   * \param sock the object to copy
   */
  TcpVegas (const TcpVegas& sock);
  virtual ~TcpVegas (void);

  virtual std::string GetName () const;

  /**
   * \brief Compute RTTs needed to execute Vegas algorithm
   *
   * The function filters RTT samples from the last RTT to find
   * the current smallest propagation delay + queueing delay (minRtt).
   * We take the minimum to avoid the effects of delayed ACKs.
   *
   * The function also min-filters all RTT measurements seen to find the
   * propagation delay (baseRtt).
   *
   * \param tcb internal congestion state
   * \param segmentsAcked count of segments ACKed
   * \param rtt last RTT
   *
   */
  virtual void PktsAcked (Ptr<TcpSocketState> tcb, uint32_t segmentsAcked,
                          const Time& rtt);

  /**
   * \brief Enable/disable Vegas algorithm depending on the congestion state
   *
   * We only start a Vegas cycle when we are in normal congestion state (CA_OPEN state).
   *
   * \param tcb internal congestion state
   * \param newState new congestion state to which the TCP is going to switch
   */
  virtual void CongestionStateSet (Ptr<TcpSocketState> tcb,
                                   const TcpSocketState::TcpCongState_t newState);

  /**
   * \brief Adjust cwnd following Vegas linear increase/decrease algorithm
   *
   * \param tcb internal congestion state
   * \param segmentsAcked count of segments ACKed
   */
  virtual void IncreaseWindow (Ptr<TcpSocketState> tcb, uint32_t segmentsAcked);

  /**
   * \brief Get slow start threshold following Vegas principle
   *
   * \param tcb internal congestion state
   * \param bytesInFlight bytes in flight
   *
   * \return the slow start threshold value
   */
  virtual uint32_t GetSsThresh (Ptr<const TcpSocketState> tcb,
                                uint32_t bytesInFlight);

  virtual Ptr<TcpCongestionOps> Fork ();

protected:
private:
  /**
   * \brief Enable Vegas algorithm to start taking Vegas samples
   *
   * Vegas algorithm is enabled in the following situations:
   * 1. at the establishment of a connection
   * 2. after an RTO
   * 3. after fast recovery
   * 4. when an idle connection is restarted
   *
   * \param tcb internal congestion state
   */
  void EnableVegas (Ptr<TcpSocketState> tcb);

  /**
   * \brief Stop taking Vegas samples
   */
  void DisableVegas ();

private:
  uint32_t m_alpha;                  //!< Alpha threshold, lower bound of packets in network
  uint32_t m_beta;                   //!< Beta threshold, upper bound of packets in network
  uint32_t m_gamma;                  //!< Gamma threshold, limit on increase
  Time m_baseRtt;                    //!< Minimum of all Vegas RTT measurements seen during connection
  Time m_minRtt;                     //!< Minimum of all RTT measurements within last RTT
  uint32_t m_cntRtt;                 //!< Number of RTT measurements during last RTT
  bool m_doingVegasNow;              //!< If true, do Vegas for this RTT
  SequenceNumber32 m_begSndNxt;      //!< Right edge during last RTT
};

} // namespace ns3

#endif // TCPVEGAS_H