This file is indexed.

/usr/include/ns3.27/ns3/timer.h is in libns3-dev 3.27+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2007 INRIA
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
 */
#ifndef TIMER_H
#define TIMER_H

#include "fatal-error.h"
#include "nstime.h"
#include "event-id.h"
#include "int-to-type.h"

/**
 * \file
 * \ingroup timer
 * ns3::Timer class declaration.
 */

namespace ns3 {

/**
 * \ingroup core
 * \defgroup timer Virtual Time Timer and Watchdog
 *
 * The Timer and Watchdog objects both facilitate scheduling functions
 * to execute a specified virtual time in the future.
 *
 * A Watchdog timer cannot be paused or cancelled once it has been started,
 * however it can be lengthened (delayed).  A Watchdog takes no action
 * when it is destroyed.
 *
 * A Timer can be suspended, resumed, cancelled and queried for time left,
 * but it can't be extended (except by suspending and resuming).
 * In addition, it can be configured to take different actions when the
 * Timer is destroyed.
 */

class TimerImpl;

/**
 * \ingroup timer
 * \brief A simple Timer class
 *
 * A timer is used to hold together a delay, a function to invoke
 * when the delay expires, and a set of arguments to pass to the function
 * when the delay expires.
 *
 * A Timer can be suspended, resumed, cancelled and queried for the
 * time left, but it can't be extended (except by suspending and
 * resuming.)
 *
 * A timer can also be used to enforce a set of predefined event lifetime
 * management policies. These policies are specified at construction time
 * and cannot be changed after.
 *
 * \see Watchdog for a simpler interface for a watchdog timer.
 */
class Timer
{
public:
  /**
   * The policy to use to manager the internal timer when an
   * instance of the Timer class is destroyed.
   */
  enum DestroyPolicy
  {
    /**
     * This policy cancels the event from the destructor of the Timer
     * to verify that the event has already expired.
     */
    CANCEL_ON_DESTROY = (1 << 3),
    /**
     * This policy removes the event from the simulation event list
     * when the destructor of the Timer is invoked.
     */
    REMOVE_ON_DESTROY = (1 << 4),
    /**
     * This policy enforces a check from the destructor of the Timer
     * to verify that the timer has already expired.
     */
    CHECK_ON_DESTROY = (1 << 5)
  };
  /** The possible states of the Timer. */
  enum State
  {
    RUNNING,    /** Timer is currently running. */
    EXPIRED,    /** Timer has already expired. */
    SUSPENDED,  /** Timer is suspended. */
  };
  /**
   * Create a timer with a default event lifetime management policy:
   *  - CHECK_ON_DESTROY
   */
  Timer ();
  /**
   * \param [in] destroyPolicy the event lifetime management policies
   * to use for destroy events
   */
  Timer (enum DestroyPolicy destroyPolicy);
  ~Timer ();

  /**
   * \param [in] fn the function
   *
   * Store this function in this Timer for later use by Timer::Schedule.
   */
  template <typename FN>
  void SetFunction (FN fn);

  /**
   * \param [in] memPtr the member function pointer
   * \param [in] objPtr the pointer to object
   *
   * Store this function and object in this Timer for later use by
   * Timer::Schedule.
   */
  template <typename MEM_PTR, typename OBJ_PTR>
  void SetFunction (MEM_PTR memPtr, OBJ_PTR objPtr);


  /**
   * \param [in] a1 the first argument
   *
   * Store this argument in this Timer for later use by Timer::Schedule.
   */
  template <typename T1>
  void SetArguments (T1 a1);
  /**
   * \param [in] a1 the first argument
   * \param [in] a2 the second argument
   *
   * Store these arguments in this Timer for later use by Timer::Schedule.
   */
  template <typename T1, typename T2>
  void SetArguments (T1 a1, T2 a2);
  /**
   * \param [in] a1 the first argument
   * \param [in] a2 the second argument
   * \param [in] a3 the third argument
   *
   * Store these arguments in this Timer for later use by Timer::Schedule.
   */
  template <typename T1, typename T2, typename T3>
  void SetArguments (T1 a1, T2 a2, T3 a3);
  /**
   * \param [in] a1 the first argument
   * \param [in] a2 the second argument
   * \param [in] a3 the third argument
   * \param [in] a4 the fourth argument
   *
   * Store these arguments in this Timer for later use by Timer::Schedule.
   */
  template <typename T1, typename T2, typename T3, typename T4>
  void SetArguments (T1 a1, T2 a2, T3 a3, T4 a4);
  /**
   * \param [in] a1 the first argument
   * \param [in] a2 the second argument
   * \param [in] a3 the third argument
   * \param [in] a4 the fourth argument
   * \param [in] a5 the fifth argument
   *
   * Store these arguments in this Timer for later use by Timer::Schedule.
   */
  template <typename T1, typename T2, typename T3, typename T4, typename T5>
  void SetArguments (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5);
  /**
   * \param [in] a1 the first argument
   * \param [in] a2 the second argument
   * \param [in] a3 the third argument
   * \param [in] a4 the fourth argument
   * \param [in] a5 the fifth argument
   * \param [in] a6 the sixth argument
   *
   * Store these arguments in this Timer for later use by Timer::Schedule.
   */
  template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
  void SetArguments (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6);

  /**
   * \param [in] delay The delay
   *
   * The next call to Schedule will schedule the timer with this delay.
   */
  void SetDelay (const Time &delay);
  /**
   * \returns The currently-configured delay for the next Schedule.
   */
  Time GetDelay (void) const;
  /**
   * \returns The amount of time left until this timer expires.
   *
   * This method returns zero if the timer is in EXPIRED state.
   */
  Time GetDelayLeft (void) const;
  /**
   * Cancel the currently-running event if there is one. Do nothing
   * otherwise.
   */
  void Cancel (void);
  /**
   * Remove from the simulation event-list the currently-running event
   * if there is one. Do nothing otherwise.
   */
  void Remove (void);
  /**
   * \return \c true if there is no currently-running event,
   * \c false otherwise.
   */
  bool IsExpired (void) const;
  /**
   * \return \c true if there is a currently-running event,
   * \c false otherwise.
   */
  bool IsRunning (void) const;
  /**
   * \returns \c true if this timer was suspended and not yet resumed,
   * \c false otherwise.
   */
  bool IsSuspended (void) const;
  /**
   * \returns The current state of the timer.
   */
  enum Timer::State GetState (void) const;
  /**
   * Schedule a new event using the currently-configured delay, function,
   * and arguments.
   */
  void Schedule (void);
  /**
   * \param [in] delay the delay to use
   *
   * Schedule a new event using the specified delay (ignore the delay set by
   * Timer::SetDelay), function, and arguments.
   */
  void Schedule (Time delay);

  /**
   * Cancel the timer and save the amount of time left until it was
   * set to expire.
   * Calling Suspend on a non-running timer is an error.
   */
  void Suspend (void);
  /**
   * Restart the timer to expire within the amount of time left saved
   * during Suspend.
   * Calling Resume without a prior call to Suspend is an error.
   */
  void Resume (void);

private:
  /** Internal bit marking the suspended state. */
  enum InternalSuspended
  {
    TIMER_SUSPENDED = (1 << 7)  /** Timer suspended. */
  };

  /**
   * Bitfield for Timer State, DestroyPolicy and InternalSuspended.
   *
   * \internal 
   * The DestroyPolicy, State and InternalSuspended state are stored
   * in this single bitfield.  The State uses the low-order bits,
   * so the other users of the bitfield have to be careful in defining
   * their bits to avoid the State.
   */
  int m_flags;
  /** The delay configured for this Timer. */
  Time m_delay;
  /** The future event scheduled to expire the timer. */
  EventId m_event;
  /**
   * The timer implementation, which contains the bound callback
   * function and arguments.
   */
  TimerImpl *m_impl;
  /** The amount of time left on the Timer while it is suspended. */
  Time m_delayLeft;
};

} // namespace ns3


/********************************************************************
 *  Implementation of the templates declared above.
 ********************************************************************/

#include "timer-impl.h"

namespace ns3 {


template <typename FN>
void
Timer::SetFunction (FN fn)
{
  delete m_impl;
  m_impl = MakeTimerImpl (fn);
}
template <typename MEM_PTR, typename OBJ_PTR>
void
Timer::SetFunction (MEM_PTR memPtr, OBJ_PTR objPtr)
{
  delete m_impl;
  m_impl = MakeTimerImpl (memPtr, objPtr);
}

template <typename T1>
void
Timer::SetArguments (T1 a1)
{
  if (m_impl == 0)
    {
      NS_FATAL_ERROR ("You cannot set the arguments of a Timer before setting its function.");
      return;
    }
  m_impl->SetArgs (a1);
}
template <typename T1, typename T2>
void
Timer::SetArguments (T1 a1, T2 a2)
{
  if (m_impl == 0)
    {
      NS_FATAL_ERROR ("You cannot set the arguments of a Timer before setting its function.");
      return;
    }
  m_impl->SetArgs (a1, a2);
}

template <typename T1, typename T2, typename T3>
void
Timer::SetArguments (T1 a1, T2 a2, T3 a3)
{
  if (m_impl == 0)
    {
      NS_FATAL_ERROR ("You cannot set the arguments of a Timer before setting its function.");
      return;
    }
  m_impl->SetArgs (a1, a2, a3);
}

template <typename T1, typename T2, typename T3, typename T4>
void
Timer::SetArguments (T1 a1, T2 a2, T3 a3, T4 a4)
{
  if (m_impl == 0)
    {
      NS_FATAL_ERROR ("You cannot set the arguments of a Timer before setting its function.");
      return;
    }
  m_impl->SetArgs (a1, a2, a3, a4);
}

template <typename T1, typename T2, typename T3, typename T4, typename T5>
void
Timer::SetArguments (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5)
{
  if (m_impl == 0)
    {
      NS_FATAL_ERROR ("You cannot set the arguments of a Timer before setting its function.");
      return;
    }
  m_impl->SetArgs (a1, a2, a3, a4, a5);
}

template <typename T1, typename T2, typename T3, typename T4, typename T5, typename T6>
void
Timer::SetArguments (T1 a1, T2 a2, T3 a3, T4 a4, T5 a5, T6 a6)
{
  if (m_impl == 0)
    {
      NS_FATAL_ERROR ("You cannot set the arguments of a Timer before setting its function.");
      return;
    }
  m_impl->SetArgs (a1, a2, a3, a4, a5, a6);
}

} // namespace ns3

#endif /* TIMER_H */