/usr/include/Nux-4.0/Nux/KeyboardHandler.h is in libnux-4.0-dev 4.0.8+17.10.20170922-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright 2010 Inalogic® Inc.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License, as
* published by the Free Software Foundation; either version 2.1 or 3.0
* of the License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranties of
* MERCHANTABILITY, SATISFACTORY QUALITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the applicable version of the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of both the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>
*
* Authored by: Jay Taoko <jaytaoko@inalogic.com>
*
*/
#ifndef KEYBOARDHANDLER_H
#define KEYBOARDHANDLER_H
#include <string>
#include "Utils.h"
#include "NuxGraphics/FontTexture.h"
#if defined(NUX_OS_WINDOWS)
#include "NuxGraphics/Events.h"
#elif defined(NUX_OS_LINUX)
#include "NuxGraphics/Events.h"
#endif
#include "NuxCore/Color.h"
namespace nux
{
class GraphicsEngine;
class BaseKeyboardHandler
{
public:
enum eKeyEntryType
{
eAlphaNumeric,
eDecimalNumber,
eIntegerNumber,
eHexadecimalNumber,
eBinaryNumber
};
BaseKeyboardHandler();
virtual ~BaseKeyboardHandler();
virtual long ProcessKey(
unsigned long eventType /*event type*/,
unsigned long keysym /*event keysym*/,
unsigned long state /*event state*/,
char character /*character*/,
const Geometry &g);
std::string GetTextLine() const
{
return m_textline;
}
unsigned int GetLength() const
{
return (unsigned int) m_textline.length();
}
unsigned int GetCursorPosition() const
{
return m_caret;
}
bool QueueDraw() const
{
return m_need_redraw;
}
int GetPositionX() const
{
return m_text_positionx;
}
int GetPositionY() const
{
return m_text_positiony;
}
void SetText(const char *str);
void SetText(const std::string &s);
void ClearText();
void PlaceCaret(unsigned int cp);
void MoveCursorAtStart();
void MoveCursorAtEnd();
void SetKeyEntryType(eKeyEntryType keytype);
eKeyEntryType GetKeyEntryType();
void SetClipRegion(const Geometry &g);
void GetTextSelection(int *start, int *end) const;
int GetTextSelectionStart() const;
int GetTextSelectionEnd() const;
std::string GetSelectedText() const;
void SelectAllText();
void UnselectAllText();
bool IsTextSelected();
void SetPrefix(std::string); // 0x865, 25 rad, 25 degree...
void SetPostfix(std::string);
void EnterFocus();
unsigned int NextWordPosition(unsigned int cp);
unsigned int PrevWordPosition(unsigned int cp);
void ResolveCaretPosition(int x, int y);
void CaretAutoScroll(int x, int y, Geometry geo);
void MouseDown(int x, int y);
void MouseUp(int x, int y);
void MouseDrag(int x, int y);
//bool IsMouseDrag();
void SetFont(ObjectPtr<FontTexture> Font);
ObjectPtr<FontTexture> GetFont() const;
protected:
ObjectPtr<FontTexture> m_Font;
std::string m_textline;
int m_previous_cursor_position;
bool m_need_redraw;
int m_text_positionx;
int m_text_positiony;
Geometry m_clip_region;
eKeyEntryType m_KeyType;
int m_caret; //!< Caret position, in characters
bool m_insert_mode; //!< If true, control is in insert mode. Else, overwrite mode.
int m_selection_start; //!< Starting position of the selection. The caret marks the end.
int m_first_visible_char; //!< First visible character in the edit control
void DeleteSelectionText();
void InsertChar(unsigned int character);
void AdjustCursorAndTextPosition();
bool m_entering_focus;
bool m_mouse_drag;
// m_mouse_inside_text_area Detects the fast transition of the mouse from inside the text area to outside
bool m_mouse_inside_text_area;
/*!
When the caret reaches the left or right border of the control and there are more characters to reveals,
the caret jumps back in the opposite direction by a number of pixel at the same moment when new characters are revealed.
*/
static int s_jump_offset_at_borders;
static int s_cursor_width;
};
}
#endif // KEYBOARDHANDLER_H
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