/usr/include/oce/NCollection_BaseSequence.hxx is in liboce-foundation-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 | // Created on: 2002-04-10
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_BaseSequence_HeaderFile
#define NCollection_BaseSequence_HeaderFile
#include <Standard.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <NCollection_DefineAlloc.hxx>
// **************************************** Class SeqNode ********************
class NCollection_SeqNode
{
public:
// define new operator for use with NCollection allocators
DEFINE_NCOLLECTION_ALLOC
public:
NCollection_SeqNode () : myNext (NULL), myPrevious (NULL) {}
NCollection_SeqNode * Next () const { return myNext; }
NCollection_SeqNode * Previous () const { return myPrevious; }
void SetNext (NCollection_SeqNode * theNext) { myNext = theNext; }
void SetPrevious (NCollection_SeqNode * thePrev) { myPrevious = thePrev; }
private:
NCollection_SeqNode* myNext;
NCollection_SeqNode* myPrevious;
};
typedef void (* NCollection_DelSeqNode)
(NCollection_SeqNode*, Handle(NCollection_BaseAllocator)& theAl);
/**
* Purpose: This is a base class for the Sequence. It deals with
* an indexed bidirectional list of NCollection_SeqNode's.
*/
class NCollection_BaseSequence
{
public:
//! Memory allocation
DEFINE_STANDARD_ALLOC
DEFINE_NCOLLECTION_ALLOC
public:
class Iterator
{
public:
//! Empty constructor
Iterator (void) : myCurrent (NULL), myPrevious(NULL) {}
//! Constructor with initialisation
Iterator (const NCollection_BaseSequence& theSeq,
const Standard_Boolean isStart)
{
Init (theSeq, isStart);
}
//! Initialisation
void Init (const NCollection_BaseSequence& theSeq,
const Standard_Boolean isStart = Standard_True)
{
myCurrent = (isStart ? theSeq.myFirstItem : NULL);
myPrevious = (isStart ? NULL : theSeq.myLastItem);
}
//! Assignment
Iterator& operator = (const Iterator& theOther)
{
myCurrent = theOther.myCurrent;
myPrevious = theOther.myPrevious;
return *this;
}
//! Switch to previous element; note that it will reset
void Previous()
{
myCurrent = myPrevious;
if (myCurrent)
myPrevious = myCurrent->Previous();
}
protected:
NCollection_SeqNode* myCurrent; //!< Pointer to the current node
NCollection_SeqNode* myPrevious; //!< Pointer to the previous node
friend class NCollection_BaseSequence;
};
public:
// Methods PUBLIC
//
Standard_Boolean IsEmpty () const {return (mySize == 0);}
Standard_Integer Length () const {return mySize;}
protected:
// Methods PROTECTED
//
NCollection_BaseSequence (const Handle(NCollection_BaseAllocator)& theAllocator) :
myFirstItem (NULL),
myLastItem (NULL),
myCurrentItem (NULL),
myCurrentIndex (0),
mySize (0)
{
myAllocator = (theAllocator.IsNull() ? NCollection_BaseAllocator::CommonBaseAllocator() : theAllocator);
}
Standard_EXPORT void ClearSeq (NCollection_DelSeqNode fDel);
Standard_EXPORT void PAppend (NCollection_SeqNode *);
Standard_EXPORT void PAppend (NCollection_BaseSequence& S);
Standard_EXPORT void PPrepend (NCollection_SeqNode *);
Standard_EXPORT void PPrepend (NCollection_BaseSequence& S);
Standard_EXPORT void PInsertAfter(Iterator& thePosition,
NCollection_SeqNode *);
Standard_EXPORT void PInsertAfter(const Standard_Integer Index,
NCollection_SeqNode *);
Standard_EXPORT void PInsertAfter(const Standard_Integer Index,
NCollection_BaseSequence& S);
Standard_EXPORT void PSplit (const Standard_Integer Index,
NCollection_BaseSequence& Sub);
Standard_EXPORT void RemoveSeq (Iterator& thePosition,
NCollection_DelSeqNode fDel);
Standard_EXPORT void RemoveSeq (const Standard_Integer Index,
NCollection_DelSeqNode fDel);
Standard_EXPORT void RemoveSeq (const Standard_Integer From,
const Standard_Integer To,
NCollection_DelSeqNode fDel);
Standard_EXPORT void PReverse ();
Standard_EXPORT void PExchange (const Standard_Integer I,
const Standard_Integer J) ;
Standard_EXPORT NCollection_SeqNode *
Find (const Standard_Integer) const;
protected:
// Fields PROTECTED
//
Handle(NCollection_BaseAllocator) myAllocator;
NCollection_SeqNode* myFirstItem;
NCollection_SeqNode* myLastItem;
NCollection_SeqNode* myCurrentItem;
Standard_Integer myCurrentIndex;
Standard_Integer mySize;
private:
// Methods PRIVATE
//
Standard_EXPORT NCollection_BaseSequence
(const NCollection_BaseSequence& Other);
inline void Nullify ();
friend class Iterator;
};
#endif
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