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// Created on: 2002-04-24
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef NCollection_IndexedDataMap_HeaderFile
#define NCollection_IndexedDataMap_HeaderFile

#include <NCollection_BaseMap.hxx>
#include <NCollection_TListNode.hxx>
#include <Standard_TypeMismatch.hxx>
#include <Standard_NoSuchObject.hxx>
#include <NCollection_StlIterator.hxx>
#include <NCollection_DefaultHasher.hxx>

#include <Standard_OutOfRange.hxx>

/**
 * Purpose:     An indexed map is used  to store keys and to  bind
 *              an index to them.  Each  new key stored in the map
 *              gets an index.  Index are  incremented as keys are
 *              stored in the map. A key can be found by the index
 *              and an index by the key.  No  key but the last can
 *              be  removed so the  indices   are in the range 1..
 *              Extent.  An Item is stored with each key.
 *              
 *              This   class is   similar  to  IndexedMap     from
 *              NCollection  with the Item as  a new feature. Note
 *              the important difference on  the operator  ().  In
 *              the IndexedMap this operator returns  the Key.  In
 *              the IndexedDataMap this operator returns the Item.
 *               
 *              See  the  class   Map   from NCollection   for   a
 *              discussion about the number of buckets.
 */            

template < class TheKeyType, 
           class TheItemType, 
           class Hasher = NCollection_DefaultHasher<TheKeyType> > 
class NCollection_IndexedDataMap : public NCollection_BaseMap
{
  //!    Adaptation of the TListNode to the INDEXEDDatamap
 private:
  class IndexedDataMapNode : public NCollection_TListNode<TheItemType>
  {
  public:
    //! Constructor with 'Next'
    IndexedDataMapNode (const TheKeyType&      theKey1, 
                        const Standard_Integer theKey2,
                        const TheItemType&     theItem,
                        NCollection_ListNode*  theNext1, 
                        NCollection_ListNode*  theNext2) :
      NCollection_TListNode<TheItemType>(theItem,theNext1),
      myKey1(theKey1),
      myKey2(theKey2),
      myNext2((IndexedDataMapNode*)theNext2)
    { 
    }
    //! Key1
    TheKeyType& Key1 (void)
    { return myKey1; }
    //! Key2
    Standard_Integer& Key2 (void)
    { return myKey2; }
    //! Next2
    IndexedDataMapNode*& Next2 (void)
    { return myNext2; }
    
    //! Static deleter to be passed to BaseList
    static void delNode (NCollection_ListNode * theNode, 
                         Handle(NCollection_BaseAllocator)& theAl)
    {
      ((IndexedDataMapNode *) theNode)->~IndexedDataMapNode();
      theAl->Free(theNode);
    }
  private:
    TheKeyType           myKey1;
    Standard_Integer     myKey2;
    IndexedDataMapNode * myNext2;
  };

 public:
  //!   Implementation of the Iterator interface.
  class Iterator
  {
  public:
    //! Empty constructor
    Iterator (void) :
      myMap(NULL),
      myIndex(0) {}
    //! Constructor
    Iterator (const NCollection_IndexedDataMap& theMap)
#if defined(__BORLANDC__) || defined(__hpux)
    : myMap((NCollection_IndexedDataMap <TheKeyType, TheItemType, Hasher> *) &theMap),
#else
    : myMap  ((NCollection_IndexedDataMap* )&theMap),
#endif
      myNode (myMap->nodeFromIndex (1)),
      myIndex (1) {}
    //! Query if the end of collection is reached by iterator
    Standard_Boolean More(void) const
    { return (myMap != NULL) && (myIndex <= myMap->Extent()); }
    //! Make a step along the collection
    void Next(void)
    {
      myNode = myMap->nodeFromIndex (++myIndex);
    }
    //! Value access
    const TheItemType& Value(void) const
    {  
      Standard_NoSuchObject_Raise_if(!More(), "NCollection_IndexedDataMap::Iterator::Value");
      return myNode->Value();
    }
    //! ChangeValue access
    TheItemType& ChangeValue(void) const
    {  
      Standard_NoSuchObject_Raise_if(!More(), "NCollection_IndexedDataMap::Iterator::ChangeValue");
      return myNode->ChangeValue();
    }
    //! Key
    const TheKeyType& Key() const
    {
      Standard_NoSuchObject_Raise_if(!More(), "NCollection_IndexedDataMap::Iterator::Key");
      return myNode->Key1();
    }
    //! Performs comparison of two iterators.
    Standard_Boolean IsEqual (const Iterator& theOther) const
    {
      return myMap == theOther.myMap &&
             myNode == theOther.myNode &&
             myIndex == theOther.myIndex;
    }
  private:
    NCollection_IndexedDataMap* myMap;   //!< Pointer to the map being iterated
    IndexedDataMapNode*         myNode;  //!< Current node
    Standard_Integer            myIndex; //!< Current index
  };
  
  //! Shorthand for a regular iterator type.
  typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, false> iterator;

  //! Shorthand for a constant iterator type.
  typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, true> const_iterator;

  //! Returns an iterator pointing to the first element in the map.
  iterator begin() const { return Iterator (*this); }

  //! Returns an iterator referring to the past-the-end element in the map.
  iterator end() const { return Iterator(); }

  //! Returns a const iterator pointing to the first element in the map.
  const_iterator cbegin() const { return Iterator (*this); }

  //! Returns a const iterator referring to the past-the-end element in the map.
  const_iterator cend() const { return Iterator(); }
  
 public:
  // ---------- PUBLIC METHODS ------------

  //! Constructor
  NCollection_IndexedDataMap (const Standard_Integer NbBuckets=1,
                     const Handle(NCollection_BaseAllocator)& theAllocator = 0L)
    :  NCollection_BaseMap (NbBuckets, Standard_False, theAllocator) {}

  //! Copy constructor
  NCollection_IndexedDataMap (const NCollection_IndexedDataMap& theOther) 
    : NCollection_BaseMap (theOther.NbBuckets(), Standard_False, theOther.myAllocator) 
  { *this = theOther; }

  //! Exchange the content of two maps without re-allocations.
  //! Notice that allocators will be swapped as well!
  void Exchange (NCollection_IndexedDataMap& theOther)
  {
    this->exchangeMapsData (theOther);
  }

  //! Assignment.
  //! This method does not change the internal allocator.
  NCollection_IndexedDataMap& Assign (const NCollection_IndexedDataMap& theOther)
  { 
    if (this == &theOther)
      return *this;

    Clear();
    ReSize (theOther.Extent()-1);
    Standard_Integer i;
    for (i=1; i<=theOther.Extent(); i++)
    {
      TheKeyType aKey1 = theOther.FindKey(i);
      TheItemType anItem = theOther.FindFromIndex(i);
      Standard_Integer iK1 = Hasher::HashCode (aKey1, NbBuckets());
      Standard_Integer iK2 = ::HashCode (i, NbBuckets());
      IndexedDataMapNode * pNode = 
        new (this->myAllocator) IndexedDataMapNode (aKey1, i, anItem,
                                              myData1[iK1], myData2[iK2]);
      myData1[iK1] = pNode;
      myData2[iK2] = pNode;
      Increment();
    }
    return *this;
  }

  //! Assignment operator
  NCollection_IndexedDataMap& operator= (const NCollection_IndexedDataMap& theOther)
  {
    return Assign (theOther);
  }

  //! ReSize
  void ReSize (const Standard_Integer N)
  {
    NCollection_ListNode** ppNewData1 = NULL;
    NCollection_ListNode** ppNewData2 = NULL;
    Standard_Integer newBuck;
    if (BeginResize (N, newBuck, ppNewData1, ppNewData2))
    {
      if (myData1) 
      {
        IndexedDataMapNode *p, *q;
        Standard_Integer i, iK1, iK2;
        for (i = 0; i <= NbBuckets(); i++) 
        {
          if (myData1[i]) 
          {
            p = (IndexedDataMapNode *) myData1[i];
            while (p) 
            {
              iK1 = Hasher::HashCode (p->Key1(), newBuck);
              iK2 = ::HashCode (p->Key2(), newBuck);
              q = (IndexedDataMapNode*) p->Next();
              p->Next()  = ppNewData1[iK1];
              p->Next2() = (IndexedDataMapNode*)ppNewData2[iK2];
              ppNewData1[iK1] = p;
              ppNewData2[iK2] = p;
              p = q;
            }
          }
        }
      }
      EndResize (N, newBuck, ppNewData1, ppNewData2);
    }
  }

  //! Add
  Standard_Integer Add (const TheKeyType& theKey1, const TheItemType& theItem)
  {
    if (Resizable()) 
      ReSize(Extent());
    Standard_Integer iK1 = Hasher::HashCode (theKey1, NbBuckets());
    IndexedDataMapNode * pNode;
    pNode = (IndexedDataMapNode *) myData1[iK1];
    while (pNode)
    {
      if (Hasher::IsEqual (pNode->Key1(), theKey1))
        return pNode->Key2();
      pNode = (IndexedDataMapNode *) pNode->Next();
    }
    Increment();
    Standard_Integer iK2 = ::HashCode(Extent(),NbBuckets());
    pNode = new (this->myAllocator) IndexedDataMapNode (theKey1, Extent(), theItem,
                                                  myData1[iK1], myData2[iK2]);
    myData1[iK1] = pNode;
    myData2[iK2] = pNode;
    return Extent();
  }

  //! Contains
  Standard_Boolean Contains (const TheKeyType& theKey1) const
  {
    if (IsEmpty()) 
      return Standard_False;
    Standard_Integer iK1 = Hasher::HashCode (theKey1, NbBuckets());
    IndexedDataMapNode * pNode1;
    pNode1 = (IndexedDataMapNode *) myData1[iK1];
    while (pNode1) 
    {
      if (Hasher::IsEqual(pNode1->Key1(), theKey1)) 
        return Standard_True;
      pNode1 = (IndexedDataMapNode *) pNode1->Next();
    }
    return Standard_False;
  }

  //! Substitute
  void Substitute (const Standard_Integer theIndex,
                   const TheKeyType&      theKey1,
                   const TheItemType&     theItem)
  {
    Standard_OutOfRange_Raise_if (theIndex < 1 || theIndex > Extent(),
                                  "NCollection_IndexedDataMap::Substitute : "
                                  "Index is out of range");

    IndexedDataMapNode * p;
    // check if theKey1 is not already in the map
    Standard_Integer iK1 = Hasher::HashCode (theKey1, NbBuckets());
    p = (IndexedDataMapNode *) myData1[iK1];
    while (p)
    {
      if (Hasher::IsEqual (p->Key1(), theKey1))
      {
        if (p->Key2() != theIndex)
        {
          Standard_DomainError::Raise ("NCollection_IndexedDataMap::Substitute : "
                                       "Attempt to substitute existing key");
        }
        p->Key1() = theKey1;
        p->ChangeValue() = theItem;
        return;
      }
      p = (IndexedDataMapNode *) p->Next();
    }

    // Find the node for the index I
    Standard_Integer iK2 = ::HashCode (theIndex, NbBuckets());
    p = (IndexedDataMapNode *) myData2[iK2];
    while (p) 
    {
      if (p->Key2() == theIndex) 
        break;
      p = (IndexedDataMapNode*) p->Next2();
    }
    
    // remove the old key
    Standard_Integer iK = Hasher::HashCode (p->Key1(), NbBuckets());
    IndexedDataMapNode * q = (IndexedDataMapNode *) myData1[iK];
    if (q == p)
      myData1[iK] = (IndexedDataMapNode *) p->Next();
    else 
    {
      while (q->Next() != p) 
        q = (IndexedDataMapNode *) q->Next();
      q->Next() = p->Next();
    }

    // update the node
    p->Key1()  = theKey1;
    p->ChangeValue() = theItem;
    p->Next()  = myData1[iK1];
    myData1[iK1] = p;
  }

  //! Swaps two elements with the given indices.
  void Swap (const Standard_Integer theIndex1,
             const Standard_Integer theIndex2)
  {
    Standard_OutOfRange_Raise_if (theIndex1 < 1 || theIndex1 > Extent()
                               || theIndex2 < 1 || theIndex2 > Extent(), "NCollection_IndexedDataMap::Swap");

    if (theIndex1 == theIndex2)
    {
      return;
    }

    const Standard_Integer aK1 = ::HashCode (theIndex1, NbBuckets());
    const Standard_Integer aK2 = ::HashCode (theIndex2, NbBuckets());

    IndexedDataMapNode* aP1 = (IndexedDataMapNode*) myData2[aK1];
    IndexedDataMapNode* aP2 = (IndexedDataMapNode*) myData2[aK2];

    if (aP1->Key2() == theIndex1)
    {
      myData2[aK1] = (IndexedDataMapNode *) aP1->Next2();
    }
    else
    {
      IndexedDataMapNode* aQ = aP1;
      for (aP1 = aQ->Next2(); aP1->Key2() != theIndex1; aQ = aP1, aP1 = aQ->Next2()) { }

      aQ->Next2() = aP1->Next2();
    }

    if (aP2->Key2() == theIndex2)
    {
      myData2[aK2] = (IndexedDataMapNode *) aP2->Next2();
    }
    else
    {
      IndexedDataMapNode* aQ = aP2;
      for (aP2 = aQ->Next2(); aP2->Key2() != theIndex2; aQ = aP2, aP2 = aQ->Next2()) { }

      aQ->Next2() = aP2->Next2();
    }

    std::swap (aP1->Key2(),
               aP2->Key2());

    aP1->Next2() = (IndexedDataMapNode*) myData2[aK2];
    myData2[aK2] = aP1;

    aP2->Next2() = (IndexedDataMapNode*) myData2[aK1];
    myData2[aK1] = aP2;
  }

  //! RemoveLast
  void RemoveLast (void)
  {
    Standard_OutOfRange_Raise_if (Extent() == 0, "NCollection_IndexedDataMap::RemoveLast");

    IndexedDataMapNode * p, * q;
    // Find the node for the last index and remove it
    Standard_Integer iK2 = ::HashCode (Extent(), NbBuckets());
    p = (IndexedDataMapNode *) myData2[iK2];
    q = NULL;
    while (p) 
    {
      if (p->Key2() == Extent()) 
        break;
      q = p;
      p = (IndexedDataMapNode*) p->Next2();
    }
    if (q == NULL) 
      myData2[iK2] = (IndexedDataMapNode *) p->Next2();
    else 
      q->Next2() = p->Next2();
    
    // remove the key
    Standard_Integer iK1 = Hasher::HashCode (p->Key1(), NbBuckets());
    q = (IndexedDataMapNode *) myData1[iK1];
    if (q == p)
      myData1[iK1] = (IndexedDataMapNode *) p->Next();
    else 
    {
      while (q->Next() != p) 
        q = (IndexedDataMapNode *) q->Next();
      q->Next() = p->Next();
    }
    p->~IndexedDataMapNode();
    this->myAllocator->Free(p);
    Decrement();
  }

  //! FindKey
  const TheKeyType& FindKey (const Standard_Integer theKey2) const
  {
    Standard_OutOfRange_Raise_if (theKey2 < 1 || theKey2 > Extent(), "NCollection_IndexedDataMap::FindKey");

    IndexedDataMapNode* aNode = nodeFromIndex (theKey2);
    if (aNode == NULL)
    {
      Standard_NoSuchObject::Raise ("NCollection_IndexedDataMap::FindKey");
    }
    return aNode->Key1();
  }

  //! FindFromIndex
  const TheItemType& FindFromIndex (const Standard_Integer theKey2) const
  {
    Standard_OutOfRange_Raise_if (theKey2 < 1 || theKey2 > Extent(), "NCollection_IndexedDataMap::FindFromIndex");

    IndexedDataMapNode* aNode = nodeFromIndex (theKey2);
    if (aNode == NULL)
    {
      Standard_NoSuchObject::Raise ("NCollection_IndexedDataMap::FindFromIndex");
    }
    return aNode->Value();
  }

  //! operator ()
  const TheItemType& operator() (const Standard_Integer theKey2) const
  { return FindFromIndex (theKey2); }

  //! ChangeFromIndex
  TheItemType& ChangeFromIndex (const Standard_Integer theKey2)
  {
    Standard_OutOfRange_Raise_if (theKey2 < 1 || theKey2 > Extent(), "NCollection_IndexedDataMap::ChangeFromIndex");

    IndexedDataMapNode* aNode = nodeFromIndex (theKey2);
    if (aNode == NULL)
    {
      Standard_NoSuchObject::Raise ("NCollection_IndexedDataMap::ChangeFromIndex");
    }
    return aNode->ChangeValue();
  }

  //! operator ()
  TheItemType& operator() (const Standard_Integer theKey2)
  { return ChangeFromIndex (theKey2); }

  //! FindIndex
  Standard_Integer FindIndex(const TheKeyType& theKey1) const
  {
    if (IsEmpty()) return 0;
    IndexedDataMapNode * pNode1 = 
      (IndexedDataMapNode *) myData1[Hasher::HashCode(theKey1,NbBuckets())];
    while (pNode1)
    {
      if (Hasher::IsEqual (pNode1->Key1(), theKey1)) 
        return pNode1->Key2();
      pNode1 = (IndexedDataMapNode*) pNode1->Next();
    }
    return 0;
  }

  //! FindFromKey
  const TheItemType& FindFromKey(const TheKeyType& theKey1) const
  {
    Standard_NoSuchObject_Raise_if (IsEmpty(), "NCollection_IndexedDataMap::FindFromKey");

    IndexedDataMapNode * pNode1 = 
      (IndexedDataMapNode *) myData1[Hasher::HashCode(theKey1,NbBuckets())];
    while (pNode1)
    {
      if (Hasher::IsEqual (pNode1->Key1(), theKey1)) 
        return pNode1->Value();
      pNode1 = (IndexedDataMapNode*) pNode1->Next();
    }
    Standard_NoSuchObject::Raise("NCollection_IndexedDataMap::FindFromKey");
    return pNode1->Value();
  }

  //! ChangeFromKey
  TheItemType& ChangeFromKey (const TheKeyType& theKey1)
  {
    Standard_NoSuchObject_Raise_if (IsEmpty(), "NCollection_IndexedDataMap::ChangeFromKey");

    IndexedDataMapNode * pNode1 = 
      (IndexedDataMapNode *) myData1[Hasher::HashCode(theKey1,NbBuckets())];
    while (pNode1)
    {
      if (Hasher::IsEqual (pNode1->Key1(), theKey1)) 
        return pNode1->ChangeValue();
      pNode1 = (IndexedDataMapNode*) pNode1->Next();
    }
    Standard_NoSuchObject::Raise("NCollection_IndexedDataMap::ChangeFromKey");
    return pNode1->ChangeValue();
  }

  //! Seek returns pointer to Item by Key. Returns
  //! NULL if Key was not found.
  const TheItemType* Seek(const TheKeyType& theKey1) const
  {
    return const_cast< NCollection_IndexedDataMap * >( this )->ChangeSeek(theKey1);
    //NCollection_IndexedDataMap *pMap=(NCollection_IndexedDataMap *)this;
    //return pMap->ChangeSeek(theKey1);
  }

  //! ChangeSeek returns modifiable pointer to Item by Key. Returns
  //! NULL if Key was not found.
  TheItemType* ChangeSeek (const TheKeyType& theKey1)
  {
    if (!IsEmpty()) 
    {
      IndexedDataMapNode * pNode1 = 
        (IndexedDataMapNode *) myData1[Hasher::HashCode(theKey1,NbBuckets())];
      while (pNode1)
      {
        if (Hasher::IsEqual (pNode1->Key1(), theKey1)) 
          return &pNode1->ChangeValue();
        pNode1 = (IndexedDataMapNode*) pNode1->Next();
      }
    }
    return 0L;
  }

  //! Find value for key with copying.
  //! @return true if key was found
  Standard_Boolean FindFromKey (const TheKeyType& theKey1,
                                TheItemType&      theValue) const
  {
    if (IsEmpty())
    {
      return Standard_False;
    }
    for (IndexedDataMapNode* aNode = (IndexedDataMapNode* )myData1[Hasher::HashCode (theKey1, NbBuckets())];
         aNode != NULL; aNode = (IndexedDataMapNode* )aNode->Next())
    {
      if (Hasher::IsEqual (aNode->Key1(), theKey1))
      {
        theValue = aNode->Value();
        return Standard_True;
      }
    }
    return Standard_False;
  }

  //! Clear data. If doReleaseMemory is false then the table of
  //! buckets is not released and will be reused.
  void Clear(const Standard_Boolean doReleaseMemory = Standard_True)
  { Destroy (IndexedDataMapNode::delNode, doReleaseMemory); }

  //! Clear data and reset allocator
  void Clear (const Handle(NCollection_BaseAllocator)& theAllocator)
  { 
    Clear();
    this->myAllocator = ( ! theAllocator.IsNull() ? theAllocator :
                    NCollection_BaseAllocator::CommonBaseAllocator() );
  }

  //! Destructor
  ~NCollection_IndexedDataMap (void)
  { Clear(); }

  //! Size
  Standard_Integer Size(void) const
  { return Extent(); }

 private:
  // ----------- PRIVATE METHODS -----------

  //! Find map node associated with specified index.
  //! Return NULL if not found (exception-free internal implementation).
  IndexedDataMapNode* nodeFromIndex (const Standard_Integer theKey2) const
  {
    if (Extent() == 0)
    {
      return NULL;
    }
    for (IndexedDataMapNode* aNode = (IndexedDataMapNode* )myData2[::HashCode (theKey2, NbBuckets())];
         aNode != NULL; aNode = (IndexedDataMapNode* )aNode->Next2())
    {
      if (aNode->Key2() == theKey2)
      {
        return aNode;
      }
    }
    return NULL;
  }

};

#endif