/usr/include/oce/NCollection_SparseArrayBase.hxx is in liboce-foundation-dev 0.18.2-2build1.
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// Created by: Andrey BETENEV
// Copyright (c) 2007-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_SparseArrayBase_HeaderFile
#define NCollection_SparseArrayBase_HeaderFile
#include <Standard.hxx>
#include <Standard_OutOfRange.hxx>
typedef size_t Standard_Size;
/**
* Base class for NCollection_SparseArray;
* provides non-template implementation of general mechanics
* of block allocation, items creation / deletion etc.
*/
class NCollection_SparseArrayBase
{
public:
//!@name Type-independent public interface
//!@{
//! Clears all the data
Standard_EXPORT void Clear ();
//! Returns number of currently contained items
Standard_Size Size () const { return mySize; }
//! Check whether the value at given index is set
Standard_EXPORT Standard_Boolean HasValue (const Standard_Size theIndex) const;
//! Deletes the item from the array;
//! returns True if that item was defined
Standard_EXPORT Standard_Boolean UnsetValue (const Standard_Size theIndex);
//!@}
#if defined(__SUNPRO_CC) && (__SUNPRO_CC <= 0x530)
public: // work-around against obsolete SUN WorkShop 5.3 compiler
#else
private:
#endif
/**
* The block of data contains array of items, counter
* and bit field, allocated as single piece of memory addressed
* from the blocks array (myData).
*
* The Block structure provides a logical view on the block,
* and provides methods to work with bit map.
*
* Note that NCollection_SparseArrayBase class takes responsibility
* for correct allocation/deallocation of all the data.
*/
class Block {
public:
typedef unsigned char Cell; //!< type of items used to hold bits
//! Number of bits in each cell
static Standard_Size BitsPerCell() { return sizeof(Cell) * 8/*BITSPERBYTE*/; }
public:
//! Initializes the block by pointer to block data
Block (const Standard_Address theAddr, const Standard_Size theNbItems,
const Standard_Size theItemSize)
: Count((Standard_Size*)theAddr),
Array((char*)theAddr + sizeof(Standard_Size)),
Bits ((Cell*)((char*)theAddr + sizeof(Standard_Size) + theNbItems * theItemSize))
{
}
//! Compute required size for block data, in bytes
static Standard_Size Size (const Standard_Size theNbItems,
const Standard_Size theItemSize)
{
return sizeof(Standard_Size) +
sizeof(Cell) * ( (theNbItems + BitsPerCell() - 1) / BitsPerCell() ) +
theNbItems * theItemSize;
}
//! Returns address of array from address of block
static char* ToArray (const Standard_Address theAddress,
const Standard_Size /*theNbItems*/,
const Standard_Size /*theItemSize*/)
{
return (char*)theAddress + sizeof(Standard_Size);
}
public:
//! Set bit for i-th item; returns non-null if that bit has
//! not been set previously
Cell Set (Standard_Size i)
{
Cell* abyte = Bits + i / BitsPerCell();
Cell amask = (Cell)( '\1' << ( i % BitsPerCell() ) );
Cell anold = (Cell)( *abyte & amask );
*abyte = (Cell)( *abyte | amask );
return ! anold;
}
//! Check bit for i-th item; returns non-null if that bit is set
Cell IsSet (Standard_Size i)
{
Cell* abyte = Bits + i / BitsPerCell();
Cell amask = (Cell)( '\1' << ( i % BitsPerCell() ) );
return (Cell)( *abyte & amask );
}
//! Unset bit for i-th item; returns non-null if that bit
//! has been set previously
Cell Unset (Standard_Size i)
{
Cell* abyte = Bits + i / BitsPerCell();
Cell amask = (Cell)( '\1' << ( i % BitsPerCell() ) );
Cell anold = (Cell)( *abyte & amask );
*abyte = (Cell)( *abyte & ~amask );
return anold;
}
public:
Standard_Size* Count; //!< items counter
Standard_Address Array; //!< pointer to the data items array
Cell* Bits; //!< bit map for defined/undefined flags
};
public:
/**
* Iterator
*/
class Iterator {
public:
// Public interface
//! Restart iterations on the same array
void Restart () { init(myArr); }
//! Returns True if current item is available
Standard_Boolean More () const { return myHasMore; }
//! Advances to the next item
Standard_EXPORT void Next ();
//! Returns current index
Standard_EXPORT Standard_Size Index () const
{
return myIBlock * myArr->myBlockSize + myInd;
}
protected:
// Methods for descendant
//! Empty constructor
Standard_EXPORT Iterator (const NCollection_SparseArrayBase* theArray=0);
//! Initialize by the specified array
Standard_EXPORT void init (const NCollection_SparseArrayBase* theArray);
//! Returns address of the current item
Standard_Address value () const
{
return myArr->getItem (myBlock, myInd);
}
private:
const NCollection_SparseArrayBase *myArr;
Standard_Boolean myHasMore;
Standard_Size myIBlock;
Standard_Size myInd;
Block myBlock;
};
friend class Iterator;
private:
// Copy constructor and assignment operator are private thus not accessible
NCollection_SparseArrayBase (const NCollection_SparseArrayBase&) {}
void operator = (const NCollection_SparseArrayBase&) {}
protected:
// Object life
//! Constructor; initialized by size of item and of block (in items)
NCollection_SparseArrayBase (Standard_Size theItemSize,
Standard_Size theBlockSize)
: myItemSize(theItemSize), myBlockSize(theBlockSize),
myNbBlocks(0), mySize(0), myData(0)
{
}
//! Destructor
virtual ~NCollection_SparseArrayBase ()
{
Clear();
}
protected:
// Data access interface for descendants
//! Creates Block structure for block pointed by theAddr
Block getBlock (const Standard_Address theAddr) const
{
return Block (theAddr, myBlockSize, myItemSize);
}
//! Find address of the item in the block by index (in the block)
Standard_Address getItem (const Block &theBlock, Standard_Size theInd) const
{
return ((char*)theBlock.Array) + myItemSize * theInd;
}
//! Direct const access to the item
Standard_Address getValue (const Standard_Size theIndex) const
{
Standard_OutOfRange_Raise_if (!HasValue(theIndex),"NCollection_SparseArray::Value()")
return Block::ToArray(myData[theIndex/myBlockSize], myBlockSize, myItemSize) +
myItemSize * (theIndex % myBlockSize);
}
//! Set a value to the specified item; returns address of the set item
Standard_EXPORT Standard_Address setValue (const Standard_Size theIndex,
const Standard_Address theValue);
//! Copy contents of theOther to this;
//! assumes that this and theOther have exactly the same type of arguments
Standard_EXPORT void assign (const NCollection_SparseArrayBase& theOther);
//! Exchange contents of theOther and this;
//! assumes that this and theOther have exactly the same type of arguments
Standard_EXPORT void exchange (NCollection_SparseArrayBase& theOther);
protected:
// Methods to be provided by descendant
//! Create new item at the specified address with default constructor
// virtual void createItem (Standard_Address theAddress) = 0;
//! Create new item at the specified address with copy constructor
//! from existing item
virtual void createItem (Standard_Address theAddress, Standard_Address theOther) = 0;
//! Call destructor to the item
virtual void destroyItem (Standard_Address theAddress) = 0;
//! Call assignment operator to the item
virtual void copyItem (Standard_Address theAddress, Standard_Address theOther) = 0;
private:
// Implementation of memory allocation/deallocation and access mechanics
//! Allocate space for at least iBlock+1 blocks
void allocData (const Standard_Size iBlock);
//! Free specified block
void freeBlock (const Standard_Size iBlock);
protected:
Standard_Size myItemSize; //!< size of item
Standard_Size myBlockSize; //!< block size (in items)
Standard_Size myNbBlocks; //!< allocated size of blocks table
Standard_Size mySize; //!< number of currently defined items
Standard_Address *myData; //!< array of pointers to data blocks
};
#endif
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