/usr/include/oce/gp_Mat.hxx is in liboce-foundation-dev 0.18.2-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Mat_HeaderFile
#define _gp_Mat_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_PrimitiveTypes.hxx>
class Standard_ConstructionError;
class Standard_OutOfRange;
class gp_XYZ;
class gp_Trsf;
class gp_GTrsf;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Mat);
//! Describes a three column, three row matrix. This sort of
//! object is used in various vectorial or matrix computations.
class gp_Mat
{
public:
DEFINE_STANDARD_ALLOC
//! creates a matrix with null coefficients.
gp_Mat();
gp_Mat(const Standard_Real a11, const Standard_Real a12, const Standard_Real a13, const Standard_Real a21, const Standard_Real a22, const Standard_Real a23, const Standard_Real a31, const Standard_Real a32, const Standard_Real a33);
//! Creates a matrix.
//! Col1, Col2, Col3 are the 3 columns of the matrix.
Standard_EXPORT gp_Mat(const gp_XYZ& Col1, const gp_XYZ& Col2, const gp_XYZ& Col3);
//! Assigns the three coordinates of Value to the column of index
//! Col of this matrix.
//! Raises OutOfRange if Col < 1 or Col > 3.
Standard_EXPORT void SetCol (const Standard_Integer Col, const gp_XYZ& Value) ;
//! Assigns the number triples Col1, Col2, Col3 to the three
//! columns of this matrix.
Standard_EXPORT void SetCols (const gp_XYZ& Col1, const gp_XYZ& Col2, const gp_XYZ& Col3) ;
//! Modifies the matrix M so that applying it to any number
//! triple (X, Y, Z) produces the same result as the cross
//! product of Ref and the number triple (X, Y, Z):
//! i.e.: M * {X,Y,Z}t = Ref.Cross({X, Y ,Z})
//! this matrix is anti symmetric. To apply this matrix to the
//! triplet {XYZ} is the same as to do the cross product between the
//! triplet Ref and the triplet {XYZ}.
//! Note: this matrix is anti-symmetric.
Standard_EXPORT void SetCross (const gp_XYZ& Ref) ;
//! Modifies the main diagonal of the matrix.
//! <me>.Value (1, 1) = X1
//! <me>.Value (2, 2) = X2
//! <me>.Value (3, 3) = X3
//! The other coefficients of the matrix are not modified.
void SetDiagonal (const Standard_Real X1, const Standard_Real X2, const Standard_Real X3) ;
//! Modifies this matrix so that applying it to any number
//! triple (X, Y, Z) produces the same result as the scalar
//! product of Ref and the number triple (X, Y, Z):
//! this * (X,Y,Z) = Ref.(X,Y,Z)
//! Note: this matrix is symmetric.
Standard_EXPORT void SetDot (const gp_XYZ& Ref) ;
//! Modifies this matrix so that it represents the Identity matrix.
void SetIdentity() ;
//! Modifies this matrix so that it represents a rotation. Ang is the angular value in
//! radians and the XYZ axis gives the direction of the
//! rotation.
//! Raises ConstructionError if XYZ.Modulus() <= Resolution()
Standard_EXPORT void SetRotation (const gp_XYZ& Axis, const Standard_Real Ang) ;
//! Assigns the three coordinates of Value to the row of index
//! Row of this matrix. Raises OutOfRange if Row < 1 or Row > 3.
Standard_EXPORT void SetRow (const Standard_Integer Row, const gp_XYZ& Value) ;
//! Assigns the number triples Row1, Row2, Row3 to the three
//! rows of this matrix.
Standard_EXPORT void SetRows (const gp_XYZ& Row1, const gp_XYZ& Row2, const gp_XYZ& Row3) ;
//! Modifies the the matrix so that it represents
//! a scaling transformation, where S is the scale factor. :
//! | S 0.0 0.0 |
//! <me> = | 0.0 S 0.0 |
//! | 0.0 0.0 S |
void SetScale (const Standard_Real S) ;
//! Assigns <Value> to the coefficient of row Row, column Col of this matrix.
//! Raises OutOfRange if Row < 1 or Row > 3 or Col < 1 or Col > 3
void SetValue (const Standard_Integer Row, const Standard_Integer Col, const Standard_Real Value) ;
//! Returns the column of Col index.
//! Raises OutOfRange if Col < 1 or Col > 3
Standard_EXPORT gp_XYZ Column (const Standard_Integer Col) const;
//! Computes the determinant of the matrix.
Standard_Real Determinant() const;
//! Returns the main diagonal of the matrix.
Standard_EXPORT gp_XYZ Diagonal() const;
//! returns the row of Row index.
//! Raises OutOfRange if Row < 1 or Row > 3
Standard_EXPORT gp_XYZ Row (const Standard_Integer Row) const;
//! Returns the coefficient of range (Row, Col)
//! Raises OutOfRange if Row < 1 or Row > 3 or Col < 1 or Col > 3
const Standard_Real& Value (const Standard_Integer Row, const Standard_Integer Col) const;
const Standard_Real& operator() (const Standard_Integer Row, const Standard_Integer Col) const
{
return Value(Row,Col);
}
//! Returns the coefficient of range (Row, Col)
//! Raises OutOfRange if Row < 1 or Row > 3 or Col < 1 or Col > 3
Standard_Real& ChangeValue (const Standard_Integer Row, const Standard_Integer Col) ;
Standard_Real& operator() (const Standard_Integer Row, const Standard_Integer Col)
{
return ChangeValue(Row,Col);
}
//! The Gauss LU decomposition is used to invert the matrix
//! (see Math package) so the matrix is considered as singular if
//! the largest pivot found is lower or equal to Resolution from gp.
Standard_Boolean IsSingular() const;
void Add (const gp_Mat& Other) ;
void operator += (const gp_Mat& Other)
{
Add(Other);
}
//! Computes the sum of this matrix and
//! the matrix Other for each coefficient of the matrix :
//! <me>.Coef(i,j) + <Other>.Coef(i,j)
gp_Mat Added (const gp_Mat& Other) const;
gp_Mat operator + (const gp_Mat& Other) const
{
return Added(Other);
}
void Divide (const Standard_Real Scalar) ;
void operator /= (const Standard_Real Scalar)
{
Divide(Scalar);
}
//! Divides all the coefficients of the matrix by Scalar
gp_Mat Divided (const Standard_Real Scalar) const;
gp_Mat operator / (const Standard_Real Scalar) const
{
return Divided(Scalar);
}
Standard_EXPORT void Invert() ;
//! Inverses the matrix and raises if the matrix is singular.
//! - Invert assigns the result to this matrix, while
//! - Inverted creates a new one.
//! Warning
//! The Gauss LU decomposition is used to invert the matrix.
//! Consequently, the matrix is considered as singular if the
//! largest pivot found is less than or equal to gp::Resolution().
//! Exceptions
//! Standard_ConstructionError if this matrix is singular,
//! and therefore cannot be inverted.
Standard_EXPORT gp_Mat Inverted() const;
//! Computes the product of two matrices <me> * <Other>
gp_Mat Multiplied (const gp_Mat& Other) const;
gp_Mat operator * (const gp_Mat& Other) const
{
return Multiplied(Other);
}
//! Computes the product of two matrices <me> = <Other> * <me>.
void Multiply (const gp_Mat& Other) ;
void operator *= (const gp_Mat& Other)
{
Multiply(Other);
}
void PreMultiply (const gp_Mat& Other) ;
gp_Mat Multiplied (const Standard_Real Scalar) const;
gp_Mat operator * (const Standard_Real Scalar) const
{
return Multiplied(Scalar);
}
//! Multiplies all the coefficients of the matrix by Scalar
void Multiply (const Standard_Real Scalar) ;
void operator *= (const Standard_Real Scalar)
{
Multiply(Scalar);
}
Standard_EXPORT void Power (const Standard_Integer N) ;
//! Computes <me> = <me> * <me> * .......* <me>, N time.
//! if N = 0 <me> = Identity
//! if N < 0 <me> = <me>.Invert() *...........* <me>.Invert().
//! If N < 0 an exception will be raised if the matrix is not
//! inversible
gp_Mat Powered (const Standard_Integer N) const;
void Subtract (const gp_Mat& Other) ;
void operator -= (const gp_Mat& Other)
{
Subtract(Other);
}
//! cOmputes for each coefficient of the matrix :
//! <me>.Coef(i,j) - <Other>.Coef(i,j)
gp_Mat Subtracted (const gp_Mat& Other) const;
gp_Mat operator - (const gp_Mat& Other) const
{
return Subtracted(Other);
}
void Transpose() ;
//! Transposes the matrix. A(j, i) -> A (i, j)
gp_Mat Transposed() const;
Standard_Real& _CSFDB_Getgp_Matmatrix(const Standard_Integer i1,const Standard_Integer i2) { return matrix[i1][i2]; }
friend class gp_XYZ;
friend class gp_Trsf;
friend class gp_GTrsf;
protected:
private:
Standard_Real matrix[3][3];
};
#include <gp_Mat.lxx>
#endif // _gp_Mat_HeaderFile
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