/usr/include/oce/gp_Mat2d.hxx is in liboce-foundation-dev 0.18.2-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Mat2d_HeaderFile
#define _gp_Mat2d_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_PrimitiveTypes.hxx>
class Standard_ConstructionError;
class Standard_OutOfRange;
class gp_Trsf2d;
class gp_GTrsf2d;
class gp_XY;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Mat2d);
//! Describes a two column, two row matrix. This sort of
//! object is used in various vectorial or matrix computations.
class gp_Mat2d
{
public:
DEFINE_STANDARD_ALLOC
//! Creates a matrix with null coefficients.
gp_Mat2d();
//! Col1, Col2 are the 2 columns of the matrix.
Standard_EXPORT gp_Mat2d(const gp_XY& Col1, const gp_XY& Col2);
//! Assigns the two coordinates of Value to the column of range
//! Col of this matrix
//! Raises OutOfRange if Col < 1 or Col > 2.
Standard_EXPORT void SetCol (const Standard_Integer Col, const gp_XY& Value) ;
//! Assigns the number pairs Col1, Col2 to the two columns of this matrix
Standard_EXPORT void SetCols (const gp_XY& Col1, const gp_XY& Col2) ;
//! Modifies the main diagonal of the matrix.
//! <me>.Value (1, 1) = X1
//! <me>.Value (2, 2) = X2
//! The other coefficients of the matrix are not modified.
void SetDiagonal (const Standard_Real X1, const Standard_Real X2) ;
//! Modifies this matrix, so that it represents the Identity matrix.
void SetIdentity() ;
//! Modifies this matrix, so that it representso a rotation. Ang is the angular
//! value in radian of the rotation.
void SetRotation (const Standard_Real Ang) ;
//! Assigns the two coordinates of Value to the row of index Row of this matrix.
//! Raises OutOfRange if Row < 1 or Row > 2.
Standard_EXPORT void SetRow (const Standard_Integer Row, const gp_XY& Value) ;
//! Assigns the number pairs Row1, Row2 to the two rows of this matrix.
Standard_EXPORT void SetRows (const gp_XY& Row1, const gp_XY& Row2) ;
//! Modifies the matrix such that it
//! represents a scaling transformation, where S is the scale factor :
//! | S 0.0 |
//! <me> = | 0.0 S |
void SetScale (const Standard_Real S) ;
//! Assigns <Value> to the coefficient of row Row, column Col of this matrix.
//! Raises OutOfRange if Row < 1 or Row > 2 or Col < 1 or Col > 2
void SetValue (const Standard_Integer Row, const Standard_Integer Col, const Standard_Real Value) ;
//! Returns the column of Col index.
//! Raises OutOfRange if Col < 1 or Col > 2
Standard_EXPORT gp_XY Column (const Standard_Integer Col) const;
//! Computes the determinant of the matrix.
Standard_Real Determinant() const;
//! Returns the main diagonal of the matrix.
Standard_EXPORT gp_XY Diagonal() const;
//! Returns the row of index Row.
//! Raised if Row < 1 or Row > 2
Standard_EXPORT gp_XY Row (const Standard_Integer Row) const;
//! Returns the coefficient of range (Row, Col)
//! Raises OutOfRange
//! if Row < 1 or Row > 2 or Col < 1 or Col > 2
const Standard_Real& Value (const Standard_Integer Row, const Standard_Integer Col) const;
const Standard_Real& operator() (const Standard_Integer Row, const Standard_Integer Col) const
{
return Value(Row,Col);
}
//! Returns the coefficient of range (Row, Col)
//! Raises OutOfRange
//! if Row < 1 or Row > 2 or Col < 1 or Col > 2
Standard_Real& ChangeValue (const Standard_Integer Row, const Standard_Integer Col) ;
Standard_Real& operator() (const Standard_Integer Row, const Standard_Integer Col)
{
return ChangeValue(Row,Col);
}
//! Returns true if this matrix is singular (and therefore, cannot be inverted).
//! The Gauss LU decomposition is used to invert the matrix
//! so the matrix is considered as singular if the largest
//! pivot found is lower or equal to Resolution from gp.
Standard_Boolean IsSingular() const;
void Add (const gp_Mat2d& Other) ;
void operator += (const gp_Mat2d& Other)
{
Add(Other);
}
//! Computes the sum of this matrix and the matrix
//! Other.for each coefficient of the matrix :
//! <me>.Coef(i,j) + <Other>.Coef(i,j)
//! Note:
//! - operator += assigns the result to this matrix, while
//! - operator + creates a new one.
gp_Mat2d Added (const gp_Mat2d& Other) const;
gp_Mat2d operator + (const gp_Mat2d& Other) const
{
return Added(Other);
}
void Divide (const Standard_Real Scalar) ;
void operator /= (const Standard_Real Scalar)
{
Divide(Scalar);
}
//! Divides all the coefficients of the matrix by a scalar.
gp_Mat2d Divided (const Standard_Real Scalar) const;
gp_Mat2d operator / (const Standard_Real Scalar) const
{
return Divided(Scalar);
}
Standard_EXPORT void Invert() ;
//! Inverses the matrix and raises exception if the matrix
//! is singular.
gp_Mat2d Inverted() const;
gp_Mat2d Multiplied (const gp_Mat2d& Other) const;
gp_Mat2d operator * (const gp_Mat2d& Other) const
{
return Multiplied(Other);
}
//! Computes the product of two matrices <me> * <Other>
void Multiply (const gp_Mat2d& Other) ;
//! Modifies this matrix by premultiplying it by the matrix Other
//! <me> = Other * <me>.
void PreMultiply (const gp_Mat2d& Other) ;
gp_Mat2d Multiplied (const Standard_Real Scalar) const;
gp_Mat2d operator * (const Standard_Real Scalar) const
{
return Multiplied(Scalar);
}
//! Multiplies all the coefficients of the matrix by a scalar.
void Multiply (const Standard_Real Scalar) ;
void operator *= (const Standard_Real Scalar)
{
Multiply(Scalar);
}
Standard_EXPORT void Power (const Standard_Integer N) ;
//! computes <me> = <me> * <me> * .......* <me>, N time.
//! if N = 0 <me> = Identity
//! if N < 0 <me> = <me>.Invert() *...........* <me>.Invert().
//! If N < 0 an exception can be raised if the matrix is not
//! inversible
gp_Mat2d Powered (const Standard_Integer N) const;
void Subtract (const gp_Mat2d& Other) ;
void operator -= (const gp_Mat2d& Other)
{
Subtract(Other);
}
//! Computes for each coefficient of the matrix :
//! <me>.Coef(i,j) - <Other>.Coef(i,j)
gp_Mat2d Subtracted (const gp_Mat2d& Other) const;
gp_Mat2d operator - (const gp_Mat2d& Other) const
{
return Subtracted(Other);
}
void Transpose() ;
//! Transposes the matrix. A(j, i) -> A (i, j)
gp_Mat2d Transposed() const;
Standard_Real& _CSFDB_Getgp_Mat2dmatrix(const Standard_Integer i1,const Standard_Integer i2) { return matrix[i1][i2]; }
friend class gp_Trsf2d;
friend class gp_GTrsf2d;
friend class gp_XY;
protected:
private:
Standard_Real matrix[2][2];
};
#include <gp_Mat2d.lxx>
#endif // _gp_Mat2d_HeaderFile
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