/usr/include/oce/gp_Pln.hxx is in liboce-foundation-dev 0.18.2-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Pln_HeaderFile
#define _gp_Pln_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Ax3.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Real.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Ax1.hxx>
#include <Standard_PrimitiveTypes.hxx>
class Standard_ConstructionError;
class gp_Ax3;
class gp_Pnt;
class gp_Dir;
class gp_Ax1;
class gp_Lin;
class gp_Ax2;
class gp_Trsf;
class gp_Vec;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Pln);
//! Describes a plane.
//! A plane is positioned in space with a coordinate system
//! (a gp_Ax3 object), such that the plane is defined by the
//! origin, "X Direction" and "Y Direction" of this coordinate
//! system, which is the "local coordinate system" of the
//! plane. The "main Direction" of the coordinate system is a
//! vector normal to the plane. It gives the plane an implicit
//! orientation such that the plane is said to be "direct", if the
//! coordinate system is right-handed, or "indirect" in the other case.
//! Note: when a gp_Pln plane is converted into a
//! Geom_Plane plane, some implicit properties of its local
//! coordinate system are used explicitly:
//! - its origin defines the origin of the two parameters of
//! the planar surface,
//! - its implicit orientation is also that of the Geom_Plane.
//! See Also
//! gce_MakePln which provides functions for more complex
//! plane constructions
//! Geom_Plane which provides additional functions for
//! constructing planes and works, in particular, with the
//! parametric equations of planes
class gp_Pln
{
public:
DEFINE_STANDARD_ALLOC
//! Creates a plane coincident with OXY plane of the
//! reference coordinate system.
gp_Pln();
//! The coordinate system of the plane is defined with the axis
//! placement A3.
//! The "Direction" of A3 defines the normal to the plane.
//! The "Location" of A3 defines the location (origin) of the plane.
//! The "XDirection" and "YDirection" of A3 define the "XAxis" and
//! the "YAxis" of the plane used to parametrize the plane.
gp_Pln(const gp_Ax3& A3);
//! Creates a plane with the "Location" point <P>
//! and the normal direction <V>.
Standard_EXPORT gp_Pln(const gp_Pnt& P, const gp_Dir& V);
//! Creates a plane from its cartesian equation :
//! A * X + B * Y + C * Z + D = 0.0
//! Raises ConstructionError if Sqrt (A*A + B*B + C*C) <= Resolution from gp.
Standard_EXPORT gp_Pln(const Standard_Real A, const Standard_Real B, const Standard_Real C, const Standard_Real D);
//! Returns the coefficients of the plane's cartesian equation :
//! A * X + B * Y + C * Z + D = 0.
void Coefficients (Standard_Real& A, Standard_Real& B, Standard_Real& C, Standard_Real& D) const;
//! Modifies this plane, by redefining its local coordinate system so that
//! - its origin and "main Direction" become those of the
//! axis A1 (the "X Direction" and "Y Direction" are then recomputed).
//! Raises ConstructionError if the A1 is parallel to the "XAxis" of the plane.
void SetAxis (const gp_Ax1& A1) ;
//! Changes the origin of the plane.
void SetLocation (const gp_Pnt& Loc) ;
//! Changes the local coordinate system of the plane.
void SetPosition (const gp_Ax3& A3) ;
//! Reverses the U parametrization of the plane
//! reversing the XAxis.
void UReverse() ;
//! Reverses the V parametrization of the plane
//! reversing the YAxis.
void VReverse() ;
//! returns true if the Ax3 is right handed.
Standard_Boolean Direct() const;
//! Returns the plane's normal Axis.
const gp_Ax1& Axis() const;
//! Returns the plane's location (origin).
const gp_Pnt& Location() const;
//! Returns the local coordinate system of the plane .
const gp_Ax3& Position() const;
//! Computes the distance between <me> and the point <P>.
Standard_Real Distance (const gp_Pnt& P) const;
//! Computes the distance between <me> and the line <L>.
Standard_Real Distance (const gp_Lin& L) const;
//! Computes the distance between two planes.
Standard_Real Distance (const gp_Pln& Other) const;
//! Computes the square distance between <me> and the point <P>.
Standard_Real SquareDistance (const gp_Pnt& P) const;
//! Computes the square distance between <me> and the line <L>.
Standard_Real SquareDistance (const gp_Lin& L) const;
//! Computes the square distance between two planes.
Standard_Real SquareDistance (const gp_Pln& Other) const;
//! Returns the X axis of the plane.
gp_Ax1 XAxis() const;
//! Returns the Y axis of the plane.
gp_Ax1 YAxis() const;
//! Returns true if this plane contains the point P. This means that
//! - the distance between point P and this plane is less
//! than or equal to LinearTolerance, or
//! - line L is normal to the "main Axis" of the local
//! coordinate system of this plane, within the tolerance
//! AngularTolerance, and the distance between the origin
//! of line L and this plane is less than or equal to
//! LinearTolerance.
Standard_Boolean Contains (const gp_Pnt& P, const Standard_Real LinearTolerance) const;
//! Returns true if this plane contains the line L. This means that
//! - the distance between point P and this plane is less
//! than or equal to LinearTolerance, or
//! - line L is normal to the "main Axis" of the local
//! coordinate system of this plane, within the tolerance
//! AngularTolerance, and the distance between the origin
//! of line L and this plane is less than or equal to
//! LinearTolerance.
Standard_Boolean Contains (const gp_Lin& L, const Standard_Real LinearTolerance, const Standard_Real AngularTolerance) const;
Standard_EXPORT void Mirror (const gp_Pnt& P) ;
//! Performs the symmetrical transformation of a plane with respect
//! to the point <P> which is the center of the symmetry
//! Warnings :
//! The normal direction to the plane is not changed.
//! The "XAxis" and the "YAxis" are reversed.
Standard_EXPORT gp_Pln Mirrored (const gp_Pnt& P) const;
Standard_EXPORT void Mirror (const gp_Ax1& A1) ;
//! Performs the symmetrical transformation of a
//! plane with respect to an axis placement which is the axis
//! of the symmetry. The transformation is performed on the
//! "Location" point, on the "XAxis" and the "YAxis". The
//! resulting normal direction is the cross product between
//! the "XDirection" and the "YDirection" after transformation
//! if the initial plane was right handed, else it is the
//! opposite.
Standard_EXPORT gp_Pln Mirrored (const gp_Ax1& A1) const;
Standard_EXPORT void Mirror (const gp_Ax2& A2) ;
//! Performs the symmetrical transformation of a
//! plane with respect to an axis placement. The axis
//! placement <A2> locates the plane of the symmetry. The
//! transformation is performed on the "Location" point, on
//! the "XAxis" and the "YAxis". The resulting normal
//! direction is the cross product between the "XDirection"
//! and the "YDirection" after transformation if the initial
//! plane was right handed, else it is the opposite.
Standard_EXPORT gp_Pln Mirrored (const gp_Ax2& A2) const;
void Rotate (const gp_Ax1& A1, const Standard_Real Ang) ;
//! rotates a plane. A1 is the axis of the rotation.
//! Ang is the angular value of the rotation in radians.
gp_Pln Rotated (const gp_Ax1& A1, const Standard_Real Ang) const;
void Scale (const gp_Pnt& P, const Standard_Real S) ;
//! Scales a plane. S is the scaling value.
gp_Pln Scaled (const gp_Pnt& P, const Standard_Real S) const;
void Transform (const gp_Trsf& T) ;
//! Transforms a plane with the transformation T from class Trsf.
//! The transformation is performed on the "Location"
//! point, on the "XAxis" and the "YAxis".
//! The resulting normal direction is the cross product between
//! the "XDirection" and the "YDirection" after transformation.
gp_Pln Transformed (const gp_Trsf& T) const;
void Translate (const gp_Vec& V) ;
//! Translates a plane in the direction of the vector V.
//! The magnitude of the translation is the vector's magnitude.
gp_Pln Translated (const gp_Vec& V) const;
void Translate (const gp_Pnt& P1, const gp_Pnt& P2) ;
//! Translates a plane from the point P1 to the point P2.
gp_Pln Translated (const gp_Pnt& P1, const gp_Pnt& P2) const;
const gp_Ax3& _CSFDB_Getgp_Plnpos() const { return pos; }
protected:
private:
gp_Ax3 pos;
};
#include <gp_Pln.lxx>
#endif // _gp_Pln_HeaderFile
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