/usr/include/oce/gp_Sphere.hxx is in liboce-foundation-dev 0.18.2-2build1.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _gp_Sphere_HeaderFile
#define _gp_Sphere_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Ax3.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Ax1.hxx>
#include <Standard_PrimitiveTypes.hxx>
class Standard_ConstructionError;
class gp_Ax3;
class gp_Pnt;
class gp_Ax1;
class gp_Ax2;
class gp_Trsf;
class gp_Vec;
Standard_EXPORT const Handle(Standard_Type)& STANDARD_TYPE(gp_Sphere);
//! Describes a sphere.
//! A sphere is defined by its radius and positioned in space
//! with a coordinate system (a gp_Ax3 object). The origin of
//! the coordinate system is the center of the sphere. This
//! coordinate system is the "local coordinate system" of the sphere.
//! Note: when a gp_Sphere sphere is converted into a
//! Geom_SphericalSurface sphere, some implicit
//! properties of its local coordinate system are used explicitly:
//! - its origin, "X Direction", "Y Direction" and "main
//! Direction" are used directly to define the parametric
//! directions on the sphere and the origin of the parameters,
//! - its implicit orientation (right-handed or left-handed)
//! gives the orientation (direct, indirect) to the
//! Geom_SphericalSurface sphere.
//! See Also
//! gce_MakeSphere which provides functions for more
//! complex sphere constructions
//! Geom_SphericalSurface which provides additional
//! functions for constructing spheres and works, in
//! particular, with the parametric equations of spheres.
class gp_Sphere
{
public:
DEFINE_STANDARD_ALLOC
//! Creates an indefinite sphere.
gp_Sphere();
//! Constructs a sphere with radius Radius, centered on the origin
//! of A3. A3 is the local coordinate system of the sphere.
//! Warnings :
//! It is not forbidden to create a sphere with null radius.
//! Raises ConstructionError if Radius < 0.0
gp_Sphere(const gp_Ax3& A3, const Standard_Real Radius);
//! Changes the center of the sphere.
void SetLocation (const gp_Pnt& Loc) ;
//! Changes the local coordinate system of the sphere.
void SetPosition (const gp_Ax3& A3) ;
//! Assigns R the radius of the Sphere.
//! Warnings :
//! It is not forbidden to create a sphere with null radius.
//! Raises ConstructionError if R < 0.0
void SetRadius (const Standard_Real R) ;
//! Computes the aera of the sphere.
Standard_Real Area() const;
//! Computes the coefficients of the implicit equation of the quadric
//! in the absolute cartesian coordinates system :
//! A1.X**2 + A2.Y**2 + A3.Z**2 + 2.(B1.X.Y + B2.X.Z + B3.Y.Z) +
//! 2.(C1.X + C2.Y + C3.Z) + D = 0.0
Standard_EXPORT void Coefficients (Standard_Real& A1, Standard_Real& A2, Standard_Real& A3, Standard_Real& B1, Standard_Real& B2, Standard_Real& B3, Standard_Real& C1, Standard_Real& C2, Standard_Real& C3, Standard_Real& D) const;
//! Reverses the U parametrization of the sphere
//! reversing the YAxis.
void UReverse() ;
//! Reverses the V parametrization of the sphere
//! reversing the ZAxis.
void VReverse() ;
//! Returns true if the local coordinate system of this sphere
//! is right-handed.
Standard_Boolean Direct() const;
//! --- Purpose ;
//! Returns the center of the sphere.
const gp_Pnt& Location() const;
//! Returns the local coordinates system of the sphere.
const gp_Ax3& Position() const;
//! Returns the radius of the sphere.
Standard_Real Radius() const;
//! Computes the volume of the sphere
Standard_Real Volume() const;
//! Returns the axis X of the sphere.
gp_Ax1 XAxis() const;
//! Returns the axis Y of the sphere.
gp_Ax1 YAxis() const;
Standard_EXPORT void Mirror (const gp_Pnt& P) ;
//! Performs the symmetrical transformation of a sphere
//! with respect to the point P which is the center of the
//! symmetry.
Standard_EXPORT gp_Sphere Mirrored (const gp_Pnt& P) const;
Standard_EXPORT void Mirror (const gp_Ax1& A1) ;
//! Performs the symmetrical transformation of a sphere with
//! respect to an axis placement which is the axis of the
//! symmetry.
Standard_EXPORT gp_Sphere Mirrored (const gp_Ax1& A1) const;
Standard_EXPORT void Mirror (const gp_Ax2& A2) ;
//! Performs the symmetrical transformation of a sphere with respect
//! to a plane. The axis placement A2 locates the plane of the
//! of the symmetry : (Location, XDirection, YDirection).
Standard_EXPORT gp_Sphere Mirrored (const gp_Ax2& A2) const;
void Rotate (const gp_Ax1& A1, const Standard_Real Ang) ;
//! Rotates a sphere. A1 is the axis of the rotation.
//! Ang is the angular value of the rotation in radians.
gp_Sphere Rotated (const gp_Ax1& A1, const Standard_Real Ang) const;
void Scale (const gp_Pnt& P, const Standard_Real S) ;
//! Scales a sphere. S is the scaling value.
//! The absolute value of S is used to scale the sphere
gp_Sphere Scaled (const gp_Pnt& P, const Standard_Real S) const;
void Transform (const gp_Trsf& T) ;
//! Transforms a sphere with the transformation T from class Trsf.
gp_Sphere Transformed (const gp_Trsf& T) const;
void Translate (const gp_Vec& V) ;
//! Translates a sphere in the direction of the vector V.
//! The magnitude of the translation is the vector's magnitude.
gp_Sphere Translated (const gp_Vec& V) const;
void Translate (const gp_Pnt& P1, const gp_Pnt& P2) ;
//! Translates a sphere from the point P1 to the point P2.
gp_Sphere Translated (const gp_Pnt& P1, const gp_Pnt& P2) const;
const gp_Ax3& _CSFDB_Getgp_Spherepos() const { return pos; }
Standard_Real _CSFDB_Getgp_Sphereradius() const { return radius; }
void _CSFDB_Setgp_Sphereradius(const Standard_Real p) { radius = p; }
protected:
private:
gp_Ax3 pos;
Standard_Real radius;
};
#include <gp_Sphere.lxx>
#endif // _gp_Sphere_HeaderFile
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