This file is indexed.

/usr/include/oce/Font_BRepFont.hxx is in liboce-visualization-dev 0.18.2-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
// Created on: 2013-09-16
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _Font_BRepFont_H__
#define _Font_BRepFont_H__

#include <Adaptor3d_CurveOnSurface.hxx>
#include <BRep_Builder.hxx>
#include <Font_FTFont.hxx>
#include <Geom2dAdaptor_HCurve.hxx>
#include <Geom2dConvert_CompCurveToBSplineCurve.hxx>
#include <gp_Ax3.hxx>
#include <gp_XY.hxx>
#include <gp_XYZ.hxx>
#include <NCollection_DataMap.hxx>
#include <NCollection_String.hxx>
#include <Standard_Mutex.hxx>
#include <ShapeFix_Face.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Face.hxx>

//! This tool provides basic services for rendering of vectorized text glyphs as BRep shapes.
//! Single instance initialize single font for sequential glyphs rendering with implicit caching of already rendered glyphs.
//! Thus position of each glyph in the text is specified by shape location.
//!
//! Please notice that this implementation uses mutex for thread-safety access,
//! thus may lead to performance penalties in case of concurrent access.
//! Although caching should eliminate this issue after rendering of sufficient number of glyphs.
class Font_BRepFont : protected Font_FTFont
{
public:

  //! Empty constructor
  Standard_EXPORT Font_BRepFont();

  //! Constructor with initialization.
  //! @param theFontPath FULL path to the font
  //! @param theSize     the face size in model units
  Standard_EXPORT Font_BRepFont (const NCollection_String& theFontPath,
                                 const Standard_Real       theSize);

  //! Constructor with initialization.
  //! @param theFontName   the font name
  //! @param theFontAspect the font style
  //! @param theSize       the face size in model units
  Standard_EXPORT Font_BRepFont (const NCollection_String& theFontName,
                                 const Font_FontAspect     theFontAspect,
                                 const Standard_Real       theSize);

  //! Release currently loaded font.
  Standard_EXPORT virtual void Release();

  //! Initialize the font.
  //! @param theFontPath FULL path to the font
  //! @param theSize     the face size in model units
  //! @return true on success
  Standard_EXPORT bool Init (const NCollection_String& theFontPath,
                             const Standard_Real       theSize);

  //! Initialize the font.
  //! Please take into account that size is specified NOT in typography points (pt.).
  //! If you need to specify size in points, value should be converted.
  //! Formula for pt. -> m conversion:
  //!   aSizeMeters = 0.0254 * theSizePt / 72.0
  //! @param theFontName   the font name
  //! @param theFontAspect the font style
  //! @param theSize       the face size in model units
  //! @return true on success
  Standard_EXPORT bool Init (const NCollection_String& theFontName,
                             const Font_FontAspect     theFontAspect,
                             const Standard_Real       theSize);

  //! Render single glyph as TopoDS_Shape.
  //! @param theChar glyph identifier
  //! @return rendered glyph within cache, might be NULL shape
  Standard_EXPORT TopoDS_Shape RenderGlyph (const Standard_Utf32Char& theChar);

  //! Setup glyph geometry construction mode.
  //! By default algorithm creates independent TopoDS_Edge
  //! for each original curve in the glyph (line segment or Bezie curve).
  //! Algorithm might optionally create composite BSpline curve for each contour
  //! which reduces memory footprint but limits curve class to C0.
  //! Notice that altering this flag clears currently accumulated cache!
  Standard_EXPORT void SetCompositeCurveMode (const Standard_Boolean theToConcatenate);

public:

  //! Render text as BRep shape.
  //! @param theString text in UTF-8 encoding
  //! @return result shape within XOY plane and start position (0,0,0) on the baseline
  Standard_EXPORT TopoDS_Shape RenderText (const NCollection_String& theString);

  //! Render text as BRep shape.
  //! @param theString text in UTF-8 encoding
  //! @param thePenLoc start position and orientation on the baseline
  //! @return result shape with pen transformation applied as shape location
  TopoDS_Shape RenderText (const NCollection_String& theString,
                           const gp_Ax3&             thePenLoc)
  {
    TopoDS_Shape aResult = RenderText (theString);
    gp_Trsf aTrsf;
    aTrsf.SetTransformation (thePenLoc, gp_Ax3 (gp::XOY()));
    aResult.Move (aTrsf);
    return aResult;
  }

public:

  //! @return vertical distance from the horizontal baseline to the highest character coordinate.
  Standard_Real Ascender() const
  {
    return myScaleUnits * Standard_Real(Font_FTFont::Ascender());
  }

  //! @return vertical distance from the horizontal baseline to the lowest character coordinate.
  Standard_Real Descender() const
  {
    return myScaleUnits * Standard_Real(Font_FTFont::Descender());
  }

  //! @return default line spacing (the baseline-to-baseline distance).
  Standard_Real LineSpacing() const
  {
    return myScaleUnits * Standard_Real(Font_FTFont::LineSpacing());
  }

  //! Configured point size
  Standard_Real PointSize() const
  {
    return myScaleUnits * Standard_Real(Font_FTFont::PointSize());
  }

  //! Compute advance to the next character with kerning applied when applicable.
  //! Assuming text rendered horizontally.
  Standard_Real AdvanceX (const Standard_Utf32Char theUCharNext)
  {
    return myScaleUnits * Standard_Real(Font_FTFont::AdvanceX (theUCharNext));
  }

  //! Compute advance to the next character with kerning applied when applicable.
  //! Assuming text rendered horizontally.
  Standard_Real AdvanceX (const Standard_Utf32Char theUChar,
                          const Standard_Utf32Char theUCharNext)
  {
    return myScaleUnits * Standard_Real(Font_FTFont::AdvanceX (theUChar, theUCharNext));
  }

  //! Compute advance to the next character with kerning applied when applicable.
  //! Assuming text rendered vertically.
  Standard_Real AdvanceY (const Standard_Utf32Char theUCharNext)
  {
    return myScaleUnits * Standard_Real(Font_FTFont::AdvanceY (theUCharNext));
  }

  //! Compute advance to the next character with kerning applied when applicable.
  //! Assuming text rendered vertically.
  Standard_Real AdvanceY (const Standard_Utf32Char theUChar,
                          const Standard_Utf32Char theUCharNext)
  {
    return myScaleUnits * Standard_Real(Font_FTFont::AdvanceY (theUChar, theUCharNext));
  }

protected:

  //! Render single glyph as TopoDS_Shape. This method does not lock the mutex.
  //! @param theChar  glyph identifier
  //! @param theShape rendered glyph within cache, might be NULL shape
  //! @return true if glyph's geometry is available
  Standard_EXPORT Standard_Boolean renderGlyph (const Standard_Utf32Char theChar,
                                                TopoDS_Shape&            theShape);

private:

  //! Initialize class fields
  void init();

  //! Auxiliary method to create 3D curve
  bool to3d (const Handle(Geom2d_Curve) theCurve2d,
             const GeomAbs_Shape        theContinuity,
             Handle(Geom_Curve)&        theCurve3d);

  //! Auxiliary method to convert FT_Vector to gp_XY
  gp_XY readFTVec (const FT_Vector& theVec) const
  {
    return gp_XY (myScaleUnits * Standard_Real(theVec.x) / 64.0, myScaleUnits * Standard_Real(theVec.y) / 64.0);
  }

protected: //! @name Protected fields

  NCollection_DataMap<Standard_Utf32Char, TopoDS_Shape>
                       myCache;            //!< glyphs cache
  Standard_Mutex       myMutex;            //!< lock for thread-safety
  Handle(Geom_Surface) mySurface;          //!< surface to place glyphs on to
  Standard_Real        myPrecision;        //!< algorithm precision
  Standard_Real        myScaleUnits;       //!< scale font rendering units into model units
  Standard_Boolean     myIsCompositeCurve; //!< flag to merge C1 curves of each contour into single C0 curve, ON by default

protected: //! @name Shared temporary variables for glyph construction

  Adaptor3d_CurveOnSurface myCurvOnSurf;
  Handle(Geom2dAdaptor_HCurve) myCurve2dAdaptor;
  Geom2dConvert_CompCurveToBSplineCurve myConcatMaker;
  TColgp_Array1OfPnt2d     my3Poles;
  TColgp_Array1OfPnt2d     my4Poles;
  BRep_Builder             myBuilder;
  ShapeFix_Face            myFixer;

public:

  DEFINE_STANDARD_RTTI(Font_BRepFont)

};

// Definition of HANDLE object using Standard_DefineHandle.hxx
DEFINE_STANDARD_HANDLE(Font_BRepFont, Font_FTFont)

#endif // _Font_BRepFont_H__