/usr/include/oce/Font_FTFont.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
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// Created by: Kirill GAVRILOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Font_FTFont_H__
#define _Font_FTFont_H__
#include <NCollection_Vec2.hxx>
#include <NCollection_String.hxx>
#include <Font_FTLibrary.hxx>
#include <Image_PixMap.hxx>
#include <Font_FontAspect.hxx>
//! Wrapper over FreeType font.
//! Notice that this class uses internal buffers for loaded glyphs
//! and it is absolutely UNSAFE to load/read glyph from concurrent threads!
class Font_FTFont : public Standard_Transient
{
public:
//! Auxiliary structure - rectangle definition
struct Rect
{
float Left;
float Right;
float Top;
float Bottom;
NCollection_Vec2<float>& TopLeft (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Left;
theVec.y() = Top;
return theVec;
}
NCollection_Vec2<float>& TopRight (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Right;
theVec.y() = Top;
return theVec;
}
NCollection_Vec2<float>& BottomLeft (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Left;
theVec.y() = Bottom;
return theVec;
}
NCollection_Vec2<float>& BottomRight (NCollection_Vec2<float>& theVec) const
{
theVec.x() = Right;
theVec.y() = Bottom;
return theVec;
}
};
public:
//! Create uninitialized instance.
Standard_EXPORT Font_FTFont (const Handle(Font_FTLibrary)& theFTLib = NULL);
//! Destructor.
Standard_EXPORT virtual ~Font_FTFont();
//! @return true if font is loaded
inline bool IsValid() const
{
return myFTFace != NULL;
}
//! @return image plane for currently rendered glyph
inline const Image_PixMap& GlyphImage() const
{
return myGlyphImg;
}
//! Initialize the font.
//! @param theFontPath path to the font
//! @param thePointSize the face size in points (1/72 inch)
//! @param theResolution the resolution of the target device in dpi
//! @return true on success
Standard_EXPORT bool Init (const NCollection_String& theFontPath,
const unsigned int thePointSize,
const unsigned int theResolution = 72);
//! Initialize the font.
//! @param theFontName the font name
//! @param theFontAspect the font style
//! @param thePointSize the face size in points (1/72 inch)
//! @param theResolution the resolution of the target device in dpi
//! @return true on success
Standard_EXPORT bool Init (const NCollection_String& theFontName,
const Font_FontAspect theFontAspect,
const unsigned int thePointSize,
const unsigned int theResolution);
//! Release currently loaded font.
Standard_EXPORT virtual void Release();
//! Render specified glyph into internal buffer (bitmap).
Standard_EXPORT bool RenderGlyph (const Standard_Utf32Char theChar);
//! @return maximal glyph width in pixels (rendered to bitmap).
Standard_EXPORT unsigned int GlyphMaxSizeX() const;
//! @return maximal glyph height in pixels (rendered to bitmap).
Standard_EXPORT unsigned int GlyphMaxSizeY() const;
//! @return vertical distance from the horizontal baseline to the highest character coordinate.
inline float Ascender() const
{
return float(myFTFace->ascender) * (float(myFTFace->size->metrics.y_ppem) / float(myFTFace->units_per_EM));
}
//! @return vertical distance from the horizontal baseline to the lowest character coordinate.
inline float Descender() const
{
return float(myFTFace->descender) * (float(myFTFace->size->metrics.y_ppem) / float(myFTFace->units_per_EM));
}
//! @return default line spacing (the baseline-to-baseline distance).
inline float LineSpacing() const
{
return float(myFTFace->height) * (float(myFTFace->size->metrics.y_ppem) / float(myFTFace->units_per_EM));
}
//! Configured point size
unsigned int PointSize() const
{
return myPointSize;
}
//! Compute advance to the next character with kerning applied when applicable.
//! Assuming text rendered horizontally.
Standard_EXPORT float AdvanceX (const Standard_Utf32Char theUCharNext);
//! Compute advance to the next character with kerning applied when applicable.
//! Assuming text rendered horizontally.
Standard_EXPORT float AdvanceX (const Standard_Utf32Char theUChar,
const Standard_Utf32Char theUCharNext);
//! Compute advance to the next character with kerning applied when applicable.
//! Assuming text rendered vertically.
Standard_EXPORT float AdvanceY (const Standard_Utf32Char theUCharNext);
//! Compute advance to the next character with kerning applied when applicable.
//! Assuming text rendered vertically.
Standard_EXPORT float AdvanceY (const Standard_Utf32Char theUChar,
const Standard_Utf32Char theUCharNext);
//! @return glyphs number in this font.
inline Standard_Integer GlyphsNumber() const
{
return myFTFace->num_glyphs;
}
//! Retrieve glyph bitmap rectangle
inline void GlyphRect (Font_FTFont::Rect& theRect) const
{
const FT_Bitmap& aBitmap = myFTFace->glyph->bitmap;
theRect.Left = float(myFTFace->glyph->bitmap_left);
theRect.Top = float(myFTFace->glyph->bitmap_top);
theRect.Right = float(myFTFace->glyph->bitmap_left + (int )aBitmap.width);
theRect.Bottom = float(myFTFace->glyph->bitmap_top - (int )aBitmap.rows);
}
protected:
//! Convert value to 26.6 fixed-point format for FT library API.
template <typename theInput_t>
inline FT_F26Dot6 toFTPoints (const theInput_t thePointSize) const
{
return (FT_F26Dot6)thePointSize * 64;
}
//! Convert value from 26.6 fixed-point format for FT library API.
template <typename theReturn_t, typename theFTUnits_t>
inline theReturn_t fromFTPoints (const theFTUnits_t theFTUnits) const
{
return (theReturn_t)theFTUnits / 64.0f;
}
protected:
//! Load glyph without rendering it.
Standard_EXPORT bool loadGlyph (const Standard_Utf32Char theUChar);
protected:
Handle(Font_FTLibrary) myFTLib; //!< handle to the FT library object
FT_Face myFTFace; //!< FT face object
NCollection_String myFontPath; //!< font path
unsigned int myPointSize; //!< point size set by FT_Set_Char_Size
FT_Int32 myLoadFlags; //!< default load flags
Image_PixMap myGlyphImg; //!< cached glyph plane
FT_Vector myKernAdvance; //!< buffer variable
Standard_Utf32Char myUChar; //!< currently loaded unicode character
public:
DEFINE_STANDARD_RTTI(Font_FTFont) // Type definition
};
DEFINE_STANDARD_HANDLE(Font_FTFont, Standard_Transient)
#endif // _Font_FTFont_H__
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