This file is indexed.

/usr/include/oce/Graphic3d_HSequenceOfStructure.hxx is in liboce-visualization-dev 0.18.2-2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic3d_HSequenceOfStructure_HeaderFile
#define _Graphic3d_HSequenceOfStructure_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_HSequenceOfStructure.hxx>

#include <Graphic3d_SequenceOfStructure.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_Graphic3d_Structure.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
class Standard_NoSuchObject;
class Standard_OutOfRange;
class Graphic3d_Structure;
class Graphic3d_SequenceOfStructure;



class Graphic3d_HSequenceOfStructure : public MMgt_TShared
{

public:

  
    Graphic3d_HSequenceOfStructure();
  
      Standard_Boolean IsEmpty()  const;
  
      Standard_Integer Length()  const;
  
  Standard_EXPORT   void Clear() ;
  
  Standard_EXPORT   void Append (const Handle(Graphic3d_Structure)& anItem) ;
  
  Standard_EXPORT   void Append (const Handle(Graphic3d_HSequenceOfStructure)& aSequence) ;
  
  Standard_EXPORT   void Prepend (const Handle(Graphic3d_Structure)& anItem) ;
  
  Standard_EXPORT   void Prepend (const Handle(Graphic3d_HSequenceOfStructure)& aSequence) ;
  
  Standard_EXPORT   void Reverse() ;
  
  Standard_EXPORT   void InsertBefore (const Standard_Integer anIndex, const Handle(Graphic3d_Structure)& anItem) ;
  
  Standard_EXPORT   void InsertBefore (const Standard_Integer anIndex, const Handle(Graphic3d_HSequenceOfStructure)& aSequence) ;
  
  Standard_EXPORT   void InsertAfter (const Standard_Integer anIndex, const Handle(Graphic3d_Structure)& anItem) ;
  
  Standard_EXPORT   void InsertAfter (const Standard_Integer anIndex, const Handle(Graphic3d_HSequenceOfStructure)& aSequence) ;
  
  Standard_EXPORT   void Exchange (const Standard_Integer anIndex, const Standard_Integer anOtherIndex) ;
  
  Standard_EXPORT   Handle(Graphic3d_HSequenceOfStructure) Split (const Standard_Integer anIndex) ;
  
  Standard_EXPORT   void SetValue (const Standard_Integer anIndex, const Handle(Graphic3d_Structure)& anItem) ;
  
  Standard_EXPORT  const  Handle(Graphic3d_Structure)& Value (const Standard_Integer anIndex)  const;
  
  Standard_EXPORT   Handle(Graphic3d_Structure)& ChangeValue (const Standard_Integer anIndex) ;
  
  Standard_EXPORT   void Remove (const Standard_Integer anIndex) ;
  
  Standard_EXPORT   void Remove (const Standard_Integer fromIndex, const Standard_Integer toIndex) ;
  
     const  Graphic3d_SequenceOfStructure& Sequence()  const;
  
      Graphic3d_SequenceOfStructure& ChangeSequence() ;




  DEFINE_STANDARD_RTTI(Graphic3d_HSequenceOfStructure)

protected:




private: 


  Graphic3d_SequenceOfStructure mySequence;


};

#define Item Handle(Graphic3d_Structure)
#define Item_hxx <Graphic3d_Structure.hxx>
#define TheSequence Graphic3d_SequenceOfStructure
#define TheSequence_hxx <Graphic3d_SequenceOfStructure.hxx>
#define TCollection_HSequence Graphic3d_HSequenceOfStructure
#define TCollection_HSequence_hxx <Graphic3d_HSequenceOfStructure.hxx>
#define Handle_TCollection_HSequence Handle_Graphic3d_HSequenceOfStructure
#define TCollection_HSequence_Type_() Graphic3d_HSequenceOfStructure_Type_()

#include <TCollection_HSequence.lxx>

#undef Item
#undef Item_hxx
#undef TheSequence
#undef TheSequence_hxx
#undef TCollection_HSequence
#undef TCollection_HSequence_hxx
#undef Handle_TCollection_HSequence
#undef TCollection_HSequence_Type_




#endif // _Graphic3d_HSequenceOfStructure_HeaderFile