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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Graphic3d_RenderingMode_HeaderFile
#define _Graphic3d_RenderingMode_HeaderFile

#include <Standard_PrimitiveTypes.hxx>

//! Describes rendering modes.
//! - RM_RASTERIZATION: enables OpenGL rasterization mode;
//! - RM_RAYTRACING: enables GPU ray-tracing mode.
enum Graphic3d_RenderingMode
{
Graphic3d_RM_RASTERIZATION,
Graphic3d_RM_RAYTRACING
};

#endif // _Graphic3d_RenderingMode_HeaderFile