/usr/include/oce/Graphic3d_Texture1Dmanual.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Graphic3d_Texture1Dmanual_HeaderFile
#define _Graphic3d_Texture1Dmanual_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_Texture1Dmanual.hxx>
#include <Graphic3d_Texture1D.hxx>
#include <Graphic3d_NameOfTexture1D.hxx>
#include <Image_PixMap_Handle.hxx>
class TCollection_AsciiString;
//! This class provides the implementation of a manual 1D texture.
//! you MUST provides texture coordinates on your facets if you want to see your texture.
class Graphic3d_Texture1Dmanual : public Graphic3d_Texture1D
{
public:
//! Creates a texture from the file FileName.
Standard_EXPORT Graphic3d_Texture1Dmanual(const TCollection_AsciiString& theFileName);
//! Create a texture from a predefined texture name set.
Standard_EXPORT Graphic3d_Texture1Dmanual(const Graphic3d_NameOfTexture1D theNOT);
//! Creates a texture from the pixmap.
Standard_EXPORT Graphic3d_Texture1Dmanual(const Image_PixMap_Handle& thePixMap);
DEFINE_STANDARD_RTTI(Graphic3d_Texture1Dmanual)
protected:
private:
};
#endif // _Graphic3d_Texture1Dmanual_HeaderFile
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