/usr/include/oce/InterfaceGraphic_Graphic3d.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | // Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef InterfaceGraphic_Graphic3dHeader
#define InterfaceGraphic_Graphic3dHeader
#include <InterfaceGraphic_telem.hxx>
#include <Graphic3d_BndBox4f.hxx>
#include <Standard_Transient.hxx>
/* COULEUR */
typedef struct {
float r, g, b;
} CALL_DEF_COLOR;
/* POINT */
typedef struct {
float x, y, z;
} CALL_DEF_POINT;
/* MATERIAL */
typedef struct {
float Ambient;
int IsAmbient;
float Diffuse;
int IsDiffuse;
float Specular;
int IsSpecular;
float Emission;
int IsEmission;
float Shininess;
float Transparency;
float RefractionIndex;
float EnvReflexion;
int IsPhysic;
/* Attribut couleur eclairage */
CALL_DEF_COLOR ColorAmb, ColorDif, ColorSpec, ColorEms, Color;
} CALL_DEF_MATERIAL;
/* Transform persistence struct */
typedef struct
{
int IsSet;
int IsDef;
int Flag;
CALL_DEF_POINT Point;
} CALL_DEF_TRANSFORM_PERSISTENCE;
/* USERDRAW DATA */
typedef struct {
void *Data;
Graphic3d_BndBox4f *Bounds;
} CALL_DEF_USERDRAW;
#endif /* InterfaceGraphic_Graphic3dHeader */
|