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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _MeshVS_TextPrsBuilder_HeaderFile
#define _MeshVS_TextPrsBuilder_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_TextPrsBuilder.hxx>

#include <MeshVS_DataMapOfIntegerAsciiString.hxx>
#include <MeshVS_PrsBuilder.hxx>
#include <Handle_MeshVS_Mesh.hxx>
#include <Standard_Real.hxx>
#include <MeshVS_DisplayModeFlags.hxx>
#include <Handle_MeshVS_DataSource.hxx>
#include <Standard_Integer.hxx>
#include <MeshVS_BuilderPriority.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <Standard_Boolean.hxx>
class MeshVS_Mesh;
class Quantity_Color;
class MeshVS_DataSource;
class Prs3d_Presentation;
class MeshVS_DataMapOfIntegerAsciiString;
class TCollection_AsciiString;


//! This class provides methods to create text data presentation.
//! It store map of texts assigned with nodes or elements.
class MeshVS_TextPrsBuilder : public MeshVS_PrsBuilder
{

public:

  
  Standard_EXPORT MeshVS_TextPrsBuilder(const Handle(MeshVS_Mesh)& Parent, const Standard_Real Height, const Quantity_Color& Color, const MeshVS_DisplayModeFlags& Flags = MeshVS_DMF_TextDataPrs, const Handle(MeshVS_DataSource)& DS = 0, const Standard_Integer Id = -1, const MeshVS_BuilderPriority& Priority = MeshVS_BP_Text);
  
  //! Builds presentation of text data
  Standard_EXPORT virtual   void Build (const Handle(Prs3d_Presentation)& Prs, const TColStd_PackedMapOfInteger& IDs, TColStd_PackedMapOfInteger& IDsToExclude, const Standard_Boolean IsElement, const Standard_Integer theDisplayMode)  const;
  
  //! Returns map of text assigned with nodes ( IsElement = False ) or elements ( IsElement = True )
  Standard_EXPORT  const  MeshVS_DataMapOfIntegerAsciiString& GetTexts (const Standard_Boolean IsElement)  const;
  
  //! Sets map of text assigned with nodes or elements
  Standard_EXPORT   void SetTexts (const Standard_Boolean IsElement, const MeshVS_DataMapOfIntegerAsciiString& Map) ;
  
  //! Returns True if map isn't empty
  Standard_EXPORT   Standard_Boolean HasTexts (const Standard_Boolean IsElement)  const;
  
  //! Returns text assigned with single node or element
  Standard_EXPORT   Standard_Boolean GetText (const Standard_Boolean IsElement, const Standard_Integer ID, TCollection_AsciiString& Text)  const;
  
  //! Sets text assigned with single node or element
  Standard_EXPORT   void SetText (const Standard_Boolean IsElement, const Standard_Integer ID, const TCollection_AsciiString& Text) ;




  DEFINE_STANDARD_RTTI(MeshVS_TextPrsBuilder)

protected:




private: 


  MeshVS_DataMapOfIntegerAsciiString myNodeTextMap;
  MeshVS_DataMapOfIntegerAsciiString myElemTextMap;


};







#endif // _MeshVS_TextPrsBuilder_HeaderFile