/usr/include/oce/OpenGl_Trihedron.hxx is in liboce-visualization-dev 0.18.2-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 | // Created on: 2011-09-20
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2013 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _OpenGl_Trihedron_Header
#define _OpenGl_Trihedron_Header
#include <OpenGl_Element.hxx>
#include <Aspect_TypeOfTriedronPosition.hxx>
#include <OpenGl_AspectLine.hxx>
#include <OpenGl_AspectText.hxx>
#include <OpenGl_Cylinder.hxx>
#include <OpenGl_Disk.hxx>
#include <OpenGl_Sphere.hxx>
#include <OpenGl_Text.hxx>
#include <Quantity_NameOfColor.hxx>
//! Class render trihedron
class OpenGl_Trihedron : public OpenGl_Element
{
public:
//! Default constructor.
OpenGl_Trihedron();
//! Destructor.
virtual ~OpenGl_Trihedron();
//! Render the element.
virtual void Render (const Handle(OpenGl_Workspace)& theWorkspace) const;
//! Release OpenGL resources.
virtual void Release (OpenGl_Context* theCtx);
public:
//! Switch wireframe / shaded trihedron.
void SetWireframe (const Standard_Boolean theAsWireframe) { myIsWireframe = theAsWireframe; }
//! Setup the corner to draw the trihedron.
void SetPosition (const Aspect_TypeOfTriedronPosition thePosition) { myPos = thePosition; }
//! Setup the scale factor.
void SetScale (const Standard_Real theScale);
//! Setup the size ratio factor.
void SetSizeRatio (const Standard_Real theRatio);
//! Setup the arrow diameter.
void SetArrowDiameter (const Standard_Real theDiam);
//! Setup the number of facets for tessellation.
void SetNbFacets (const Standard_Integer theNbFacets);
//! Setup color of text labels.
void SetLabelsColor (const Quantity_Color& theColor);
//! Setup per-arrow color.
void SetArrowsColors (const Quantity_Color& theColorX,
const Quantity_Color& theColorY,
const Quantity_Color& theColorZ);
protected:
//! Invalidate Primitve Arrays.
void invalidate();
void redraw(const Handle(OpenGl_Workspace)& theWorkspace) const;
void redrawZBuffer(const Handle(OpenGl_Workspace)& theWorkspace) const;
//! Resets current model-view and projection transformations and sets
//! translation for trihedron position
//! @sa Aspect_TypeOfTriedronPosition
void resetTransformations (const Handle(OpenGl_Workspace)& theWorkspace) const;
protected:
Aspect_TypeOfTriedronPosition myPos;
Standard_Real myScale;
Standard_Boolean myIsWireframe;
OpenGl_Vec4 myXColor;
OpenGl_Vec4 myYColor;
OpenGl_Vec4 myZColor;
float myRatio;
float myDiameter;
int myNbFacettes;
OpenGl_AspectLine myAspectLine;
OpenGl_AspectText myAspectText;
mutable OpenGl_Text myLabelX;
mutable OpenGl_Text myLabelY;
mutable OpenGl_Text myLabelZ;
mutable OpenGl_Cylinder myCylinder;
mutable OpenGl_Sphere mySphere;
mutable OpenGl_Cylinder myCone;
mutable OpenGl_Disk myDisk;
mutable OpenGl_PrimitiveArray myLine;
mutable OpenGl_PrimitiveArray myCircle;
public:
DEFINE_STANDARD_ALLOC
};
#endif //_OpenGl_Trihedron_Header
|